5th Cell :WiiU暫不支持全成就系統 - Switch
By Hedwig
at 2012-11-14T22:44
at 2012-11-14T22:44
Table of Contents
其實早在360出之前其他遊戲就有類似的機制
像是Basara的稱號
360成就系統首創的地方是它把不同遊戲的積分
一改各自為政的設計 而是加以統合加總
目前看到的情報似乎都是WiiU遊戲成就看廠商要不要做 不強制
但是這樣似乎就失去成就系統的意義了 那不就跟以前一樣
而且成就對我而言還有一種履歷的功能
也能順便看一下某遊戲我完成多少 所以若有遊戲缺席 就變得不完整
PS3抄了成就系統新增獎盃
也只有早期遊戲不支援(MGS4甚至更新追加)
後來出的遊戲應該也是幾乎都支援了
另外我在巴哈看到
Miiverse也不強制支援
質量效應三已經擺明不支援了
老實說這讓我覺得系統的統合性有點差
不要最後搞到只有本家遊戲在支援啊....
--------------
反觀360整體系統就很強
硬碟安裝、派對、自訂音樂.......全都是一體適用
除了少數個案 基本上是沒有誰不支援的問題
--
像是Basara的稱號
360成就系統首創的地方是它把不同遊戲的積分
一改各自為政的設計 而是加以統合加總
目前看到的情報似乎都是WiiU遊戲成就看廠商要不要做 不強制
但是這樣似乎就失去成就系統的意義了 那不就跟以前一樣
而且成就對我而言還有一種履歷的功能
也能順便看一下某遊戲我完成多少 所以若有遊戲缺席 就變得不完整
PS3抄了成就系統新增獎盃
也只有早期遊戲不支援(MGS4甚至更新追加)
後來出的遊戲應該也是幾乎都支援了
另外我在巴哈看到
Miiverse也不強制支援
質量效應三已經擺明不支援了
老實說這讓我覺得系統的統合性有點差
不要最後搞到只有本家遊戲在支援啊....
--------------
反觀360整體系統就很強
硬碟安裝、派對、自訂音樂.......全都是一體適用
除了少數個案 基本上是沒有誰不支援的問題
--
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