2.0.4 Patch - 暗黑破壞神

Xanthe avatar
By Xanthe
at 2014-04-09T04:04

Table of Contents


Demon Hunter
夭壽獵人

Philosophy
Many skills that spend Hatred feel great, but when it comes time to
generate Hatred the single-target options don't feel meaty compared to the
generators that can hit more than one target at a time. As a result, we are
increasing the potency of a few single-target generators to be more
competitive.
吃憎恨的技能感覺良好,但是單一目標的集憎恨技能就不好了
所以強化了單一目標的集憎恨技能的傷害

Active Skills
主動技
Evasive Fire
Increased base middle shot damage from 160% to 200% weapon damage
Increased base side shot damage from 80% to 100% weapon damage
迴避射擊
主要目標傷害上昇至200%
兩個附送的傷害上昇至100%

Skill Rune - Covering Fire
Bug Fix: Fixed a bug causing the side shot damage to be lower
than the amount listed
Increased the damage of the side shots from 160% to 200%
weapon damage
Increased the range of the side shots from 50% to 80% to
match the range of the middle shot
掩護射擊
主要目標和兩個附送的傷害都上昇至200%
還有修個Bug

Hungering Arrow
Increased base damage from 125% to 155% weapon damage
追噬箭
傷害上修至155%

Sentry
Skill Rune - Guardian Turret
The damage reduction from this rune will now be reflected in
the Toughness display
衛哨
守護哨塔
現在15%減傷會顯示在面板的堅韌上


Monk
武僧

Philosophy
Monks are working as intended and Dashing Strike is perfectly
balanced.
There are no Monk changes at this time. Monks are currently in a
fairly comfortable place, but as with all aspects of the game, we will
continue to monitor them and make changes as needed.

武僧現在很符合BZ的期望..沒什麼要改的


Witch Doctor
巫醫

Philosophy
The Witch Doctor was lacking good options for when they were low on
Mana. A lack of attractive Signature spells results in builds primarily
focused on sustaining Mana for long periods of time. We are increasing the
potency of a few single-target Signature spells to be more competitive so
that there are still aggressive options while waiting for Mana to regenerate.
Haunt has received some changes to provide a low-Mana option as well
as to emphasize options for a damage-over-time (DOT) play style.
簡單來說..
就是單一目標的技能要強化


Active Skills
Poison Dart
Increased base skill damage from 155% + 40% to 185% + 40% weapon
damage
毒液吹箭
傷害上昇至185%

Skill Rune - Splinters
Increased damage from 65% to 105% weapon damage per dart
散射吹箭
傷害上修至105%

Skill Rune - Spined Dart
Increased amount of Mana returned from 25 to 50
尖脊吹箭
回復法力增加至50

Skill Rune - Flaming Dart
Increased damage from 275% to 425% weapon damage over 4
seconds
Damage over time from Flaming Dart can now stack with itself
烈焰吹箭
DOT傷害上修至425%

Skill Rune - Snake to the Face
Stun chance increased from 25% to 33%-35%
撲面毒蛇
擊暈擊率上升至35%

Corpse Spiders
Increased base skill damage from 216% to 324% weapon damage
屍蛛
傷害上修至324%

Skill Rune - Leaping Spiders
Increased damage from 238% to 383% weapon damage
跳跳蜘蛛
傷害上修至383%

Skill Rune - Blazing Spiders
Increased damage from 259% to 400% weapon damage
火蜘蛛
傷害上修至400%


Firebomb
Skill Rune - Pyrogeist
Increased damage from 560% to 880% weapon damage
火焰炸彈-烈焰火柱
傷害上昇至880%

Haunt
Reduced Mana cost from 200 to 50
Increased base skill damage from 1465% over 6 seconds to 4000%
over 12 seconds
蝕魂
法力下降為50點,傷害從6秒1465%改為12秒4000%..


Wizard
秘術師

Philosophy
Two skills on the Wizard, Arcane Orb - Frozen Orb and Electrocute,
have bugs with their implementation. Unfortunately, these bug fixes do have
the side effect of weakening these skills. Ultimately, this brings these
skills back in line with other Wizard skills, which is why we chose to
implement these fixes.
秘術師的2個技能有Bug,冰封球和電殛。
很不幸的,改掉這兩個bug會讓這兩個技能變弱,

講得很好聽..但是看起來不像是修bug
而是不合BZ的期望,所以要nerf

Teleport is receiving some changes to allow it to work in more
situations. The range is being increased overall for each cast of Teleport.
As a result, the Wormhole rune is receiving a reduction in the number of
successive casts that can be completed. Previously, you could cover 140 yards
in 4 casts and now you can cover 150 yards in 3 casts. Overall, this is a
buff.
傳送術做了一些更動,然後BZ認為這是個BUFF....

Active Skills
主動技能
Arcane Orb
Frozen Orb
Bug Fix: Fixed an issue where Frozen Orb was chilling for
longer than intended
Bug Fix: Fixed an issue where the Frozen Orb bonus damage
radius was hitting a larger area than intended
秘法光球-冰箭光球
修正冰封球比預想的停留時間更長
修正冰封球附送的冰箭範圍

不過個人沒在用冰封球,不痛不癢..(聳肩)

Electrocute
Skill Rune - Surge of Power
Reduced proc scalar from 0.25 to 0.166
電殛-能量湧現
觸發率從0.25下修至0.166

Teleport
Increased range from 35 to 50 yards
傳送
範圍從35碼上升至50碼

Skill Rune - Wormhole
Reduced maximum allowed teleports from 4 to 3
時空蟲洞
最大傳送次數從4次變3次

Passive Skills
Arcane Dynamo
Bug Fix: Arcane Dynamo now properly grants bonus damage to
channeled spells
秘法充能
現在加成傷害會正確的在導引技能上發動

這才叫修bug嘛!

