12/01 Q&A - War Game
By Ina
at 2014-12-02T16:05
at 2014-12-02T16:05
Table of Contents
You wanted more interesting news? You’ll like this then.
本集Q&A絕對精采!
- no ETA on HD IS-3
IS-3 HD化沒有確切時程。
- it’s decided that Panther 88 will not have limited MM
88豹正常分房。
- Storm states that the statement that Panther 88 will see tier 10′s in 2/3
of its battles is false
但Storm表示88豹會有6成6機率進十街房的臆測是錯的。
- Panther 88 will be a premium German tank (not an event one)
88豹會讓玩家課金買。
- apparently, the Panther 88 MM spread was not a balancing department
decision (SS: I wonder whose then)
88豹的分房情形並非平衡部門的決定。(SS:我很好奇是誰...)
譯:Serb,是你?
- Storm on the future of WoT: “We also want progress. We are trying. Maybe it
’s worse than it has to be, but we are trying.”
Storm對WOT的未來展望:「我們想進步,我們也正在嘗試,也許無法達到預期,但我
們確實在試。」
- Storm cannot say (is not allowed to) which nations will get their own
branches in 2015, but it will be two EU branches (SS: Czech and Italian or
Swedish IIRC) and one non-EU branch
Storm不能透漏2015會有哪條新國家線上線,但有可能是歐洲線,以及一條非歐洲的
分支。(SS:據情資,可能會是捷克、義大利或是瑞典線)
- when it comes to priorities in content development, Storm explains: “
creating a branch is faster but more expensive than creating physics, because
a lot of people are working on it. Creating new physics takes longer and it’
s cheaper, because fewer people are working on it.”
有人問到關於遊戲內容發展的優先性,Storm解釋:「做新線比做物理引擎來的便宜
,因為新線有很多人投入開發,新物理引擎耗時較久且投入的人較少。」
- new nation in 2015? “No comment”
2015新國家上線?「不予置評。」
- when it comes to fixing perks, Storm wants to do it all at once (not per
partest), so that WG doesn’t have to do skill reset several times
談到調整歷練效果,Storm想要一次搞定它們(而非分批做),所以WG不需要分很多
次重製技能。
- Storm admits that there are tasks with significantly higher priority than
the perk reset
Storm表示有幾個比歷練重製優先度更高的工作。
- motion physics test will not come this year
新物理引擎不會在今年測試。
- Havok is being developed for 1,5 years now (from the first experiments)
Havok從最早版本開始已經發展一年半了。
- Storm hates publicity, he states he was practically forced to do the KTTS
videos
Storm討厭做宣傳工作,他說他上KTTS(編按:ASAP)是被逼的!
- HD maps will come after new render system, new landscape render and new
vegetation and water render
HD地圖會在新繪圖引擎、新景觀、新植被跟水貼圖上線之後推出。
- the new iteration of Big World engine will not bring any outer changes,
most changes are internal. It’s possible there might be some FPS increase,
but no guarantees.
新BigWorld遊戲引擎不會有太多外顯改變,引擎的內在變動居多。有可能會提高FPS
但不保證。
- WG is developing new render – with Dx11 support and multicore support
WG正在開發DirectX 11跟多核心支援。
- WG is planning some changes to matchmaking system, but no details for now,
as “the question is difficult for a direct answer”. Storm however states
that for now, they will do some fixes for the current MM and after that, they
will start developing a completely new matchmaker
WG正在計畫調校MM娘,但目前沒有細節,因為「有些問題很難回應」。Storm透漏目
前WG會小修目前的MM,之後再開發一隻新的MM娘。
- developers considered the option to hardcap the amount of top tier tanks in
battle (so that it would be easier for top tanks to pwn and for bottom of the
team to survive). This solution was not completely scrapped, but it’s hard
because of the amount of tanks in queues (as in, there are not always tanks
for the top slots in the queue and such)
開發組認為限制TX坦克的數量之提案並不全是空想但很難實行,因為主要還是要視對
列中等待的坦克而定。(SS:因為並非任何時刻都有符合分房的TX坦克在排隊)
- WG doesn’t consider really fast losses to be a problem
WG不認為「速戰速敗」是個問題。
- alternative hulls will come after all tanks are reworked to HD
可選車體會在HD化工作結束後登場。
- T-35 is not in WG plans for now
T-35目前已被冷凍。
原文網址:http://ftr.wot-news.com/2014/12/01/1-12-2014/#more-19946
--
本集Q&A絕對精采!
