0.5.3 patch情報(俄服) - War Game

By Caitlin
at 2016-01-21T08:55
at 2016-01-21T08:55
Table of Contents
http://goo.gl/t6TSRo
目前這個patch封測修正完畢,準備公測
是有人從俄文翻譯過來英文的
Version 0.5.3 will bring complex changes to AA mechanics and to
characteristics of air wings on a considerable amount of carriers. The
changes will be applied to:
此次更新主要更動對空(AA)和艦上飛機
以下翻譯不見得正確,連我都不太確定
1. Slightly smoothen the difference between planes of different tiers;
微幅減緩不同階級飛機的差異(我猜主要是艦戰?)
2. Focus more on the role of groups of ships with AA destroyers;
加強有對空功能的驅逐艦的船團的角色
(意義也不明,也許以後有AA功能的DD的防空效果護航時很重要?)
3. Heighten the impact of high-tier cruisers on the AA scene of the battle;
加強高階巡洋艦在防空戰時場景(?)
不知道是加強畫面特效,還是又要提高AA數值?
4. Heighten the precentage of plane losses in higher tiers, and slightly
lessen them on lower ones;
增加高階飛機的損失比例,低階飛機時減低損失比例
這個背後意義也不太確定,是指高階vs低階艦戰互咬時低階不會被快速咬光光?
還是在高階vs高階時很快互相解決對方?還是...?
這篇我覺得有翻譯等於沒翻譯...
畢竟到中文是第三手了QQ
--
目前這個patch封測修正完畢,準備公測
是有人從俄文翻譯過來英文的
Version 0.5.3 will bring complex changes to AA mechanics and to
characteristics of air wings on a considerable amount of carriers. The
changes will be applied to:
此次更新主要更動對空(AA)和艦上飛機
以下翻譯不見得正確,連我都不太確定
1. Slightly smoothen the difference between planes of different tiers;
微幅減緩不同階級飛機的差異(我猜主要是艦戰?)
2. Focus more on the role of groups of ships with AA destroyers;
加強有對空功能的驅逐艦的船團的角色
(意義也不明,也許以後有AA功能的DD的防空效果護航時很重要?)
3. Heighten the impact of high-tier cruisers on the AA scene of the battle;
加強高階巡洋艦在防空戰時場景(?)
不知道是加強畫面特效,還是又要提高AA數值?
4. Heighten the precentage of plane losses in higher tiers, and slightly
lessen them on lower ones;
增加高階飛機的損失比例,低階飛機時減低損失比例
這個背後意義也不太確定,是指高階vs低階艦戰互咬時低階不會被快速咬光光?
還是在高階vs高階時很快互相解決對方?還是...?
這篇我覺得有翻譯等於沒翻譯...
畢竟到中文是第三手了QQ
--
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