Prodigy
Bug Fix: Fixed an issue where Electrocute was granting double the
intended amount of Arcane Power when used with Prodigy

秘學奇材
修正一個電殛會觸發雙倍秘能的bug

這個我也要承認是修bug...=3="

--
League of Legends ∕◣(﹎ _▆▃ ▄▄▂=▄▇_▇▄▁ ,◢/'}
◣◣▁,="﹊ , ︻▇◣- ﹊"~,▁ ◢◤
Sona, Maven of the Strings ▃▅ ,{◤ ◥◥█\ \ ▅▂`=
{| } ▇▆▄
"Only you can hear me Summoner, / cycefa修改
what masterpiece shall we play today?"`/●\ vcfsvjf原作

--
Tags: 暗黑

All Comments

Yedda avatar
By Yedda
at 2014-04-09T18:06
改守護箭塔這要幹麼? 一點用也沒有阿
Una avatar
By Una
at 2014-04-10T14:33
武僧:...............
Madame avatar
By Madame
at 2014-04-14T10:35
只是改說明啊..
Skylar DavisLinda avatar
By Skylar DavisLinda
at 2014-04-17T05:49
推翻譯
Iris avatar
By Iris
at 2014-04-21T06:42
剛好我用追噬流....真想快點射射看@A@
Anonymous avatar
By Anonymous
at 2014-04-25T20:27
我玩電極+冰封球錯了嗎?
Megan avatar
By Megan
at 2014-04-27T01:43
祕法充能 是1.0拖到現在才修的意思?
Rosalind avatar
By Rosalind
at 2014-04-30T00:19
怒心火逃過一劫XD
Sandy avatar
By Sandy
at 2014-05-03T20:14
太好了 最近才迷上迴避射擊......
Connor avatar
By Connor
at 2014-05-07T21:42
推翻譯 我秘術就是玩電殛+冰封球....看來也許要另找新招了
Olga avatar
By Olga
at 2014-05-11T06:34
奔流路過,蠻爽的
Annie avatar
By Annie
at 2014-05-14T09:42
武僧:.............
Caroline avatar
By Caroline
at 2014-05-18T18:31
我覺得最需buff的是武僧耶 太吃裝了
Lily avatar
By Lily
at 2014-05-21T07:39
總不能大家都撐堅韌,拉怪放爆烈吧
Franklin avatar
By Franklin
at 2014-05-23T14:21
祕法充能+祕法爆彈有效用嗎?有沒有美服的朋友可以幫測一下
Andrew avatar
By Andrew
at 2014-05-24T02:50
巫醫改噬魂是要配套裝特效用的嗎XD

寇馬可被A3地上噴出的火球陷阱秒殺

Hardy avatar
By Hardy
at 2014-04-09T03:25
就是A3地上會噴出一個火球把人炸飛的那種陷阱 寇馬可對那個陷阱似乎完全沒減傷 T1難度炸一下40萬HP就直接見底 所以玩HC用雙團結減傷的要小心了 他被炸到你會噴20萬HP...有點痛 我剛剛先把他的團結拿掉了(怕還有其他BUG害死我) 現在被怪打有點痛不太習慣= = - ...

流雲橋的選擇

Agnes avatar
By Agnes
at 2014-04-09T03:17
小弟今天早上打到左邊這把已經附魔鑲孔了,沒想到剛剛又噴了一把 剛打到的右邊這把電傷趴數比較高可是大字比較低阿.... 請問各位大大該怎麼選?如果是右邊的話該洗體還是回精 感恩~ http://imgur.com/jJTGyy1 - ...

新版災虐

Susan avatar
By Susan
at 2014-04-09T02:39
/了一下災虐 好像沒人PO 剛剛在氏族的T1祕境 祕境王掉了這把 http://imgur.com/nfxJS5y (已把7%攻速洗成洞) 因為我在1.08的魯蛇也是拿災虐 就稍微測試了一下有什麼差別 1.標記打到怪必發 2.標記不限數量 http://imgur.com/ig7IdR ...

新版攀冰者特效應用?

Ursula avatar
By Ursula
at 2014-04-09T02:19
攀冰者 主要屬性 受到的冰寒傷害降低 7–10% +12% 移動速度 次要屬性 對凍結和定身效果免疫 ^^^^^^^^^^^^^^^^^^^^ 請問功能是對精英怪的屬性含有冰凍以及監禁完全免疫?? 是否有例外情況? 若無例外,則穿上這雙鞋子之後其他裝備次屬性是否可完全略過 and#34;有害 ...

鐵處女

Freda avatar
By Freda
at 2014-04-09T02:15
這算是發現文吧 鐵處女被動傷害有被改動 我在T6的面滿顯示是52萬 實際作用如何? T6岡姆一跳6億 聖光阿 主要就是鐵處女+反彈護甲 開場打審判80%爆後開100%爆傷光環進去滾一圈 另外補充一點 有火靴的話開閃電嘲諷打王會快一秒左右... 根本不讓我睡嘛 - ...