6.0.3 Hotfixes: December 8(戰士) - WOW

By Enid
at 2014-12-09T11:20
at 2014-12-09T11:20
Table of Contents
bz最近的作為實在有點令人擔心
才剛說角鬥太強nerf,另外要buff武戰,結果今天出來的是狂戰
玩家會選擇角鬥就是因為武狂實在太糟糕了,如果出團dps拿不出來
是要堅持啥武狂天賦,飯碗都沒了!
短期來看這樣是糖沒錯,長期來看這只是一個循環而已
戰士的特性就是太吃裝備,副本初期buff,後期nerf
所以也不用太高興吧
至於目前暴擊是否夠支撐狂戰的輸出,就要再測過了
--
戰士跟死騎在裝備的成長曲線好像剛好相反?
※ 引述《Suwasayo (Sayo)》之銘言:
: Fury
: 狂怒
: Bloodthirst's damage has increased by 20%, and has an additional 40% chance
: to be a critical strike (up from 30%).
: 嗜血的傷害增加20%,另外額外致命機率提高到40%(原本30%)
: Execute's (Fury) damage has increased by 10%.
: 斬殺傷害提高10%
: Raging Blow's damage has increased by 33%.
: 狂怒之擊傷害增加33%
: Wild Strike's damage has increased by 32%.
: 狂野打擊傷害增加32%
: 前夕的巴掌,現在糖來了....
--
Mars-瑪爾斯群英傳,為一種多人的地下城文字網路遊戲(MUD),
以西方魔法奇幻風格為背景,讓玩家扮演各種職業進行冒險、解謎。
IP:218.161.35.207 8888 討論板: PTT mud_mars
Eplis @ Mars
--
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