5th Cell :WiiU暫不支持全成就系統 - Switch

Genevieve avatar
By Genevieve
at 2012-11-14T22:12

Table of Contents



http://gonintendo.com/?mode=viewstory&id=190192

This comes straight from Jackson over at 5th Cell... There are no Wii U
accomplishments that are system wide. They are up to the developers to
include or not include. Scribblenauts Unlimited loosely has them in the form
of "Global Starite Shards" which is like a giant checklist of global things
to spawn and do in the game that aren't area specific. There you go, now we
know with 100% accuracy. No system -wide accomplishments on the system. Is
that a deal breaker for you? Thanks to Dim for the heads up.

5th Cell公司的Jackson說,WIIU系統中暫不支持成就系統。準確地說是沒有全成就
系統(白金獎杯)。

延伸閱讀:http://wiiudaily.com/2012/11/wii-u-achievements-are-not-system-wide/

Nintendo previously said that the Wii U achievements would be part of the
gaming experience on the console, but according to one developer, the
achievement system is much less integrated. 5th Cell, developers of
Scribblenauts Unlimited say that the Wii U achievement system is not
integrated system-wide like it is on competing consoles, and it's up to
developers to add achievements to their games. The achievements are
technically called “Wii U accomplishments“, and it's up to developers
whether they want to include them or not. There doesn't seem to be a overall
“leaderboards” or points comparison with other games either. Achievements
have been hugely popular on the Xbox 360, which tend to give gamers are bit
more incentive to play and replay the game, explore more, and try and beat
some of the challenges. Nintendo confirmed Wii U accomplishments back at E3
2012, where Reggie Fils-Aime actually said that the achievement system was “
developer driven”. But we still expected some sort of system-wide
integration of accomplishments from all games.

雷吉曾在E3 2012中承認XBOX360首創的遊戲成就系統的價值性,並打算將這一系統引入WIIU。相信WIIU的成就系統是其他的形式或是將所有
的遊戲整合一個全成就。WIIU成就系統是否存在或是具有任天堂的特色,還請拭目以待。
----------------------------------------------------------------------------

各位會很在意沒有設成就系統嗎?不知會不會有成就魔人會抗議呢?呵呵

遊戲本質好不好玩還是比成就分數重要啦 我認為

--
Tags: Switch

All Comments

Aaliyah avatar
By Aaliyah
at 2012-11-16T18:43
希望引入
Enid avatar
By Enid
at 2012-11-17T16:01
個人不在意,但知道還是有玩家會在意,所以若老任想真多拉些核
Gary avatar
By Gary
at 2012-11-18T21:43
心玩家,覺得還是加進來好~~~
Sierra Rose avatar
By Sierra Rose
at 2012-11-20T03:57
我倒不希望有成就系統綁帳號記錄,非常無聊
Olive avatar
By Olive
at 2012-11-25T01:35
無感 XD
Genevieve avatar
By Genevieve
at 2012-11-25T18:36
成就有什麼用?
Lucy avatar
By Lucy
at 2012-11-29T13:30
遊戲目標阿...當然遊戲本身比較重要
但是有個目標延長遊戲壽命也是好事
Jack avatar
By Jack
at 2012-12-04T03:59
任社做的遊戲就能讓核心玩家死忠不已了
Cara avatar
By Cara
at 2012-12-06T04:32
暫不支持
Elvira avatar
By Elvira
at 2012-12-08T21:10
不支持 遊戲樂趣來自本身內容而不是強迫推坑
Ivy avatar
By Ivy
at 2012-12-10T12:45
任社做的遊戲就能讓核心 https://noxiv.com

想知道每片遊戲光碟的容量

Gary avatar
By Gary
at 2012-11-14T15:10
不知道可否在這邊問~~ 如果說像 夢幻終章 星之卡比 零~月蝕的假面~ 魔物獵人 這類熱門的遊戲 單片遊戲的容量是多少呢?? 謝謝大家回覆~~ - ...

曉之女神 最後禁塔前 選人產生出的會話

Ophelia avatar
By Ophelia
at 2012-11-14T15:04
想確認一下專家 曉之女神最後禁塔前 選的人 會不會因為有些人沒選到 就沒有[會話]了呢? 或者影響一些劇情對話? 例如:血之誓約,烏鴉王在的話自己會拿去、會說他也是被誓約威脅 沒帶烏鴉的話,會由神使幫烏鴉收下來 - ...

Wii U 專屬光碟仔細看,邊緣處理得很圓潤

Edward Lewis avatar
By Edward Lewis
at 2012-11-13T22:27
目前應該很多任天堂主機的愛好者已經持幣待購 Wii U 了,而我們早前已經知道,這款 產品將會配置專屬的全新 12cm 高密度光碟。這個光碟和市面上已經有的光碟不一樣,它 的邊緣處理得更加圓潤,內圈中間的孔邊緣也得到了類似的處理。取放光碟的時候,通常 我們會有一個手指插入光碟中間孔,兩個手指拿捏光碟邊緣;可預 ...

大家來投票頻道 2012年11月份

Jacky avatar
By Jacky
at 2012-11-13T20:22
昨日シャンプーをした? (昨天洗頭髮了?) した (洗了) してない (沒洗) ===================================== 誕生日にもらってうれしいのは… (很高興在生日時得到...) 花束 (花束) ケーキ (蛋糕) == ...

2013台北DS聚 @DeRoot 1/19

Una avatar
By Una
at 2012-11-13T14:03
※ [本文轉錄自 NDS 看板 #1GeJC5un ] 總之應該和聯合板聚沒兩樣了 先轉過來再說 XD 注意一下低消可能會變200(請往下捲到注意事項看) 12月會先統計第一批參加名單 日期:2013/01/19 (六) 時間12:00~6:00 地點:DeRoot 地址:台北市新生南路一段60號B1 ( ...