6/20-22 Q&A - War Game
By Hardy
at 2015-06-23T18:42
at 2015-06-23T18:42
Table of Contents
- Q: "The guy who rebalanced Soviet medium penetration should be hanged by
the balls!" A: "Why are you rude?"
「那個更改祖國中坦穿深的傢伙應該被用他自己的**吊起來***!」「幹嘛爆粗口呢?」
- In 9.9 apart from two maps 14 old vehicles will be reworked to HD
9.9 除了兩張地圖外,還有14台車HD化
- Storm states that the alleged duty of every WG employee to play WoT as a
part of his job is a myth
Storm表示,據說WG員工的工作包含打WoT的說法只是迷信
- Developers are not working on multi-layer carousel in the garage because
it's not necessary, instead there will be improved filters
不會做多層車庫,但會改進車輛選擇條件
- Storm praises the XVM guys for making a fix that removes the Domination
tanks from the first spots in the garage carousel
略
- For now there are no plans to switch GW E-100 for anything
沒計畫更換 GW E-100
- Multiturret mechanism for multiturret Japanese heavies? "I don't understand
why would you need a machinegun-equipped miniturret when you have a 150mm
gun" (adds that these small miniturret guns wouldn't be useful even against
very light targets such as the French)
弄出多砲塔機制讓日本多砲塔戰車用?「我不懂為什麼有了150砲,你們還想用機槍砲塔
」(稍後補充說那些小砲塔就算拿來對付法國輕坦都嫌無力)
- Lowest tier Japanese heavy tank will be tier 3
日本重坦最低三階
- Giving out exclusive lowtier tanks to elite players is not a good idea
(sealclubbing)
發放獨有低階車給頂尖玩家並不是個好選擇(虐菜)
- Multiturret vehicles are about 15 vehicles, almost all lowlevel
大約有15台車能用上多砲塔機制,大部分都是低階車
- The WoT audience is not very interested in playing lowlevel tanks (by
lowlevel Storm means tanks until level 5)
WoT的玩家並不是很受低階車吸引(Storm說的低階是指五階以下)
- Armored cars are not considered to be implemented for now (not even for
2016) - there are too few medium and high tiers and there aren't cars for all
the nations
目前不打算引進裝甲車:中高階太少而且還不是所有國家都有
- There will not be more light tanks for now
目前不會有新的輕坦
- Maus secondary gun (75mm short) would be useless as well, it can't
penetrate Batchat from the front and not even always through the sides but it
might be fun for PvE mode
鼠式的副砲(短75)無用,它打不穿巴洽的正面,連側面都不一定能穿;但在PvE裡應該會
很有趣
- Average battle takes 7 minutes but average life expectancy of one player in
battle is 4 minutes
每場戰鬥平均7分鐘,但場上玩家的預期壽命是4分鐘
- Storm would like to have the hydropneumatic suspension of STB-1 in the game
but he is not a manager, he can't give the order to implement it, there are
other people who need to be convinced that the players need this feature
Storm想做液壓懸吊;但未來要加進什麼功能、有多高的優先度不是他能決定的;需要說
服上頭的人
- Experimenting with existing mechanisms (such as penetration) on live
servers is very dangerous
在正式伺服器進行實驗是很危險的
- There are no plans for one man training rooms. The fact that Gaijin has
those doesn't mean much: "with their low online numbers it's not a problem"
沒有單人訓練房的規劃。蝸牛有這項功能也不能代表什麼:「他們的上線人數低,所以不
成問題」
- Offline maps (with clientside calculations) will not be made
不會有離線地圖(客戶端運算)
- There are no special measures being taken (for example during map rework)
to shorten the combat distance
並沒有為了縮短交戰距離而特意做些什麼(如:更改地圖)
- The reworked Murovanka was a real improvement according to Storm
Murovanka 的重製是大改進
- New sounds in WoT? "What can I say. We are working on it. No ETA."
