1/1 Q&A - War Game

Genevieve avatar
By Genevieve
at 2014-01-02T01:30

Table of Contents


http://ftr.wot-news.com/2014/01/01/1-1-2014/



耶,放假了。







Welcome to the new year :)
首先祝大家新年快樂。


- regarding the New Years Eve, SerB wrote: “By the way, I really don’t
recommend skiing downhill with bengal fire in each hand – you can’t see
shit beyond the circle of light (5 meters). It’s scary.”
SerB關於慶祝新年的評論:「順便說一聲,我勸你們不要兩手各拿一根煙火去滑雪,
在照明範圍外你們會連個毛都看不到,很恐怖的。」
(譯著:說到滑雪就想到舒神,人生無常啊...

- SerB, regarding the hydraulic suspension in WoT: “That’s a pretty rough
and complex rework of game mechanics (that doesn’t concern only clearance),
so for now no comment” (SS: earlier, Storm confirmed the variable suspension
for E-10 will come)
SerB對液壓懸吊的評論:「這會是個很麻煩而且很複雜的遊戲機制重製(因為關聯的不只
是地形適性),目前不評論。(SS:稍早Storm確認E-10的可變懸吊會做出來)」


- apparently SerB will keep answering questions in the RU topic as much as he
can
SerB只要有空還是會上RU論壇回答問題。

- apparently the STB-1 height in the game is correct
STB-1的車高是正確的。

- premium Sexton better than the regular one? The difference between them is
“a complex of characteristics”
金幣版Sexton比正常版的還強?
兩台車的差異其實在於綜合性能有差。



- there will be no balance problem with the independent suspension mechanism,
as the smoothness of tank ride was taken into account when balancing ever
since the beginning of WoT
當獨立懸吊機制引入遊戲,並不需要重新平衡所有車,因為從WoT開始的那天起,戰車行駛
的平穩度就是平衡的指標之一。

- the machineguns in WoWp are working fine, even on planes with many of them,
like TSh-3
WOP的機槍運作良好,即使在TSh-3這種10管機槍的飛機上也是。

- current game camera field of view in WoT is considered optimal
目前WoT的遊戲攝影機視野是最佳設定,至少製作組是這樣想。

- SerB won’t tell now which branches exactly will come in 2014
SerB暫時不會透漏今年會有幾條新的線。
(可能的選項:美國第三MT,也就是T95線;英國LL線;法國第二HT/MT線;日本HT線)

- SerB still thinks that WG should have worked more on historical battles
instead of cybersports, but the mission system he considers to be positive
SerB仍然認為WG應該把心力投注在史實戰鬥而非電競上;不過他認為任務系統很好。


- it’s possible more complicated suspension models (like the interwoven
wheel suspension of German tank) will be modelled in some simplified fashion
to reduce the requirements of the client (when introducing the independent
suspension), this will apply to tanks with many roadwheels like the Churchill
or Vickers
為了減少玩家端的負擔,當獨立懸吊系統實裝時某些複雜的懸吊系統模組(例如德國交錯
式路輪)會做成比較簡單的模組,另外邱吉爾、維克斯這類有一狗票路輪的戰車也會這樣做

- players will not be able to add their own camo to the tank in future (“we
don’t need pink tanks with flowers”)
玩家未來無法自訂迷彩塗裝(「我不想看到紅色有角三倍速」)


- voice activation (control) in WoT? “Principially yes, but there are issues
with background noise”
聲控功能?
「基本上可以做,但是得先處理背景雜音問題」

- more detailed info on clanwars improvement will come later
CW新功能的介紹晚點會出現。


- Havoc will use an available processor core (if available anyway), it will
not use graphic card computing (as far as SerB knows)
如果SerB沒記錯,Havoc引擎會用CPU而非顯卡做運算

- 9.0 will bring some serious graphics improvement, the patch might bring
more breaking news than just graphics
9.0除了大幅度改進畫質外還可能有其他更吸引人的更新。

- apparently (SS: if I understand this correctly), ALL the textures of
vehicles will be reworked to the new HD model (eg. there won’t be two sets
of textures – those there are now and those HD ones), lowering the graphic
settings will also load the HD textures, but they will be automatically
resized by the graphic card to lower quality (Storm states that this process
costs no extra resources, a card does it anyway)
(如果SS沒搞錯)所有的戰車貼圖材質都會改成高畫質版,不會有舊版/高畫質可以選,
即使選擇低畫質,還是會從高畫質材質包裡面抓檔案,只是會由顯示卡壓縮成較低品質貼
圖。

