7/18 Q&A - War Game

Poppy avatar
By Poppy
at 2014-07-20T00:04

Table of Contents

- T34 (US premium tank) will be “reworked”, when it gets turned to HD
T34 在 HD 化的時候會「重製」

- position on recoilless guns will most likely not change
對無後座力砲的立場不變

- Chinese tanks will not be changed (SS: the player was suggesting that the
British are getting changes because they are unpopular)
不會變更中國車(SS:這傢伙認為英國線換車是因為不熱門)

- height of ingame T-54 is correct
T-54 車高沒做錯

- +/-1MM will not be introduced, “it would not be interesting to play”


- 50 percent of players play with improved render, 50 percent use the
original old render
有一半的玩家還在用舊版畫質

- the change of crew role (SS: radioman to driver for example) will come soon
轉職系統快出了

- the “70 people develop WoT” number is without testers, with testers it’s
cca 100
之前說WoT開發團隊大約七十人,這是未計入測試員的數字;加上測試員,人數約一百

- Storm explains the “T-54 Model 1945〃 premium Soviet tier 8 medium tank: “
The decision has already been made and the models are already being created.
We didn’t want to have a large number of T-44′s – if we are to make many
clones anyway, T-54 fits the role more as the most mass-produced tank in
history”
Storm 解釋為啥選這台作為新蘇聯八階金車:「這是早就決定的而且已建模。我們不希望
有太多T-44;就算要做複製車,T-55身為產量史上第一的戰車也當之無愧。,」

- choosing your tanks in team battles depending on the map? “This year I hope

團隊戰鬥先知道地圖再選車?「希望今年能做出來」

- in the past, developers mentioned they want to add extra features for
premium account to compensate for some premium features lost, such as the
platoons. In the end this did not happened, because “we didn’t figure out
nothing suitable”
之前有想要弄些新的P帳功能,但沒找到合適的所以作罷

- the combat UI is still using ActionScript 2 version
介面仍是用 ActionScript 2 版本

- Not much time left until AFK’ers, standing on the base and not moving will
get no XP from battle
掛機玩家的時候不多了,完全不動將不給經驗

- Q: “How come it often happens that I get the same map three times in a row
out of 5 battles?” A: “We can’t do anything about it.”
連續五場中有三場進同張地圖是怎麼回事?「我們也未能為力。」

- Ruinberg on fire had its chance to drop reduced, but other maps’ chances
to drop will not be changed for now
會降低 Ruinberg on fire 出現的機率;其他的不會動

- maps with only one mode (only random battle, without encounter and assault
versions) will also not have their chances to drop changed
其他只有一種模式的地圖出現機率也不會改

- IS-6 to be reworked? “If there are any issues with the model, we will fix
them when the model is reworked to HD”
會重製 IS-6 嗎?「如果模型有問題會在HD化時修正。」

- it’s not yet known whether the HESH mechanism will be reworked, but it’s
possible
不確定會不會重製 HESH 的作用機制

- equipment and perks/skills are scheduled for rework in the future
預定重未來要製裝備以及技能效果

- larger ignore/friend list? “Wait for 2.0〃
更大的黑/好友名單?「等2.0版」

- the game taking too much CPU/GPU resources in hangar? “I can’t say
anything about that”
車庫耗太多 CPU/GPU 資源?「我不好說。」

- developers are (as an anti-TD measure apparently) considering reducing the
viewrange of all the tanks, apart from light tanks
正考慮降低除了輕坦之外所有車的視距 (譯者:WTF?)