新音效?「正在弄,沒有時間表」
- T110E5 in HD will come "a bit later" than 0.9.9
略
- WG's T110E5 is not really historical, it's more like "inspired by T110
program"
現在的 T110E5 並非史實,不如說是「受 T110 計劃所啟發的產物」
- There will not be any free premium VK4502B for players
不會免費送金車版 VK4502B
- Storm doesn't know how the developers will make tank parts (bags, fuel
tanks) shake and stuff on the move (whether by Havok or otherwise) but it
will be done
Storm 不確定車上的可動部件(袋子、油箱)的晃動會怎麼做,但肯定會做出來
- Regarding penetration: "We are trying to make it historical but if it
doesn't fit the balance, we will adjust it. It was always like that."
講到穿深:「我們試著讓它符合史實;但如果無法平衡,就會修改它。一直以來都是這樣
」
- The mission to get free FV4202 will be available to everyone who has it
unlocked (no ETA)
免費拿 FV4202 的任務會開放給所有已經解開 4202的玩家(沒有時間表)
- Storm confirms: the S-Tank will be implemented
Storm 證實,會做出 S-Tank
(一台用液壓懸吊控制俯仰角、轉車身來瞄準的戰車)
- S-Tank suspension has nothing to do with new motion physics
S-Tank 的懸吊跟新移動物理系統無關
- It's possible that the BL-9 on IS-3 is too short, Storm will investigate
IS-3 上的 BL-9 主砲可能做短了,會調查
- Object 757 will not be implemented, it's too OP
Obj.757 太破格了,不會出現
- Developers are working on balancing the Mammut
正在平衡 Mammut
- The tier 8-10 penetration consists of only nerfs, vehicles with lower
penetration such as АМХ 1390, Т32, АТ-15 will not get any buffs
這次高階車穿深更動只有下修;的穿深的車,如 1390、T32、AT-15 不會因此上調
- There are no plans to give players who paid a lot of money to WG some free
stuff (exclusive tanks)
沒打算送免費禮物(獨特車輛)給那些用大量金錢支持WG的玩家
http://ritastatusreport.blogspot.nl/2015/06/20062015-q.html
21號沒有 Q&A
- The T95E6, M48A1 and M60 radioman position is historical (it can be both
the commander and the loader but commander is more realistic);
上述三台車的通訊員工作配置合乎史實(車長和裝填手都可以,但車長比較合乎實際)
- Storm insists: the penetration test is just a test, not a final form of the
penetration nerfs;
Storm 強調:測試服的數據只是測試用;不是穿深下修的定稿
- there are plans for the next set of individual missions, there will be
different tasks than the current ones;
預計有下一輪的個人任務,會有不同的任務要求
- According to some players, the automatic team search in Team Battles is not
working, Storm passed it for investigation;
玩家回報說團隊戰鬥的自動找隊友系統壞了,Storm 將問題移送調查
- Storm was wrong when he said the reworked Prokhorovka became bigger, the
size was the same. In any case, Prokhorovka will not be changed, the
"reworked Prokhorovka" is an independent map used for internal testing;
Storm 之前說 Prokhorovka 變大了並不正確;它的大小沒變。而且,不會修改
Prokhorovk;流出的『修改版』是一張內部測試用的獨立地圖。
- The problem of Dragon Ridge map was not that it was full of corridors but
the climbs the slow tanks had to suffer through;
Dragon Ridge 的問題不是長廊地形太多,而爬坡過大讓慢速車太難過
- Allowing players to select maps they dont want to play would make the MM
queue much longer (like 5 minutes, but this is an "expert's opinion" - WG did
not really test it);
讓玩家選擇不想玩的地圖會讓配對分房過久(大概5分鐘;但這只是專家意見,WG未曾實
際測試)
- Average lifetime of player in battle is 4 minutes;
略
- On Russian server there is now something called a "WoT starter pack" -
basically it's a WoT client without most features and with tanks only up to
tier 3 to get more players into the game: the client is much smaller and
after they reach tier 3 they are offered to download the full client.
俄服目前有一個『WoT初心者版』:去掉許多功能而且只有三階以下的車,但是硬碟容量
小多了;在研發到三階車時,會提供完整版的下載選項。
http://ritastatusreport.blogspot.nl/2015/06/22062015-q.html
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
the balls!" A: "Why are you rude?"
