2/18 Q&A - War Game

Cara avatar
By Cara
at 2015-02-20T00:47

Table of Contents

大年初一紅的喜氣,祝大家WOT打的洋洋得意!

今日消息多,請細嚼慢嚥


- according to developers, the statement that “accuracy nerf made premium
vehicles with poor accuracy farm noticeably less credits” is not true
- the upcoming new motion physics will have no effect on game performance, as
it is calculated server-side

開發組表示,有關「準度削弱造成準度較差的金車收入明顯更少了」說法是錯誤的。

- Storm doesn’t remember the numbers exactly, but for all vehicles with
normal (non-derp) guns, the damage difference between 0.9.5 and 0.9.6 after
the accuracy nerf was less than one percent

Storm不記得確切的數據,但非搭載大根炮的車在9.6前後的傷害輸出差異小於1%。

- regarding the question, why Wargaming doesn’t want to put serious hardcaps
on any class including artillery: “If there are more vehicles of one class
than we need, it means that the class is incorrectly balanced and we have to
balance it correctly instead of introducing artificial hardcaps”

針對「為什麼WG不願意在戰鬥中限制各車種數量?」的疑問,WG回應:「如果有任何

車種數量超過我們的預期,代表該車種的數量是不平衡的,而我們該做的是讓他確實

的平衡,而非強加人為的限制給他。」(感謝JLintopPG大的協助)

- TD as a class will not be “rebalanced” – Storm states that the statement
that every team has 4-5 TD’s on average is false

不會將TD重新平衡,Storm表示「每個戰鬥中平均有四到五台TD」的說法是錯誤的。

- developers have not yet investigated, how 0.9.6 nerf influenced the
survivability of small weakspot vehicles, such as Tortoise

開發組還沒有對像是土龜這種弱點很小的車在準度變更之後的生存性變動做調查。

(譯:土龜的弱點應該不算特別難打吧?T95正面表示。)

- returning to the “non-critical areas of tanks being hit recieve only 50
percent damage is a stupid idea” statement by Storm, another player argues
that this would be remedied by having a proper voiceover, saying “you did
hit less critical area, you did less damage” – Storm replies that “it
wouldn’t reduce butthurt anyway”

Storm表示回復先前「未打中要害傷害減半」的提議很愚蠢,另外一個玩家爭辯說,可

以透過新增額外的語音來解決玩家混淆的問題,Storm回應說這並不會讓惱羞的玩家變

少。

- the fate of Prokhorovka map is not decided yet (SS: earlier, it was
mentioned it could be removed from the game with only Fiery Salient remaining)

普羅霍夫卡的命運未定。(SS:稍早以前的初步是要把新的版本留下)

- new render status? “I cannot say anything for now”

新的渲染設定?「目前無可奉告。」

- Storm confirms that IS-3 HD model will have weaker frontal armor due to
less favourable armor angle – specifically: earlier – 57-60 degrees (from
horizontal), new angle is 61 degrees

Storm證實因為前裝甲角度更加不利,IS-3HD化之後裝甲會更差。從更新前的57-60度

角到HD化後的61度角。(譯:看起來影響不太大,現在已經夠薄了...)

- Storm states that he personally doesn’t care about e-sports, but there are
other developers that do (SS: a lot of RU players are angry because of the
IS-3 and other HD model delay due to WGL)

Storm本身並不太在乎電競怎麼回事,但有其他開發組在乎。(SS:很多RU玩家因為

IS-3及其他HD化模型因為WG聯盟因素延後推出而憤怒!)

- Q: “Please explain to me, why the fuck are you touching arty?” A (Storm):
“To fuck it up. You’re welcome.”