- regarding the company mode: “We have to completely rework the company
searching mechanism, based on the one used in team battles”
「我們需要運用團隊戰鬥的經驗來重製戰車連配對機制」

- the 5 second friends list timeout (SS: not sure what this concerns) is a “
DDOS protection”


- Q: “I suggest reworking the camo like this – if a tank was spotted and it
did not move anywhere, it will remain spotted.” A: “That’s roughly what we
are going to do”


- KV-1S will split into KV-1S (tier 5) and KV-85 (tier 6)
KV-1S 會拆成五階 KV-1S 和六階 KV-85

- the tier 6 KV-85 will keep the 122mm D-25 gun (SS: or D-2-5, identical gun,
different breech – anyway the KV-85 has really bad depression, -2 or so)
六階的 KV-85 會保有 122mm D-25 砲
(SS:或是 D-2-5;而 KV-85 的俯角會很差,-2 度吧)

- Storm on what will appear in 9.3: “RU251, LTTB, T-54 Light, reworked
Chaffee, T37, Walker Bulldog, T49, new KV-1S, KV-85”
9.3 會出現的?Storm:「 (德八階LT、蘇七八階LT、美霞飛LT線、 KV-1S拆出來的兩台)


- XP for tanking? “When it’s done it’s done"
坦傷賺經驗?「WIDID」

- 150mm E-100 HE shells will not be buffed
- 37mm Sh-37 gold shells will not be buffed
不會BUFF以上兩種彈藥

- Sturmtiger was basically scrapped for now, because it’s not possible to
balance it in the game


- mid-tier artillery will not be buffed
不會BUFF中階砲兵

- GWE buff? “If it stands out statistically”
那 GWE 呢?「如果統計數據有需要。」

- no plans to ban noobmeter
不會禁怒伯尺

- composite armor, active/reactive armor, smoothbores and guided missiles
will not appear in the game
複合裝甲、反應裝甲、滑膛砲和導彈都不會出現 (譯者:那我要佈雷彈,謝謝)

- FV215b will be switched for Chieftain because “Chieftain was a real
existing tank, that’s the main reason.”
Chieftain 換 FV215b,主要是因為 Chieftain 是真實存在的車

- Challenger (MBT) prototype is too modern for WoT, same goes for T-64
T-64 和挑戰者原型車都太先進了

- it’s possible that Chinese tier 10 heavy will be reworked, “but no
guarantees”
可能會重製中共十階重坦,「但不保證。」

- quick (one button) transfer of equipment from tank to tank? “Maybe, but it
has low priority”
一鍵換裝備?「可能會做,但優先度很低」

- Storm does openly state the FV215b (120) is made up (Storm: “SerB’s
construction bureau”)
Storm 公開表示 FV215b (120) 是台虛構車 (Storm:「SerB製造局榮譽出品。」)

- no further AMX50B buff is planned for now
目前沒把算BUFF AMX50B

- there are no plans to completely rework the interface
沒打算完全重製介面

- no current plans to rework player statistics
玩家資訊亦同

- 1휱 and 3휳 “arena” mode will not come (Storm: “it has practically
zero audience”)
不會做一對一或三對三「競技場」模式

- official WG rating in the battle will not be displayed (“everyone will use
XVM anyway”)
不會顯示官方的勝率預測 (「反正大家愛用XVM嘛」)

http://ftr.wot-news.com/2014/07/18/18-7-2014/

--
In church, they say to forgive!

Forgiveness is between them and God;

