1964MOD v1.4.5(Final) - 模擬器
By Christine
at 2011-09-19T23:49
at 2011-09-19T23:49
Table of Contents
https://sites.google.com/site/1964mod/
Core Changes & Fixes
Re-organize timer events, interrupt codes and game ini settings
fix Banjo-Tooie(U) random intro cutscene hang
fix Beetle Adventure Racing(E) in-game hang when car crash into objects with
force
fix Body Harvest intro / in-game hang (no need to use RAW input)
remove Azimer old fix for Banjo-Kazooie
remove Hacktarux Banjo-Tooie hack for N64 Boot
Fix a regression bug in ListView column items from an earlier BoxArt fix
Enhance ListView Column checks using status info from ini
Enhance GameName column detection using status info from ini
Enhance emu window placement and sizing stability and robustness
Re-write speed hacks algorithm (aggressive mode)
Audio:
improved game sound quality by increasing audio cycle and reducing audio
delay e.g.
fix Star Fox(U) cracking sound from using 1964Audio
fix Pokemon Stadium 2 cracking sound from using 1964Audio
improved audio counter synchronization
fix Top Gear Rally missing sound/flickering video (BGM=10,SFX=2,volume=high)
improve South Park Rally intro audio and video synchronization
improved existing timer counter speed hack
reduce counter targets check for immediate timer counter countdown
tweak the Audio "k" value
Video:
consolidate and refactor video speed hacks into one simple speed hack
fix Blast Corp (regression from v7)
fix unstable speedup variation (too many speed hacks conflict)
fix misleading VI/s counter
fix games soft volume e.g. Top Gear Rally music sounds better
MyGlide64 is no longer Zilmar spec compliance
tweak the Video "k" value
Re-organize MusyX games detection and handling
replace MusyX games default timing from DELAY_DMA_AI to new DELAY_MusyX
bypass certain MusyX game default timing for good game audio with 1964Audio
e.g.
Pokemon Stadium 2
StarFox(U)
reduce audio cycle and audio delay for normal MusyX games to avoid speed
slowdown and for full VI/s speed e.g.
South Park Rally
TWINE
Replace "UsingInternalVideo" with an emuoptions and codes cleanup
Fix old gui timer which timeout easily which last for entire emu session
create new gui timer for each game session
kill new gui timer at the end of each game session
Fix "out of focus" romlist selection mark for the following :
close ROM
exit the emu
"Plugins" dialog box
"Folders" dialog box
"Window" dialog box
"RomInfo" dialog box
switch to BoxArt window
"Cheat Codes" dialog box
specific plugin dialog box
"Rom Browser" dialog box
"About 1964mod" dialog box
"ROM Properties" dialog box
"About Warranty" dialog box
refresh (Ctrl-L) romlist or BoxArt window
Some minor changes
Plugin Changes & Fixes
Incorporate official Glide64 fixes till r251
Minor changes to 1964Audio for MusyX games
Fix random lost of audio for Tarzan (1964Audio)
Other Changes & Fixes
Fix wrong statusbar msg for rom loaded when same internal name for different
roms are loaded in succession e.g. Perfect Dark
Fix Rom Browser window with zero column enabled on initial 1964mod startup
the first 5 columns of Rom Browser window will be automatically enabled on
emu startup
Implement common debugging logs
Change default input plugin to "1964modInput_v3.0.0.dll"
--
Core Changes & Fixes
Re-organize timer events, interrupt codes and game ini settings
fix Banjo-Tooie(U) random intro cutscene hang
fix Beetle Adventure Racing(E) in-game hang when car crash into objects with
force
fix Body Harvest intro / in-game hang (no need to use RAW input)
remove Azimer old fix for Banjo-Kazooie
remove Hacktarux Banjo-Tooie hack for N64 Boot
Fix a regression bug in ListView column items from an earlier BoxArt fix
Enhance ListView Column checks using status info from ini
Enhance GameName column detection using status info from ini
Enhance emu window placement and sizing stability and robustness
Re-write speed hacks algorithm (aggressive mode)
Audio:
improved game sound quality by increasing audio cycle and reducing audio
delay e.g.
fix Star Fox(U) cracking sound from using 1964Audio
fix Pokemon Stadium 2 cracking sound from using 1964Audio
improved audio counter synchronization
fix Top Gear Rally missing sound/flickering video (BGM=10,SFX=2,volume=high)
improve South Park Rally intro audio and video synchronization
improved existing timer counter speed hack
reduce counter targets check for immediate timer counter countdown
tweak the Audio "k" value
Video:
consolidate and refactor video speed hacks into one simple speed hack
fix Blast Corp (regression from v7)
fix unstable speedup variation (too many speed hacks conflict)
fix misleading VI/s counter
fix games soft volume e.g. Top Gear Rally music sounds better
MyGlide64 is no longer Zilmar spec compliance
tweak the Video "k" value
Re-organize MusyX games detection and handling
replace MusyX games default timing from DELAY_DMA_AI to new DELAY_MusyX
bypass certain MusyX game default timing for good game audio with 1964Audio
e.g.
Pokemon Stadium 2
StarFox(U)
reduce audio cycle and audio delay for normal MusyX games to avoid speed
slowdown and for full VI/s speed e.g.
South Park Rally
TWINE
Replace "UsingInternalVideo" with an emuoptions and codes cleanup
Fix old gui timer which timeout easily which last for entire emu session
create new gui timer for each game session
kill new gui timer at the end of each game session
Fix "out of focus" romlist selection mark for the following :
close ROM
exit the emu
"Plugins" dialog box
"Folders" dialog box
"Window" dialog box
"RomInfo" dialog box
switch to BoxArt window
"Cheat Codes" dialog box
specific plugin dialog box
"Rom Browser" dialog box
"About 1964mod" dialog box
"ROM Properties" dialog box
"About Warranty" dialog box
refresh (Ctrl-L) romlist or BoxArt window
Some minor changes
Plugin Changes & Fixes
Incorporate official Glide64 fixes till r251
Minor changes to 1964Audio for MusyX games
Fix random lost of audio for Tarzan (1964Audio)
Other Changes & Fixes
Fix wrong statusbar msg for rom loaded when same internal name for different
roms are loaded in succession e.g. Perfect Dark
Fix Rom Browser window with zero column enabled on initial 1964mod startup
the first 5 columns of Rom Browser window will be automatically enabled on
emu startup
Implement common debugging logs
Change default input plugin to "1964modInput_v3.0.0.dll"
--
Tags:
模擬器
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