- it seems that the chat will be “read only” when roaming (no spamming for
you, trolls :))
漫遊時有可能只能讀別人的訊息而無法發言(想到別的伺服器洗版的可以洗洗睡了)

- it will be possible to crush smaller houses by driving into them
未來直直撞進小房子的時候,可能會讓整棟房子垮掉。

- regarding how many tanks will be reworked into HD graphics, Storm states
that WG would like to rework ALL the tanks in 2014
Storm表示今年WG會重做所有戰車的貼圖。



--
Wild Player: "MM keeps kicking me in my fricking balls"
My friend : "SerB:' Don't grow balls.' "

--
Tags: 線上

All Comments

Aaliyah avatar
By Aaliyah
at 2014-01-03T08:52
聲控!?真正的"用嘴打戰車"要來了嗎
Ivy avatar
By Ivy
at 2014-01-04T11:31
用嘴開砲=嘴砲??XD
Margaret avatar
By Margaret
at 2014-01-06T15:23
新引擎是吃CPU!!!但又不支援多核心...
Cara avatar
By Cara
at 2014-01-09T12:15
推推 換新引擎我看差不多也要更新配備了( ′-`)y-~
Thomas avatar
By Thomas
at 2014-01-09T19:36
什麼?不支援GPU(翻桌
Caroline avatar
By Caroline
at 2014-01-14T02:45
好久以前有用聲控玩過UBI出的SilentHunter,潮爽的
Belly avatar
By Belly
at 2014-01-14T18:48
不過WOT聲控大概只能用在開炮移動的話聲控有點難指揮
Jake avatar
By Jake
at 2014-01-15T02:21
Kama avatar
By Kama
at 2014-01-18T02:45
吃CPU,但不支援多核心,請用Intel。
Tom avatar
By Tom
at 2014-01-22T20:45
隔壁棚太可怕要改貼圖W
Jake avatar
By Jake
at 2014-01-26T23:52
Wot看來真的被WT嚇到了 懸吊+貼圖剛好都是比較後差異
Cara avatar
By Cara
at 2014-01-31T02:42
那些釋出的WT影片 救了wot一命 趕緊改才不會被比下去
Andy avatar
By Andy
at 2014-02-03T09:44
不過還是吃cpu的引擎 總會被比下去 又不支援多核....
Xanthe avatar
By Xanthe
at 2014-02-06T23:47
樓上知道大部分物理引擎都是吃cpu的嗎...
Cara avatar
By Cara
at 2014-02-09T06:25
物理運算大部分都吃CPU阿
Edwina avatar
By Edwina
at 2014-02-09T18:40
WT的其實我沒說很看好 那個瞄準方式看起來超詭異
Regina avatar
By Regina
at 2014-02-10T15:38
然後看了那個實況還有2個大問題
Dora avatar
By Dora
at 2014-02-12T17:01
1.坦克會突然Teleport在自己正前方真她媽可怕
Linda avatar
By Linda
at 2014-02-15T09:31
2.地形適應比WOT的像真的坦克沒錯
但是那個坦克移動的感覺像是幾十公斤重的大盒子
Kyle avatar
By Kyle
at 2014-02-15T23:43
遊戲的物理運算會用CPU的原因是市場考量
Hedda avatar
By Hedda
at 2014-02-17T01:03
雖然GPU的平行計算能力較強,但不是每個玩家電腦都行
如果要讓電腦較差的玩家也能玩,CPU是比較保險的
Anthony avatar
By Anthony
at 2014-02-17T12:42
GPU的平行運算目前已經在科學計算相當普及
但是遊戲上其實還不是那麼普遍,與硬體相依太重
Sandy avatar
By Sandy
at 2014-02-19T14:36
以遊戲來說現在的CPU效能幾乎都是過剩到滿出來
Emma avatar
By Emma
at 2014-02-21T13:34
比起中階CPU來說有中階以上顯示卡的使用者還是比較少
Joe avatar
By Joe
at 2014-02-25T19:27
高畫質的遊戲的確都是GPU滿載,CPU則常常有核心剩餘
Dorothy avatar
By Dorothy
at 2014-02-28T13:34
請問一下leehello,WT要用GPU物理引擎嗎?
Tom avatar
By Tom
at 2014-03-01T17:34
就我所知,NVIDIA有出一個這樣的東西:PhysX
Lauren avatar
By Lauren
at 2014-03-03T02:50
老話一句 下去玩就知道了 註冊不用錢低
覺得不好玩 大不了砍掉而已
David avatar
By David
at 2014-03-06T03:01
但是對於不同廠牌的顯示卡支援能力如何,我不太清楚
Gilbert avatar
By Gilbert
at 2014-03-07T18:40
WT也不是沒缺點
Connor avatar
By Connor
at 2014-03-09T23:24
沒公測之前都是空談 WT要正面對決就趕快釋出吧
Madame avatar
By Madame
at 2014-03-11T00:09
(買奶雞坐等)
Lauren avatar
By Lauren
at 2014-03-13T22:54
猜測WT公測會在WOT 8.11或是9.0出來,時間會差不多
Skylar DavisLinda avatar
By Skylar DavisLinda
at 2014-03-15T06:56
我不是專家 我也是看前文寫 我只知道WT玩起來比較順
Agatha avatar
By Agatha
at 2014-03-20T02:37
