1.0.2 patch note - 流亡黯道

Table of Contents

Version 1.0.2
Notes:
This patch contains substantial balance changes to Damage Over Time
calculations. If problems are found, we'll follow up rapidly with hotfixes.
Please be very careful when playing in the Hardcore or Nemesis leagues after
patches of this size.

Major Content/Features:
Added a new intelligence skill - Storm Call: Sets a marker at a location.
After a short duration, lightning strikes the marker, dealing damage around
it. When this happens, it will also set off the lightning at any other
markers you've cast.
Storm Call is available to the Shadow, Witch and Templar from the "Breaking
some Eggs" quest in Normal Difficulty.
Added four new Unique items, three of which were designed by supporters.
Added six new cosmetic microtransactions: Seraph Spectral Throw Effect,
Lightning Bat Pet, Orange Portal Effect, Exile's Essentials Back Attachment
and two Thanksgiving limited-time items: Pilgrim Hat and Ornate Pilgrim Hat.
Added two new achievements: Elemental Aegis and Dream Within a Dream.
One new vendor recipe has been added.
End-game Maps have been increased in size. Map mods that affect size have
been removed. More details are provided in the balance section below.

Minor Content/Features:
You can now report whisper messages by right clicking on them.
Our system for rendering effects on game objects has been improved. Multiple
effects on the same object can now co-exist without looking bad.
Several skills have had their effects updated to remove additional lights.
This should result in fewer performance issues and frame rate drops when
these skills are used.
A button to view the Path of Exile Credits has been added to the login
screen. It doesn't play the awesome music, though.
Some skills now display average damage per skill use instead of DPS, as DPS
would not make sense for them.
Hailrake now has a couple of new effects.
Added new visual effects to several unique items: Redbeak, Heartbreaker, Soul
Taker, Nycta's Lantern, The Supreme Truth, alternate art Reaper's Pursuit and
The Blood Reaper.
The Scion is now enabled on your account after killing Dominus, even if she
has not been rescued from her cage.
Continued to incrementally improve the sound, art, effects and environments.

End-game Map Balance:
All maps have been increased in size. All maps will be similar to or larger
than they would be if they previously had the Larger or Branchy map mods.
Removed "Massive" and "Labyrinthine" mods from maps. Existing maps with these
mods will grant 20% quantity, but will not change the size of the map. This
quantity won't show on the map, but will appear on the world area once it is
made.
The following mods have been added: "of Lightning" (causes shocked ground),
"Hexproof" (monsters are immune to curses), "Feral", "Demonic", "Bipedal"
(these replace monsters with a specific type).
The "Villainous" mod has been removed.
The "Capricious" mod now grants more quantity and larger pack sizes.
The map mod "of Ice" now grants more quantity. "of Flames" grants less
quantity.
Insect map packs have had their composition changed.
Added Vaal Fallen and Serpentine Constructs as the signature monsters for the
Maze Map.
Removed Devourers as the signature monster in the Labyrinth Map.
Added additional large skeleton packs to the signature monsters for the
Museum Map.
Added additional Vaal Construct packs to the signature monsters for the Vaal
Pyramid Map.
The "of the Warlord" mod has been removed (Warlord's Mark Curse).
The additional quantity granted by the "of Hemomancy" mod has been increased
to 25 from 15.
The "Fleet" mod has been increased from 20-25 attack speed, cast speed and
movement speed to 25-35 attack speed, cast speed and movement speed.