Q:「TMD給我解釋為什麼要動砲兵!」,A:「因為我們要把它搞爛,免客氣。」

(譯:應該是在Troll人吧XD)

- developers can’t put a limit on MM not to throw you into the same map you
already played on in last battle, it would mess with the MM mechanism

開發組無法透過MM設定限制來避免你進入與上一場同樣的地圖中,這會讓分房機制一

團糟。

- physics will come in a separate test round, players won’t have to wait for
9.7 test for it

新物理系統會獨立測試,玩家不需要等到9.7。

- physics test will be followed by a limited (addressed) poll, there will not
be an all-player-poll in general most likely

物理系統會附加一個特定區域的問卷調查,大概不會讓所有玩家都加入測試中。

- it’s possible that developers will introduce a “tank inspector” in the
garage (you will be able to look at any tank, but not play it)

開發組有可能會在車庫中加入車輛檢視器的功能,你能檢視所有車輛但不能玩。

- internal module layout of all tanks will not be disclosed

不會公布任何車內部的模型配置。

- 9.7 will not bring spotting system rework

9.7不會推出重製的開光機制。

- AMX-30 “branch” will consist of two vehicles (AMX-30 Prototype and
AMX-30B)

新法中坦線會加入T9的AMX-30 PT跟TX的AMX-30兩台車。

- French Somua S35 does not count as a part of the AMX-30 branch: “it’s
another branch”, it will be a limited minibranch of tiers 2 to 5

法國索瑪S 35不會算進法新中坦線,「那會是另一條線,只有2到5階的支線。」

- the tank, from which AMX-30 will be unlocked, will be announced later to
avoid the “we already grinded the XP!” whine

稍晚才會公布哪台車會接到AMX-30支線,避免某些人抱怨「經驗準備好很久了」。

- a server on Crimean peninsula will most likely not be started

克里米亞伺服器很有可能不會啟用。(譯:大概是政治局勢問題)

- new motion physics will not influence shell trajectory or shell physics

新的移動機制不會對砲彈軌跡與砲彈的物理表現造成影響。

- WT E-100 will not be replaced in 9.7

9.7不會進行WT E-100的更換作業。

- in new motion physics, tipping the tank on the roof will work the same way
as drowning: there will be a counter and after that, the tank gets destroyed
if it doesn’t tip back on tracks

新的移動機制下,翻肚的車會跟溺水的車一樣處理,進行倒數之後如果未能翻回來,

就直接判死。

- new camos, inscriptions and emblems will be implemented, but no ETA for now

新的塗裝、標語與旗幟塗裝會推出,但沒有時間表。

- the physics test will come in very late February, or early March

物理系統測試會在二月底或三月初。

- it’s possible Super Pershing will be reworked to HD in 9.7

超潘很有可能在9.7HD化。

- new contact list still has some issues, they will be fixed

好友名單仍然有些問題,會修正。

- HD IS-3 will come in 9.8

IS-3的HD化會在9.8推出。

- for now, buff to Batchat ammo carried is not planned

目前沒有增加巴洽攜彈量的計畫。

- the physics test will consist of two servers – one with “realistic”
physics and one with “simplified” physics

新物理測試會分成兩個伺服器進行,一個較為擬真,另一個較為簡化。

- slowly, step by step, limited MM premiums will be removed from sales

會慢慢的逐步將有分房限制的金車從商城中移除。

- for now, Type 62 will not be buffed (not in 9.7 anyway)

目前Type 62還不會被Buff,至少9.7不會。

- A-32 will not be reworked to HD or rebalanced anytime soon

A-32目前未打算進行HD化或是重新平衡。

- KV-5 will not be buffed

KV-5不會Buff。

- Dx12 support is not even in plans for now

目前還未將支援Dx12放進計畫中。

- alternative hulls will come “when it’s done it’s done”

可替換車體「WIDID」。

- Xbox One WoT grass render (improved grass) will come to PC – it’s in the
process of rework