我只是很客觀說感覺 我WOT好歹也8000場 會想要抹黑??
Christine avatar
By Christine
at 2014-03-21T14:52
WT我玩的場次比WOT少太多 不懂那些無法客觀的消費者
Carolina Franco avatar
By Carolina Franco
at 2014-03-23T20:35
不過能具體說出差異的人 還是讓我學到不少
Ina avatar
By Ina
at 2014-03-28T06:45
而且我在之前Q&A看到WG還在用HAVOK引擎 並非FX版
所以少了很多煙霧特效 FX版引擎煙霧可以用繪圖計算
Zora avatar
By Zora
at 2014-04-01T22:16
FX是把物理運算切割出特效運算(煙霧這類)丟給GPU運算
而且遊戲本身的物理運算還是由CPU處理
Zora avatar
By Zora
at 2014-04-06T21:13
完全支援GPU運算目前僅PhysX
Christine avatar
By Christine
at 2014-04-10T12:36
PhysX 和 HavokFX 算是對打的 非向量圖形是給GPU跑
Poppy avatar
By Poppy
at 2014-04-12T23:39
問題是現在WOT用舊引擎 要加入新模組
新增加的非向量模組 還是要靠CPU硬撐 才是需求量大增
Jack avatar
By Jack
at 2014-04-13T12:58
先行遊戲就是這樣 就算使用當下最先進的遊戲引擎開發
Blanche avatar
By Blanche
at 2014-04-13T19:45
過幾年的新遊戲有更新更強的引擎作開發 這本來就會有
Selena avatar
By Selena
at 2014-04-13T23:58
所以我也沒刻意抹黑啊 我只是說出實情 也沒批評WOT
Rosalind avatar
By Rosalind
at 2014-04-15T18:23
差距 WOT我也不太懂為何堅持BigWorld引擎
Poppy avatar
By Poppy
at 2014-04-17T10:13
但你表達的語氣就只是酸WOT而已
Lydia avatar
By Lydia
at 2014-04-21T21:18
還好有你這種是講理的 不是為了護航而酸
Erin avatar
By Erin
at 2014-04-25T18:26
不知道哪句很酸 是否可以指出 日後改進
Valerie avatar
By Valerie
at 2014-04-27T17:22
順帶一題HavokFX計畫好像取消了
Carol avatar
By Carol
at 2014-04-28T19:43
被收購就沒拉 PYHSX 也不是純GPU 他是用新算法PPU
引擎會自己衡量 給GPU 還是 CPU
Edwina avatar
By Edwina
at 2014-05-01T06:22
原本是PPU阿 被NV收購後就變GPGPU了
Wallis avatar
By Wallis
at 2014-05-04T22:04
是喔 後者是純GPU嗎?? 我對那個不了解
Daph Bay avatar
By Daph Bay
at 2014-05-06T00:39
不過我真的覺得 我那三句沒很酸啊?? 到底哪裡酸??
Liam avatar
By Liam
at 2014-05-08T19:23
http://goo.gl/K63jIt NV的TESLA系列就是簡單的範例
Blanche avatar
By Blanche
at 2014-05-09T15:19
原來維基都有喔 先謝了 我去爬文看看
Caroline avatar
By Caroline
at 2014-05-14T02:05
WOT堅持BigWorld引擎就只不過是習慣跟成本
Ophelia avatar
By Ophelia
at 2014-05-16T04:11
從研發開始就用這引擎,換的話遊戲需要大幅度更改
Thomas avatar
By Thomas
at 2014-05-18T02:02
在成本考量下,不能期待一個遊戲的引擎會一直換
Frederic avatar
By Frederic
at 2014-05-20T22:29
現在看來12年時買下bigworld應該就是為了後續作打算
Franklin avatar
By Franklin
at 2014-05-24T14:46
換引擎相當於重作一款遊戲吧?
Ophelia avatar
By Ophelia
at 2014-05-26T17:27
換繪圖引擎沒那麼難的
Susan avatar
By Susan
at 2014-05-30T02:33
btw WT的引擎跟WoT的引擎差不到一年 (by wiki
Yedda avatar
By Yedda
at 2014-06-02T13:57
WOT OB 2010 WT OB 2012 怎看都不是一年
Suhail Hany avatar
By Suhail Hany
at 2014-06-02T15:29
人家講遊戲引擎你在那邊OB時間...
Victoria avatar
By Victoria
at 2014-06-04T13:26
紅色有角三倍速www
Megan avatar
By Megan
at 2014-06-08T07:36
WG一天到晚吃書,酸一下又不會怎麼樣...
Suhail Hany avatar
By Suhail Hany
at 2014-06-12T01:53
換引擎沒那麼簡單,COD的引擎也是IW1.0魔改再戰十年
Freda avatar
By Freda
at 2014-06-15T05:31
這樣才能應付一年一片的開發週期,移植到新引擎可能
Rebecca avatar
By Rebecca
at 2014-06-18T16:52
一年就稀哩呼嚕沒了,大家早就跑去玩別的東西
Ina avatar
By Ina
at 2014-06-21T15:08
三倍角速度是什麼梗阿 看不懂
Linda avatar
By Linda
at 2014-06-23T21:15
紅色有角三倍速 還可以再戰十年!
Cara avatar
By Cara
at 2014-06-24T20:35
這遊戲在OB之前的開發時間才是重點
當時挑選的東西如果在開發途中因為看到WT之類的東西
Hazel avatar
By Hazel
at 2014-06-29T04:20
就整個砍掉重玩可能現在就變成WT上市了大家在等WOT
而且開發經費要再多一兩倍吧