Damage Over Time Balance:
Previously, modifiers to damage dealt applied only to damage on hits unless
they specifically said otherwise (for example, Increased Burning Damage).
Generic modifiers to damage dealt will now apply to damage over time that
your character causes. Damage over time is not spell damage, nor attack
damage, so modifiers specific to those types will not apply. Non-specific
"increased damage" modifiers will apply to damage over time. Type-specific
modifiers will apply as well. For example, "increased fire damage" modifiers
will apply to fire damage over time.
Modifiers based on how the damage is dealt will apply as appropriate - for
example, increased area damage and increased projectile damage will both
apply to the poison clouds from Poison Arrow, as it fills an area and is an
effect of a projectile.
Viper Strike can be supported by Melee Splash, now that the damage penalty
also applies.
Damage conversion does not apply to damage over time.
The changes in this patch apply to most damage over time in the game (i.e.
both players and monsters).
One exception is that damage increases will not apply to damage over time
that you cause on yourself. For example, having 100% increased damage won't
make the chaos damage over time from Blood Rage more powerful.
Note: This is a functional change to Righteous Fire. Previously this skill
did increase the burning damage on you by your increased burning damage
modifiers. Increased burning damage will still affect the burning on enemies.
Magic, Rare and Unique monsters have a damage bonus built into their rarity -
this will now also apply to any damage over time they cause.
On hit effects do not apply to damage over time.
The Ignite status ailment now deals only 20% of the original hit per second
for 4 seconds. This has been reduced as it can be increased in more ways with
the damage over time changes.
Several skills have had their scaling adjusted. As these skills now have many
more things that can scale them up, their built-in progression has been
reduced. They are potentially more powerful if you specialise in them.

General Balance:
Cast When Stunned now has a 250ms cooldown.
On the passive tree, the Deadly Draw and Heavy Draw bow group has been
changed. It now only has one entry and has been made symmetric. The Heavy
Draw arm offers life, while Deadly Draw offers more consistent critical
bonuses.
General Gravicius' Molten Shell now has a 30 second cooldown in all
difficulties.
The Devourer's Emerge skill has had its damage reduced.
The priorities of several vendor recipes have been reordered. Recipes with
multiple components should now take priority over recipes with one component.
Some higher value recipes have been moved up in priority relative to others.
The Endless Ledge now increments one monster level per area after monster
level 30, until monster level 60. Areas repeat at level 60s. Only after 100
total Endless Ledge levels do you wrap back to the first area.

Bug Fixes:
The hybrid flask recipe now correctly gives rarity and itemlevel based on the
component flasks and no longer provides quality. This is now consistent with
other recipes.
Fixed a bug where initiating a trade with your stash open would cause the
trade to cancel.
Fixed a bug where right clicking could close the stash panel.
Fixed a bug in the character selection screen where pressing escape with the
options panel open would log out instead of closing the options panel.
Fixed bugs related to Dominus' charge attack.
Fixing a bug where flask-use sounds wouldn't play if you had reduced flask
charges used.
Fixed a bug where shield crabs did not drop items in certain situations.
Fixed a bug where monster outlines disappeared when monsters were on low life.
Fixed a bug involving spectres and trigger supports.
Fixed a bug where Lightning Warp cast at the caster's feet would always
default to casting in the same direction.
Fixed a bug where some Nemesis mods with casted effects would not work if the
monster was hidden.
Fixed Cast on Death preventing curse application on hit, which is not a
triggered cast.