- no ETA on HD IS-3
IS-3 HD化沒有確切時程。
- it’s decided that Panther 88 will not have limited MM
88豹正常分房。
- Storm states that the statement that Panther 88 will see tier 10′s in 2/3
of its battles is false
但Storm表示88豹會有6成6機率進十街房的臆測是錯的。
- Panther 88 will be a premium German tank (not an event one)
88豹會讓玩家課金買。
- apparently, the Panther 88 MM spread was not a balancing department
decision (SS: I wonder whose then)
88豹的分房情形並非平衡部門的決定。(SS:我很好奇是誰...)
譯:Serb,是你?
- Storm on the future of WoT: “We also want progress. We are trying. Maybe it
’s worse than it has to be, but we are trying.”
Storm對WOT的未來展望:「我們想進步,我們也正在嘗試,也許無法達到預期,但我
們確實在試。」
- Storm cannot say (is not allowed to) which nations will get their own
branches in 2015, but it will be two EU branches (SS: Czech and Italian or
Swedish IIRC) and one non-EU branch
Storm不能透漏2015會有哪條新國家線上線,但有可能是歐洲線,以及一條非歐洲的
分支。(SS:據情資,可能會是捷克、義大利或是瑞典線)
- when it comes to priorities in content development, Storm explains: “
creating a branch is faster but more expensive than creating physics, because
a lot of people are working on it. Creating new physics takes longer and it’
s cheaper, because fewer people are working on it.”
有人問到關於遊戲內容發展的優先性,Storm解釋:「做新線比做物理引擎來的便宜
,因為新線有很多人投入開發,新物理引擎耗時較久且投入的人較少。」
- new nation in 2015? “No comment”
2015新國家上線?「不予置評。」
- when it comes to fixing perks, Storm wants to do it all at once (not per
partest), so that WG doesn’t have to do skill reset several times
談到調整歷練效果,Storm想要一次搞定它們(而非分批做),所以WG不需要分很多
次重製技能。
- Storm admits that there are tasks with significantly higher priority than
the perk reset
Storm表示有幾個比歷練重製優先度更高的工作。
- motion physics test will not come this year
新物理引擎不會在今年測試。
- Havok is being developed for 1,5 years now (from the first experiments)
Havok從最早版本開始已經發展一年半了。
- Storm hates publicity, he states he was practically forced to do the KTTS
videos
Storm討厭做宣傳工作,他說他上KTTS(編按:ASAP)是被逼的!
- HD maps will come after new render system, new landscape render and new
vegetation and water render
HD地圖會在新繪圖引擎、新景觀、新植被跟水貼圖上線之後推出。
- the new iteration of Big World engine will not bring any outer changes,
most changes are internal. It’s possible there might be some FPS increase,
but no guarantees.
新BigWorld遊戲引擎不會有太多外顯改變,引擎的內在變動居多。有可能會提高FPS
但不保證。
- WG is developing new render – with Dx11 support and multicore support
WG正在開發DirectX 11跟多核心支援。
- WG is planning some changes to matchmaking system, but no details for now,
as “the question is difficult for a direct answer”. Storm however states
that for now, they will do some fixes for the current MM and after that, they
will start developing a completely new matchmaker
WG正在計畫調校MM娘,但目前沒有細節,因為「有些問題很難回應」。Storm透漏目
前WG會小修目前的MM,之後再開發一隻新的MM娘。
- developers considered the option to hardcap the amount of top tier tanks in
battle (so that it would be easier for top tanks to pwn and for bottom of the
team to survive). This solution was not completely scrapped, but it’s hard
because of the amount of tanks in queues (as in, there are not always tanks
for the top slots in the queue and such)
開發組認為限制TX坦克的數量之提案並不全是空想但很難實行,因為主要還是要視對
列中等待的坦克而定。(SS:因為並非任何時刻都有符合分房的TX坦克在排隊)
- WG doesn’t consider really fast losses to be a problem
WG不認為「速戰速敗」是個問題。
- alternative hulls will come after all tanks are reworked to HD
可選車體會在HD化工作結束後登場。
- T-35 is not in WG plans for now
T-35目前已被冷凍。
原文網址:http://ftr.wot-news.com/2014/12/01/1-12-2014/#more-19946
--
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