XB1中改進的草地渲染效果會在PC版上推出,已經在重製的進程中。

- Xbox One WoT HD models had no influence on PC HD model schedule

XB1的HD化模型與PC版的計畫不影響。


原文網址:http://ftr.wot-news.com/2015/02/18/18-2-2015/

--
Tags: 線上

All Comments

Tristan Cohan avatar
By Tristan Cohan
at 2015-02-23T08:14
限制那個是說各種車"種" 不是說車"階"
Aaliyah avatar
By Aaliyah
at 2015-02-23T23:07
也就是各種車種間(包括SPG)數量若有不平衡 則應該
著重於各種車種之間的平衡 而不是強加數量限制(例如
自走砲數量上限)
Una avatar
By Una
at 2015-02-27T05:44
翻肚自殺法
Dora avatar
By Dora
at 2015-03-03T06:43
留下新的一張? 留下比較爛的一張是什麼鬼意思
讓偵查車死光之後所有蠢蛋龜到天荒地老嗎?
Zora avatar
By Zora
at 2015-03-05T19:15
砍SPG那個我真心覺得不是在troll人
我之前翻譯過一篇FTR很明確指出內部人員都知道SPG的
Olive avatar
By Olive
at 2015-03-08T07:30
問題根本沒那麼嚴重 可是他們刀子還是砍下去了
Tom avatar
By Tom
at 2015-03-11T06:10
SPG就是一個玩的人不爽,被幸運砲秒殺的也不爽
在競技遊戲中十分雙輸的設計
Enid avatar
By Enid
at 2015-03-12T12:59
樓上 請問競技遊戲中爽不爽跟雙輸的關連?
Noah avatar
By Noah
at 2015-03-15T10:13
爽不爽跟雙輸我猜是雙關語吧(茶)
Lydia avatar
By Lydia
at 2015-03-18T16:17
有興趣可以看看lol設計師寫過的文章,主要是講述如
何在pvp遊戲中能盡量達到雙贏的體驗
Wallis avatar
By Wallis
at 2015-03-19T23:33
限制戰鬥中的車種 完全沒問題啊
Daph Bay avatar
By Daph Bay
at 2015-03-23T05:49
鏡像分房至少滿公平的
Elizabeth avatar
By Elizabeth
at 2015-03-26T18:29
反正我們只能被戳的 我們只是想起爭議
Freda avatar
By Freda
at 2015-03-30T04:22
有那種十階城市戰輸對面三台十階的八卦嗎
Megan avatar
By Megan
at 2015-04-01T01:22
所以想必當泉水勾打城市化的時候也是一個相當雙輸
Eden avatar
By Eden
at 2015-04-03T02:44
的局面了
遊戲體驗跟遊戲屬於什麼樣的類型並沒有多大的關係
Necoo avatar
By Necoo
at 2015-04-06T01:53
尤其競技遊戲在這上面受到的影響更小
Hedy avatar
By Hedy
at 2015-04-08T12:37
因為有相當數量的玩家會在「勝利」上面得到其目的
Rosalind avatar
By Rosalind
at 2015-04-09T03:21
拿砲車在這上面講更是個爛例子
Megan avatar
By Megan
at 2015-04-12T01:33
泉水勾起碼可以打到對方跳GAME 獲得勝利
David avatar
By David
at 2015-04-12T06:26
而砲車會比較好贏嗎? 46%的人玩起來怎樣我不知道
Zenobia avatar
By Zenobia
at 2015-04-16T01:12
但是我到現在還沒看過幾個總勝率54%以上的人砲車勝
Una avatar
By Una
at 2015-04-18T04:29
率(砲車總平均)比其他車種高的
而這樣的一個車種 如果玩起來不好玩 沒有樂趣 有誰
Rosalind avatar
By Rosalind
at 2015-04-20T01:22
要去玩它? 但實際上 每場大約有5~10%的玩家是玩砲車
John avatar
By John
at 2015-04-24T04:01
玩砲車有玩砲車的樂趣 但你只看到玩砲車的玩家成天
Agnes avatar
By Agnes
at 2015-04-27T17:25
到晚在Q&A出來的時候哭天喊地 為甚麼?
因為這個比較難贏的車種一天到晚莫名其妙躺著也中刀
Kelly avatar
By Kelly
at 2015-04-28T08:23
雙輸我是不太懂的,雙飛倒是略懂。總之都是為了爽
Genevieve avatar
By Genevieve
at 2015-05-01T03:18
遊戲讓你爽就會讓你想玩想花錢,想我就不想花錢包
Emily avatar
By Emily