網址 :
http://www.pathofexile.com/forum/view-thread/659400

--

All Comments

Quanna avatarQuanna2013-12-03
新配方會是洗白洞嗎?
Faithe avatarFaithe2013-12-05
剛看完來PTT就發現有人貼了XDDD
Thomas avatarThomas2013-12-07
Devourer 總算nerf...不夠啊
Skylar DavisLinda avatarSkylar DavisLinda2013-12-10
gravicius的molten shell真的很難搞 現在好多了XD
CwS這樣會被打死嗎? 好像還好 但是有點影響
Regina avatarRegina2013-12-11
Devourer那張圖我都不打 喝火抗水還是很抖 -.-
Eden avatarEden2013-12-12
很多泥土沼澤tileset都有機會spawn Devourer..一坨藍的跳出來
都會被嚇到
Rosalind avatarRosalind2013-12-15
另外map最好打的詛咒被拔掉了QQ 然後Fleet這樣又更可怕
Megan avatarMegan2013-12-19
總算可以回報一直密語的廣告了
Ivy avatarIvy2013-12-22
希望別太強不能打 23%很爽的QQ
Belly avatarBelly2013-12-24
Gravicius總算Nerf 我有時候覺得他比Piety還難打XDD
Erin avatarErin2013-12-26
25-35大概就比Onslaught多一些又不到turbo,算是合理調整
Carol avatarCarol2013-12-27
BM從15%改成25% 痾...... 還是不會打= =|||
Annie avatarAnnie2013-12-31
將軍就帶兩罐火抗水 旁邊的清光在上 不然降抗+火盾爆超痛
Bethany avatarBethany2014-01-01
Bandit被移除了 Goatman增加IIQ跟pack size
將軍拉出來打女巫不會跟 但是火盾很麻煩......
Isabella avatarIsabella2014-01-02
剛買到BloodReaper就有遊戲內美圖還真爽XDDD
Blanche avatarBlanche2014-01-06
減傷又會痛 近戰通常很討厭他...... 不打也不行會回ES
Regina avatarRegina2014-01-09
下午正想農的說 不知道會更新多久...
Christine avatarChristine2014-01-14
冰地板+IIQ 火地板-IIQ 看來他們總算注意到了XDD
Edwina avatarEdwina2014-01-16
維修中...2Hr solo來玩Storm call witch看看
Valerie avatarValerie2014-01-18
將軍的火盾真的比P姐難打.......
Joe avatarJoe2014-01-19
結果發現開的時候race已經開始了XDD 先更新先贏的概念
James avatarJames2014-01-21
待會要上課就不試了 B大試完來講個感想吧XDD
Margaret avatarMargaret2014-01-25
已經可以進去玩!
Jacob avatarJacob2014-01-28
更新好了還是維修中阿 ˊ_>ˋ
Jessica avatarJessica2014-02-02
正在上課,各位加油(咦
Daniel avatarDaniel2014-02-03
"have run into a small issue." ˊ_>ˋ
Barb Cronin avatarBarb Cronin2014-02-04
下午剛好是ping最低的時候耶 沮喪
Sierra Rose avatarSierra Rose2014-02-06
樓上你也可以試試看午夜以後阿 也是很順 肝會爆就是
Caroline avatarCaroline2014-02-09
晚上也很順阿 常常爆ping而已
Ivy avatarIvy2014-02-13
roll back...wtf 1.0.2取消XD
Connor avatarConnor2014-02-14
爆肝 vs 爆Ping 今晚你選哪一邊? dochi~~
看來是DOT上線後發現一些很恐怖的bug?
Daniel avatarDaniel2014-02-19
有點囧XDDD
Regina avatarRegina2014-02-22
將軍比PIETY難打+
Isabella avatarIsabella2014-02-24
現在進去是 <Error League> 屌翻 XDDDDDDD
Olive avatarOlive2014-02-27
改回去了
Hamiltion avatarHamiltion2014-02-28
我覺得將軍超好打的耶...骷髏圖騰放下去他幾乎不理我
Rae avatarRae2014-03-03
GGG:有bug race中斷. XDDDD
Ina avatarIna2014-03-06
這樣果園應該也會好打一點?XD
Edwina avatarEdwina2014-03-08
更新取消囉!
Tom avatarTom2014-03-09
...............媽的reboot 我才剛開一張68map
Ida avatarIda2014-03-12
還好衝尾王有打死 -.-
又要上1.0.2 這是在演狼來了嗎?