it's my job to arrange the meeting. 《 Man on Fire 》

--
Tags: 線上

All Comments

Quanna avatar
By Quanna
at 2014-07-20T10:09
華克猛犬!!!! 來衝美國LT線放著先XD
Eartha avatar
By Eartha
at 2014-07-22T16:32
Chaffee和MT25都有存經驗 但是AFK豹不想再多碰啦
Andrew avatar
By Andrew
at 2014-07-22T21:09
終於承認有幻想車了
Caroline avatar
By Caroline
at 2014-07-27T05:54
XVM和noobmeter看來是確定目前都不會BAN了
Jacob avatar
By Jacob
at 2014-07-29T03:40
T28P和110E4也是架空啊
Mary avatar
By Mary
at 2014-08-01T22:44
遊戲中的T28也是架空車…
Jacky avatar
By Jacky
at 2014-08-03T00:28
所以現在英國線是要換10階中坦還是重坦????
Ophelia avatar
By Ophelia
at 2014-08-04T19:09
T28是只有藍圖的TD (連試作型都沒有做出來)嗎?
Dora avatar
By Dora
at 2014-08-04T22:48
更正...T28 prototype
Kyle avatar
By Kyle
at 2014-08-05T00:04
不是藍圖 T28就是T95
Mason avatar
By Mason
at 2014-08-06T14:11
無線電員終於可以轉職了嗎 兵營裡面各國的都有...
Wallis avatar
By Wallis
at 2014-08-07T20:48
快改113啊!!
Iris avatar
By Iris
at 2014-08-11T16:36
很多車都是只存在藍圖上啊 不然某些國家車子太少了
Eden avatar
By Eden
at 2014-08-16T07:28
T28哪是架空車...E3跟E4也是幻想無誤
Aaliyah avatar
By Aaliyah
at 2014-08-19T17:48
T28有原型車 T28P則只有規格草稿沒有設計藍圖/原型車
Agnes avatar
By Agnes
at 2014-08-24T08:54
E4(T110方案4)有設計藍圖 遊戲中的E3則是抄E4的設計
Gary avatar
By Gary
at 2014-08-28T10:15
改成固定式砲塔 非T110方案3
Queena avatar
By Queena
at 2014-08-31T19:38
等一下 Kv-1s(VI階) -> Kv-85 (VI階)上面還裝122....
Todd Johnson avatar
By Todd Johnson
at 2014-09-02T05:42
這樣哪有變啊 = =? 有啦 Nerf 俯角變 -2度 這樣跟直
Hardy avatar
By Hardy
at 2014-09-04T09:38
接Nerf Kv-1s俯角有什麼差? 你在六階還是會對上那根
長122啊...
Skylar DavisLinda avatar
By Skylar DavisLinda
at 2014-09-04T17:04
還是有122沒錯,不過超測改的可多了...但他就只是超測
Rosalind avatar
By Rosalind
at 2014-09-08T03:56
機動會砍吧 變成跑得慢俯角又爛 至少我是不會想玩拉
Andy avatar
By Andy
at 2014-09-10T04:19
KV-85時速會砍到3X
Carolina Franco avatar
By Carolina Franco
at 2014-09-13T15:40
其實我覺得輕坦要buff應該給個煙霧彈遮蔽視線什麼的
Emily avatar
By Emily
at 2014-09-17T15:00
讓剪影不會出現 而不是反而去nerf其他車種視距
Elvira avatar
By Elvira
at 2014-09-18T12:59
煙霧彈引進會給遊戲帶來很大變化 輕坦生存會提高很多
Edwina avatar
By Edwina
at 2014-09-20T11:40
然後根據煙霧裝置給cd讓高手能在適當時機影響戰局
Xanthe avatar
By Xanthe
at 2014-09-21T17:59
蘇7 8 接LT !!!!! 到底強度會如何呢 我們看下去
Mason avatar
By Mason
at 2014-09-21T21:12
來衝霞飛
Dinah avatar
By Dinah
at 2014-09-26T18:54
煙霧彈的構想很好,但在遊戲中應該受限於硬體無法實現
Kumar avatar
By Kumar
at 2014-09-28T08:43
以前打CS的經驗就是會有無限煙霧彈大法讓你不能動...
Robert avatar
By Robert
at 2014-10-03T00:56
不過我不懂的是,若只讓煙霧彈計算視野影響,繪圖盡
Wallis avatar
By Wallis
at 2014-10-04T17:25