at 2015-05-01T22:02
不過德的新金車倒是想買.因為我是德粉、但是不想包
Freda avatar
By Freda
at 2015-05-06T13:16
批帳、因為不太會長時間玩了,會對遊戲設定上限
Megan avatar
By Megan
at 2015-05-10T16:31
設定一個目標,讓自己爽就可以了。
Valerie avatar
By Valerie
at 2015-05-13T05:45
對著qa喊,就算wg看到了,又怎樣,你只是個玩家。
Catherine avatar
By Catherine
at 2015-05-16T10:37
開炮車真的有夠不爽的,我比較喜歡開奶油獅黑槍。
Ivy avatar
By Ivy
at 2015-05-18T11:47
歡迎大家正面上我哦。
Robert avatar
By Robert
at 2015-05-22T00:30
賡續保持
James avatar
By James
at 2015-05-22T23:16
土龜弱點小一定有什麼誤會啊
Quanna avatar
By Quanna
at 2015-05-24T22:56
相較於其他車是滿小的沒錯啊 除了T95哪台弱點比她小
Genevieve avatar
By Genevieve
at 2015-05-27T02:35
土龜正面只有腦包能打 當然10階TD穿深壓制不在此限
Ivy avatar
By Ivy
at 2015-05-31T13:11
呃 你們是不是誤會了啥?我說的WG的調整方向讓兩邊
玩家都不爽。 說得好像我排擠砲車一樣 :X
Franklin avatar
By Franklin
at 2015-06-05T01:58
土龜正臉小炮也可以打啊
Leila avatar
By Leila
at 2015-06-06T14:43
土龜要用靈活的那根(?)擺角才比較難穿 正臉T9銀彈
也是能穿的
Oliver avatar
By Oliver
at 2015-06-09T15:43
土龜正面不擺一堆不超過220的可以打哪裡弱點少
Jack avatar
By Jack
at 2015-06-12T18:30
小小砲車玩家表示OX的WG
Victoria avatar
By Victoria
at 2015-06-13T15:45
YR講的那篇 Insider talking 是在說:一切更改應該
以數據為準;只因玩家抱怨就改肯定會搞砸。
Gilbert avatar
By Gilbert
at 2015-06-17T23:47
不擺角的話一堆車正面都弱點啊
Kama avatar
By Kama
at 2015-06-21T17:03
土龜射界這麼寬還不擺角那是誰的問題?
Ula avatar
By Ula
at 2015-06-23T16:16
不擺銀彈爽穿,擺了金彈照樣爽穿,就是塊肉
Daniel avatar
By Daniel
at 2015-06-27T10:07
Fuxk it up! YOOOOOOOOO
Elma avatar
By Elma
at 2015-06-27T12:24
以慢車來講土龜很全面了 射界DPM穿深血量都一流
Selena avatar
By Selena
at 2015-06-29T02:24
原來如此 上面只有說SPG
我以為是指「SPG而不是「SPG的改動」 冏

貝中居然能出團 感動~

Ivy avatar
By Ivy
at 2015-02-20T00:40
http://www.twitch.tv/lovesnow1990 貝中團居然能出團Q_Q 來開個實況記錄一下 哈哈 -- 如果我們要把磁鐵棒放進線圈,   線圈會說「不!!不要過來!!」而發出阻力不讓磁鐵棒靠近。 但是如果我們要把放進去的磁鐵棒從線圈拿走, ...

白金包也能畢業?

Isabella avatar
By Isabella
at 2015-02-20T00:13
剛回鍋兩天 登入看到一堆禮物就收收收收收收收~~~~~~ 收到一個白金購買券 以前沒有的新東西 就去商城隨便買了一個 結果奇蹟就發生了 四黃一紫!!!! http://ppt.cc/lmKH 原來這樣也可以畢業阿 我看太快可能看錯 應該是黃 大家別介意囉 - ...

PvP/WvW 元素還是遊俠好?

Elizabeth avatar
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at 2015-02-20T00:09
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新年快樂 家人朋友一起打泡泡

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貝婷 無限制地下城

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at 2015-02-19T22:07
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