Odelette avatarOdelette2014-03-14
這麼酷
Noah avatarNoah2014-03-18
這也衝太快XD
Iris avatarIris2014-03-20
好像找到問題要裝回去了
Andrew avatarAndrew2014-03-23
其實是莫名其妙走一走就到尾王 想說就打完再繞
結果撿完一輪回家就看到要reboot WTFFFFFFFFF
Agnes avatarAgnes2014-03-24
回溯後更新伺服器連不上,有人一樣嗎?
Puput avatarPuput2014-03-26
現在連不上 GGG又要上1.0.2
Lucy avatarLucy2014-03-30
還沒上線 等一下好嗎
Gary avatarGary2014-04-02
近戰玩家表示:哪有人火盾這樣一直放一直放的啦
Linda avatarLinda2014-04-07
一下說不裝一下又裝回去 GGG你搞得我好亂阿 冏
Zenobia avatarZenobia2014-04-10
我剛剛有遇上 多試幾次就好了=_=
Donna avatarDonna2014-04-10
GGG:我又上1.0.2惹 我又roll back 1.0.1c惹 打我阿~~~
Lauren avatarLauren2014-04-15
patch note總算上了
Megan avatarMegan2014-04-18
所以我現在正在下載到50%的更新是哪一版啊...
Lily avatarLily2014-04-22
看來剛剛啤酒打翻了XD
Connor avatarConnor2014-04-23
強盜任務有一隻也是一直不停不朽戰吼阿
Zenobia avatarZenobia2014-04-25
樓上這個正常吧
Yedda avatarYedda2014-04-27
Viper Strike表示:誰叫你們都不用我
Aaliyah avatarAaliyah2014-04-28
scion現在不用從籠子救出來,只要打敗尾王即可使用
是很多人都忘了救是吧XDDDDDD
Isla avatarIsla2014-04-30
幸好是玩召喚 ping 500 也能穩農 只是感覺很差==
Mary avatarMary2014-05-04
更新完可以上去了
Olivia avatarOlivia2014-05-08
我玩召喚會玩到想睡... 比泡麵靈還誇張
Elvira avatarElvira2014-05-12
火陷阱數值nerf,但是有傷害加成後好像燒得更快了
正火圖騰不意外和之前算得差不多,但是持久力變很長
Puput avatarPuput2014-05-16
打到新傳奇啦啦啦啦啦啦啦 http://imgur.com/RwLMqaV
Michael avatarMichael2014-05-21
這也太快
Skylar Davis avatarSkylar Davis2014-05-24
不小心6s惹
Blanche avatarBlanche2014-05-27
等樓上試用心得 lol
Victoria avatarVictoria2014-05-31
這太快了啦XDDDDD. BloodReaper好帥>//////<
Sierra Rose avatarSierra Rose2014-05-31
Exalted Orb T-shirt沒有壽衣的震撼力~ sad
Jake avatarJake2014-06-04
自拿無限Nova法的Cosplay這下沒問題了~
Dorothy avatarDorothy2014-06-06
5L...等下來試用
Catherine avatarCatherine2014-06-08
算雙持耶 好酷
Zanna avatarZanna2014-06-11
2把Wings of Entropy 的話, 法術格檔怎麼算?
Rebecca avatarRebecca2014-06-14
他是雙手武 無法拿兩把
Lauren avatarLauren2014-06-18
他只能拿一把喔,他是雙手斧,額外判定成雙持
Edwina avatarEdwina2014-06-21
雙手武 可是算雙持(有格檔天賦) 主手火傷副手混傷
Isla avatarIsla2014-06-23
他是吃雙持傷害還是雙手傷害還是都吃啊
Odelette avatarOdelette2014-06-24
原來如此 害我高與一下
Necoo avatarNecoo2014-06-24
我比較想知道的是Cleave會不會判定他是雙持
Odelette avatarOdelette2014-06-26
不知道有沒有限制在哪才能打到
Skylar DavisLinda avatarSkylar DavisLinda2014-06-29
只要是雙持會影響的技能都會吧
George avatarGeorge2014-07-03
面板有雙持的攻速加乘嗎?
Yuri avatarYuri2014-07-07
趁剛出快高價賣掉
Hardy avatarHardy2014-07-10
我在68圖打的
Puput avatarPuput2014-07-13
cleave應該會唷 之前的影片他用cleave是雙手一起揮的
Agnes avatarAgnes2014-07-17
NOOOOOOOOOOOOOOOOOOOOOOOOOOO
Ursula avatarUrsula2014-07-20
why no...... 判定雙持是好事吧= =???
這樣兩把武器都有傷害 只是會降一點而已阿......