「那個更改祖國中坦穿深的傢伙應該被用他自己的**吊起來***!」「幹嘛爆粗口呢?」
- In 9.9 apart from two maps 14 old vehicles will be reworked to HD
9.9 除了兩張地圖外,還有14台車HD化
- Storm states that the alleged duty of every WG employee to play WoT as a
part of his job is a myth
Storm表示,據說WG員工的工作包含打WoT的說法只是迷信
- Developers are not working on multi-layer carousel in the garage because
it's not necessary, instead there will be improved filters
不會做多層車庫,但會改進車輛選擇條件
- Storm praises the XVM guys for making a fix that removes the Domination
tanks from the first spots in the garage carousel
略
- For now there are no plans to switch GW E-100 for anything
沒計畫更換 GW E-100
- Multiturret mechanism for multiturret Japanese heavies? "I don't understand
why would you need a machinegun-equipped miniturret when you have a 150mm
gun" (adds that these small miniturret guns wouldn't be useful even against
very light targets such as the French)
弄出多砲塔機制讓日本多砲塔戰車用?「我不懂為什麼有了150砲,你們還想用機槍砲塔
」(稍後補充說那些小砲塔就算拿來對付法國輕坦都嫌無力)
- Lowest tier Japanese heavy tank will be tier 3
日本重坦最低三階
- Giving out exclusive lowtier tanks to elite players is not a good idea
(sealclubbing)
發放獨有低階車給頂尖玩家並不是個好選擇(虐菜)
- Multiturret vehicles are about 15 vehicles, almost all lowlevel
大約有15台車能用上多砲塔機制,大部分都是低階車
- The WoT audience is not very interested in playing lowlevel tanks (by
lowlevel Storm means tanks until level 5)
WoT的玩家並不是很受低階車吸引(Storm說的低階是指五階以下)
- Armored cars are not considered to be implemented for now (not even for
2016) - there are too few medium and high tiers and there aren't cars for all
the nations
目前不打算引進裝甲車:中高階太少而且還不是所有國家都有
- There will not be more light tanks for now
目前不會有新的輕坦
- Maus secondary gun (75mm short) would be useless as well, it can't
penetrate Batchat from the front and not even always through the sides but it
might be fun for PvE mode
鼠式的副砲(短75)無用,它打不穿巴洽的正面,連側面都不一定能穿;但在PvE裡應該會
很有趣
- Average battle takes 7 minutes but average life expectancy of one player in
battle is 4 minutes
每場戰鬥平均7分鐘,但場上玩家的預期壽命是4分鐘
- Storm would like to have the hydropneumatic suspension of STB-1 in the game
but he is not a manager, he can't give the order to implement it, there are
other people who need to be convinced that the players need this feature
Storm想做液壓懸吊;但未來要加進什麼功能、有多高的優先度不是他能決定的;需要說
服上頭的人
- Experimenting with existing mechanisms (such as penetration) on live
servers is very dangerous
在正式伺服器進行實驗是很危險的
- There are no plans for one man training rooms. The fact that Gaijin has
those doesn't mean much: "with their low online numbers it's not a problem"
沒有單人訓練房的規劃。蝸牛有這項功能也不能代表什麼:「他們的上線人數低,所以不
成問題」
- Offline maps (with clientside calculations) will not be made
不會有離線地圖(客戶端運算)
- There are no special measures being taken (for example during map rework)
to shorten the combat distance
並沒有為了縮短交戰距離而特意做些什麼(如:更改地圖)
- The reworked Murovanka was a real improvement according to Storm
Murovanka 的重製是大改進
- New sounds in WoT? "What can I say. We are working on it. No ETA."