量以不影響效能為前提,不求真只求能識別有煙霧彈就
好,這樣不知是否可行.....
Sarah avatar
By Sarah
at 2014-10-07T00:11
照wot的優化能力 加煙霧彈大部分人都不用玩了 lag死
Iris avatar
By Iris
at 2014-10-11T04:20
udm說的是可行的,直量效應3裡的煙霧彈就是這樣
但是wot使用的引擎能不能做到就是另一回事
Lily avatar
By Lily
at 2014-10-13T08:07
中/重坦表示: 我也要煙霧彈!
Heather avatar
By Heather
at 2014-10-13T18:04
就是把煙霧彈設定成可施放的草叢這樣如何?
Carolina Franco avatar
By Carolina Franco
at 2014-10-16T20:19
隱蔽設定沒問題 畫面一定會有問題=w=
Irma avatar
By Irma
at 2014-10-17T18:03
然後對面看莫名其妙多一個草叢就卯起來往那邊盲射
Linda avatar
By Linda
at 2014-10-19T00:59
可施放的草叢是甚麼鬼東西啦XDDD
Rae avatar
By Rae
at 2014-10-23T20:48
今天早上一直進兩個Ruinberg地圖 真的該調了
Agatha avatar
By Agatha
at 2014-10-27T20:21
就把草叢塗灰 效果設定個秒數 時間到消失 跟草一樣2D
Ophelia avatar
By Ophelia
at 2014-10-31T07:52
煙霧當然放了快跑啊XDD
Puput avatar
By Puput
at 2014-10-31T15:24
RA2的幻影坦克表示: You can see me. Soon you won't
Doris avatar
By Doris
at 2014-11-03T11:55
推草叢跟幻影坦克XDDD
Erin avatar
By Erin
at 2014-11-06T10:16
繪圖特效是客戶端的事情 煙霧彈主要卡在伺服端運算上
Olive avatar
By Olive
at 2014-11-08T08:30
現在場上的遮蔽物都是固定式的 只要計算玩家的位置
Sarah avatar
By Sarah
at 2014-11-09T15:58
煙霧彈一丟就要額外計算煙霧彈位置與玩家位置去算隱
蔽效果
Quintina avatar
By Quintina
at 2014-11-11T14:09
直接讓輕坦在一定距離以外不會出現車身剪影就好啦
再多做一個煙霧太麻煩了
Delia avatar
By Delia
at 2014-11-14T08:57
WOT把遊戲機制的運算都丟到伺服器 變成要添加機制的
Carolina Franco avatar
By Carolina Franco
at 2014-11-19T08:54
時候就變成要考量伺服器負載的問題
Zora avatar
By Zora
at 2014-11-22T20:30
樹葉的隱蔽也是固定的嗎 樹倒的方向可以控制不是?
Thomas avatar
By Thomas
at 2014-11-24T09:30
橫著倒甚至可以躲兩台車在倒下的樹
Valerie avatar
By Valerie
at 2014-11-28T02:34
那都是可預期的隱蔽物 樹就是原本位置的成圓形的倒下
Mia avatar
By Mia
at 2014-12-03T00:07
範圍 如果樹還能拖著跑那就吃力了
Tracy avatar
By Tracy
at 2014-12-05T04:51
T34重製是指模型還是連性能都會調整?
另外50B近期不會buff 是指這次Buff完之後
Callum avatar
By Callum
at 2014-12-08T09:09
暫時沒有打算繼續BUFF 還是連原本的都取消?
Gilbert avatar
By Gilbert
at 2014-12-10T19:55
buff輕坦的方式居然是nerf重坦的視距 頗有BZ風格XD
Queena avatar
By Queena
at 2014-12-14T23:16
為啥不把輕坦的視野、隱蔽再拉高一點......
Necoo avatar
By Necoo
at 2014-12-18T17:42
輕坦常常要往前偵,也不會像某些TD幾乎快隱形
Zora avatar
By Zora
at 2014-12-21T10:17
因為地圖太小,視野再提昇會出問題
Queena avatar
By Queena
at 2014-12-21T22:00
這倒是...T11場空曠圖每次都開場兩邊亮..
Margaret avatar
By Margaret
at 2014-12-25T05:34
重坦只要視野少個10就差很多了
Adele avatar
By Adele
at 2014-12-25T18:22
KV4也是一堆圖紙大雜燴阿 KV5反而沒啥問題

贈送 序號

Mia avatar
By Mia
at 2014-07-19T23:28
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Bethany avatar
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