Dorothy avatarDorothy2014-07-23
啊雙持Cleave會減傷40%啊
Ula avatarUla2014-07-26
更新完就在Nemesis打到exalted了030
William avatarWilliam2014-07-28
四個新獨特裝 還有三個不知道..
Hedwig avatarHedwig2014-07-31
Rosalind avatarRosalind2014-08-01
話說雙重打擊傷害計算現在是不是怪怪的= ="以前可以破萬
Ingrid avatarIngrid2014-08-06
現在傷害跟FRENZY一樣....
Ursula avatarUrsula2014-08-08
你用雙手只有一次武器的傷害 但是沒減傷
Poppy avatarPoppy2014-08-11
雙持有兩次武器的傷害 -40% 你覺得哪個好......
Elizabeth avatarElizabeth2014-08-14
比較麻煩的事現在遊戲內DPS顯示似乎不準(WIKI說的)
Charlie avatarCharlie2014-08-23
http://i.imgur.com/5lwvqqE.png 新unique地圖
http://i.imgur.com/UVHkaBi.jpg 新胸甲 有過度裝的fu.
Frederic avatarFrederic2014-08-23
http://ppt.cc/3gHR 這傳送門是通往異世界是吧? 也太大XDD
Blanche avatarBlanche2014-08-27
好像有點猛阿XDDDDDDDD
Frederica avatarFrederica2014-08-31
代價:900鎂...
Noah avatarNoah2014-09-04
太大了吧XDDDDDD
Wallis avatarWallis2014-09-07
附註: cleave是reduce 不是less 我前面說-40%不太好
Emily avatarEmily2014-09-08
這好帥
Jack avatarJack2014-09-11
reduce 40%用increase就可以補回來 因此大家使用cleave
絕大部分都是用雙持 沒甚麼人用雙手
Ophelia avatarOphelia2014-09-12
這胸甲搭配藥水流還ok
Franklin avatarFranklin2014-09-14
了解,40%這數字太大實在沒甚麼好感
John avatarJohn2014-09-15
cleave 1.0.0變成multiplicative了....
Isla avatarIsla2014-09-18
我覺得Champion的傳送門最好看,不過我沒錢買啦XD
Andy avatarAndy2014-09-21
那些齒輪很有種能夠穿越時空的感覺!
Yedda avatarYedda2014-09-26
cleave現在變成單持*0.7,雙持*0.6不是reduced了.
Robert avatarRobert2014-09-26
Storm call蠻吃預判落點的...不過在race清骷髏殭屍蠻好用的
Ivy avatarIvy2014-10-01
對冰法一開始打不痛冰抗殭屍可以提供不錯的輔助,打王也ok
Kristin avatarKristin2014-10-05
真的變成multiplicative了QQ 不過還是強......
Eartha avatarEartha2014-10-09
起碼race還是好用啦XDD descent Champions
Kelly avatarKelly2014-10-14
新recipe: 戒鍊+渾抗水+Aug ->藍戒鍊帶下一級混抗字根
Zanna avatarZanna2014-10-16
也太快= =||| 雖然那個看起來不難試出來
但是我還是懶的去試阿XDDDDD
Irma avatarIrma2014-10-20
所以不是眾所期盼的白洞啊XDD
William avatarWilliam2014-10-20
搞不好早就偷偷出了只是沒人知道?
Noah avatarNoah2014-10-23
15ex出掉了 小賺一筆
Faithe avatarFaithe2014-10-28
一登入發現點數又重置了
Linda avatarLinda2014-10-28
天賦重置是隨機的= =?
Damian avatarDamian2014-11-01
他只是太久沒登入吧XDDD
Yuri avatarYuri2014-11-03
為什麼我的沒有重置 我好想重置 Q___Q
Oscar avatarOscar2014-11-05
應該是右下角那一圈改了的關係
Catherine avatarCatherine2014-11-10
然後看到推文時間才發現我點天賦想了一個半小時..
Emma avatarEmma2014-11-12
Orz 才規劃好怎麼配點他就改了...而且我還沒點的說= =
Ula avatarUla2014-11-14
花5ex買了新胸甲來試試 想說可以加38%life 還可以打洞很
Michael avatarMichael2014-11-14
神 想不到這血加成是和被動一起算
Vanessa avatarVanessa2014-11-18
果然是junk unique還好又馬上脫手了
Lydia avatarLydia2014-11-19
沒有more都是這樣的不是嘛= =
Necoo avatarNecoo2014-11-20
increase算法都一樣 這是more就OP了-...-