新音效?「正在弄,沒有時間表」
- T110E5 in HD will come "a bit later" than 0.9.9
略
- WG's T110E5 is not really historical, it's more like "inspired by T110
program"
現在的 T110E5 並非史實,不如說是「受 T110 計劃所啟發的產物」
- There will not be any free premium VK4502B for players
不會免費送金車版 VK4502B
- Storm doesn't know how the developers will make tank parts (bags, fuel
tanks) shake and stuff on the move (whether by Havok or otherwise) but it
will be done
Storm 不確定車上的可動部件(袋子、油箱)的晃動會怎麼做,但肯定會做出來
- Regarding penetration: "We are trying to make it historical but if it
doesn't fit the balance, we will adjust it. It was always like that."
講到穿深:「我們試著讓它符合史實;但如果無法平衡,就會修改它。一直以來都是這樣
」
- The mission to get free FV4202 will be available to everyone who has it
unlocked (no ETA)
免費拿 FV4202 的任務會開放給所有已經解開 4202的玩家(沒有時間表)
- Storm confirms: the S-Tank will be implemented
Storm 證實,會做出 S-Tank
(一台用液壓懸吊控制俯仰角、轉車身來瞄準的戰車)
- S-Tank suspension has nothing to do with new motion physics
S-Tank 的懸吊跟新移動物理系統無關
- It's possible that the BL-9 on IS-3 is too short, Storm will investigate
IS-3 上的 BL-9 主砲可能做短了,會調查
- Object 757 will not be implemented, it's too OP
Obj.757 太破格了,不會出現
- Developers are working on balancing the Mammut
正在平衡 Mammut
- The tier 8-10 penetration consists of only nerfs, vehicles with lower
penetration such as АМХ 1390, Т32, АТ-15 will not get any buffs
這次高階車穿深更動只有下修;的穿深的車,如 1390、T32、AT-15 不會因此上調
- There are no plans to give players who paid a lot of money to WG some free
stuff (exclusive tanks)
沒打算送免費禮物(獨特車輛)給那些用大量金錢支持WG的玩家
http://ritastatusreport.blogspot.nl/2015/06/20062015-q.html
21號沒有 Q&A
- The T95E6, M48A1 and M60 radioman position is historical (it can be both
the commander and the loader but commander is more realistic);
上述三台車的通訊員工作配置合乎史實(車長和裝填手都可以,但車長比較合乎實際)
- Storm insists: the penetration test is just a test, not a final form of the
penetration nerfs;
Storm 強調:測試服的數據只是測試用;不是穿深下修的定稿
- there are plans for the next set of individual missions, there will be
different tasks than the current ones;
預計有下一輪的個人任務,會有不同的任務要求
- According to some players, the automatic team search in Team Battles is not
working, Storm passed it for investigation;
玩家回報說團隊戰鬥的自動找隊友系統壞了,Storm 將問題移送調查
- Storm was wrong when he said the reworked Prokhorovka became bigger, the
size was the same. In any case, Prokhorovka will not be changed, the
"reworked Prokhorovka" is an independent map used for internal testing;
Storm 之前說 Prokhorovka 變大了並不正確;它的大小沒變。而且,不會修改
Prokhorovk;流出的『修改版』是一張內部測試用的獨立地圖。
- The problem of Dragon Ridge map was not that it was full of corridors but
the climbs the slow tanks had to suffer through;
Dragon Ridge 的問題不是長廊地形太多,而爬坡過大讓慢速車太難過
- Allowing players to select maps they dont want to play would make the MM
queue much longer (like 5 minutes, but this is an "expert's opinion" - WG did
not really test it);
讓玩家選擇不想玩的地圖會讓配對分房過久(大概5分鐘;但這只是專家意見,WG未曾實
際測試)
- Average lifetime of player in battle is 4 minutes;
略
- On Russian server there is now something called a "WoT starter pack" -
basically it's a WoT client without most features and with tanks only up to
tier 3 to get more players into the game: the client is much smaller and
after they reach tier 3 they are offered to download the full client.
俄服目前有一個『WoT初心者版』:去掉許多功能而且只有三階以下的車,但是硬碟容量
小多了;在研發到三階車時,會提供完整版的下載選項。
http://ritastatusreport.blogspot.nl/2015/06/22062015-q.html
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
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