2014新年火馬寵物限時販售

Yuri avatar
By Yuri
at 2014-01-02T01:24
http://ppt.cc/wPMD 親愛的玩家,您好: 新的一年即將來臨囉~ 紅火馬、藍火馬、白火馬特地來跟大家拜個早年! 擁有各種不同火焰顏色的火馬們,等你帶回家唷! 活動時間: 2014/1/2(四) 上午00:00 ~ 2014/1/16(四)下午23:59 銷售方式: 銷售內容 ...

數學監獄

Ina avatar
By Ina
at 2014-01-02T00:35
今天下午好像網路問題, 全斷線, 最後看到是在打回憶練習生, 剛剛上線不知道為什麼都在數學監獄, 題目是矩陣, 這東西忘了很久了, 好不容易答完第一題 2x2 的, 再來另一隻是遇到 3x3 的, 上網找了行列式的計算器, 題目是 2 5 8 8 -4 6 -7 7 -3 兩個網站算出的結果都 ...

雙城AS雙跳三快傳陣容

Jake avatar
By Jake
at 2014-01-02T00:25
商城啦啦隊 +2 +2 +1(守速) 完整組合隊 4 5 10 1 1 年度 名字 天氣 力==打==速==傳==守 類型 備註 C 09 J.茅爾 雪 80 99 76 86 83 打傳 左 ...

跨日比賽

Ivy avatar
By Ivy
at 2014-01-02T00:05
小弟我剛剛打了一場比賽,剛好在00:00結束 只是不知道這樣子這場比賽是算在1/1號,還是算在1/2號 因為俱樂部是發1/2的獎勵,但每日任務是1/1的獎勵 因此造成我,不確定我有沒有打到1/1這一天累積九場送金卡寶箱的活動 請幫解惑,謝謝各位! - ...

1/2 例行性維護關機公告

Thomas avatar
By Thomas
at 2014-01-01T23:24
http://dnf.garena.tw/news/newsdetail.php?news_id=441 冒險家久等了 Garena《DNF》例行性維護,將於今日 1/2 中午 12:30 開機。 不死鳥武器補償更正說明: 領取不死鳥武器將更改從「兌獎中心」領取,將於 2014 年 1 月 2 日( ...