2.0.0d Patch Notes - 流亡黯道

By Susan
at 2015-07-13T15:05
at 2015-07-13T15:05
Table of Contents
https://www.pathofexile.com/forum/view-thread/1315307
Act 4 Boss Fight Changes:
While we're very happy with the difficulty of the final boss on the Merciless
difficulty level, it was definitely too hard in Normal and slightly too hard in
Cruel.
(GGG對於難度三的最後王的難度設定很滿意,只針對難度一跟難度二進行調整。)
- The final boss now has 33% less life on Normal, and 17% less life on Cruel.
(最後王在難度一血量減少 33%,難度二減少 17%。)
- The final boss now has fewer area effects on Normal and Cruel difficulties.
(在難度一跟難度二的 area effect 減少。)
- The damage of some skills performed by the final boss have been reduced
slightly, especially against minions.
(些微減少最後王的一些技能傷害,特別是針對你的召喚物。)
- The final boss's mortar degeneration ground has been reduced in the last
portion of the fight in Normal and Cruel difficulties.
(減少最後王在難度一跟難度二的 mortar degeneration ground 傷害。)
- The Corrupted Lightning Beam attack used by the boss in the penultimate area
now does significantly less damage to minions.
(大幅調降 Corrupted Lightning Beam 對你的召喚物的傷害。)
- Fixed a rare bug where a heart would fail to open in the final boss fight.
(修正 heart 打不開的問題。)
Tempest Changes:
We will continue to balance Tempests so that they are rewarding to play in.
While many of the higher-level ones grant generous bonuses (guaranteed uniques,
vaal fragments, 10 tormented spirits, exiles everywhere, items dropping
corrupted, etc), we want players to have to make a risk-or-reward decision even
for low-level Tempests.
(持續地平衡 Tempest。
希望玩家對於 low-level Tempest 也能夠考慮一下。)
- Areas currently affected by Tempests now have a 10% Item Quantity bonus.
(受風暴感染的區域有 10% 掉落數量獎勵。)
- Tempests no longer occur in the final area of Cruel difficulty. They already
didn't occur there in Normal difficulty
(在難度一跟難度二的 final area 不會有風暴。)
- Removed Vaal Ice Nova from the Arctic Tempest.
(Arctic Tempest 不會有 Vaal Ice Nova 效果。)
- Elemental and chaos damage themed Tempest suffixes no longer affect the
damage dealt by monsters in that area. They also create less dense ground
effects.
(元素類 Tempest 跟 混沌類 Tempest 的後綴,不再對怪物增傷。
風暴出現也不再那麼密集。)
- The old elemental versions of these suffixes can still appear in maps, but
with different names. (Tempest of Combustion, Tempest of Winter, Tempest of
Fulmination)
(Map裡的元素類 Tempest 改名。)
- The old chaos version (now called Tempest of Contamination) no longer affects
damage dealt by monsters, but still has the full ground effect.
(Tempest of Contamination 不會對怪物增傷,但仍有地板效果。)
Other Fixes:
- Fixed a bug where Key Pickup wouldn't work sometimes.
(修正 Key Pickup 的一個問題。)
- Fixed a Warbands instance crash related to one of the Redblade Flamelords.
(修正 Warband 的 Redblade Flamelords 問題。)
- Fixed a bug where legacy leech prefixes did not show their prefix name on
magic items.
(修正 legacy leech 魔法物品無法顯示前綴的問題。)
- Fixed various other rare server crashes.
We are aware of the problem where some users can't access some guild stash
tabs. A fix is currently estimated to be around 48 hours away (hopefully a lot
less).
(預計48小時後會解決無法使用公會倉庫的問題。)
--
Act 4 Boss Fight Changes:
While we're very happy with the difficulty of the final boss on the Merciless
difficulty level, it was definitely too hard in Normal and slightly too hard in
Cruel.
(GGG對於難度三的最後王的難度設定很滿意,只針對難度一跟難度二進行調整。)
- The final boss now has 33% less life on Normal, and 17% less life on Cruel.
(最後王在難度一血量減少 33%,難度二減少 17%。)
- The final boss now has fewer area effects on Normal and Cruel difficulties.
(在難度一跟難度二的 area effect 減少。)
- The damage of some skills performed by the final boss have been reduced
slightly, especially against minions.
(些微減少最後王的一些技能傷害,特別是針對你的召喚物。)
- The final boss's mortar degeneration ground has been reduced in the last
portion of the fight in Normal and Cruel difficulties.
(減少最後王在難度一跟難度二的 mortar degeneration ground 傷害。)
- The Corrupted Lightning Beam attack used by the boss in the penultimate area
now does significantly less damage to minions.
(大幅調降 Corrupted Lightning Beam 對你的召喚物的傷害。)
- Fixed a rare bug where a heart would fail to open in the final boss fight.
(修正 heart 打不開的問題。)
Tempest Changes:
We will continue to balance Tempests so that they are rewarding to play in.
While many of the higher-level ones grant generous bonuses (guaranteed uniques,
vaal fragments, 10 tormented spirits, exiles everywhere, items dropping
corrupted, etc), we want players to have to make a risk-or-reward decision even
for low-level Tempests.
(持續地平衡 Tempest。
希望玩家對於 low-level Tempest 也能夠考慮一下。)
- Areas currently affected by Tempests now have a 10% Item Quantity bonus.
(受風暴感染的區域有 10% 掉落數量獎勵。)
- Tempests no longer occur in the final area of Cruel difficulty. They already
didn't occur there in Normal difficulty
(在難度一跟難度二的 final area 不會有風暴。)
- Removed Vaal Ice Nova from the Arctic Tempest.
(Arctic Tempest 不會有 Vaal Ice Nova 效果。)
- Elemental and chaos damage themed Tempest suffixes no longer affect the
damage dealt by monsters in that area. They also create less dense ground
effects.
(元素類 Tempest 跟 混沌類 Tempest 的後綴,不再對怪物增傷。
風暴出現也不再那麼密集。)
- The old elemental versions of these suffixes can still appear in maps, but
with different names. (Tempest of Combustion, Tempest of Winter, Tempest of
Fulmination)
(Map裡的元素類 Tempest 改名。)
- The old chaos version (now called Tempest of Contamination) no longer affects
damage dealt by monsters, but still has the full ground effect.
(Tempest of Contamination 不會對怪物增傷,但仍有地板效果。)
Other Fixes:
- Fixed a bug where Key Pickup wouldn't work sometimes.
(修正 Key Pickup 的一個問題。)
- Fixed a Warbands instance crash related to one of the Redblade Flamelords.
(修正 Warband 的 Redblade Flamelords 問題。)
- Fixed a bug where legacy leech prefixes did not show their prefix name on
magic items.
(修正 legacy leech 魔法物品無法顯示前綴的問題。)
- Fixed various other rare server crashes.
We are aware of the problem where some users can't access some guild stash
tabs. A fix is currently estimated to be around 48 hours away (hopefully a lot
less).
(預計48小時後會解決無法使用公會倉庫的問題。)
--
Tags:
PoE
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