0.11.1 patch note - 流亡黯道

Emma avatar
By Emma
at 2013-06-25T16:34

Table of Contents

http://www.pathofexile.com/forum/view-thread/436361

Version 0.11.1

Features:
Helmets have been updated with new names and art. There are no longer any
repeats of helmet art in the progression. Note: Existing helmets have had
their name and art updated, but higher tier ones (that previously had
repeated art) will show new art from the lower tier. This will be fixed in a
future patch. To fix your helmet manually, put it on the cursor and type
/fixmyhelmet

頭盔的名字和美術設計更新。可以打/fixmyhelmet手動更新成新的樣式。

Support for the upcoming Descent race league has been added.

新增Season 3的Descent模式。

Stats refactor - The way in which damage is calculated has been changed, to
make future expansion easier. Most of this is internal and won't affect
gameplay. The following effects will be seen in game:
Melee skills with Damage Effectiveness have been changed to having a "Deals %
of Base Damage" stat.
Spells with Damage Effectiveness no longer have their own damage affected by
Damage Effectiveness. Damage values on these skills have been updated to
reflect this.

面板dps計算的顯示更新(無實際傷害的變動)
例:近戰技能的Damage Effectiveness顯示成"造成 % 的基礎傷害"
法術的Damage Effectiveness取消顯示而直接表現在傷害基礎值上。
(譯註:但是Damage Effectiveness應該還是存在並作用在added X support gem上)

Physical damage on items is now scaled by physical damage bonuses (in a
similar way to how elemental damage worked before).

裝備的物傷值現在可以正確的被被動天賦加成。
(+X damage)*(1+increased%)*multiplier,以前+X在外面。

Content:
Diamond Utility Flasks have returned! They make your Critical Strike Chance
"Lucky" for 3.5 seconds (that is, your Critical Strike Chance is rolled
twice, with the best result taken).

重新開放CB有的Diamond Flask(爆擊藥水),3.5秒內對每次爆擊的檢定骰兩次取好的
結果(Lucky)。

Added five new Unique items, three of which were designed by our Diamond
supporters. One of them is a Unique flask. The fifth unique is the new race
reward item, Demigod's Stride.

新的傳奇物品,含傳奇藥水和race獎品。

Added alternate art items for Season 3 race rewards.
Added four new cosmetic microtransactions effects: Raise Mummy Skin for the
Raise Zombie skill gem, Necrotic Footprints, Vampiric Footprints and
Lightning Footprints.
Added 3D art for the Zahndethus' Cassock, Heartbreaker, Nycta's Lantern and
The Supreme Truth unique items.

美術效果及招喚僵屍技能的商城特效(招喚木乃伊!)、更多的腳印商城特效。

New audio has been added for currency item drop sounds and various impact
sounds, including Energy Shield impacts.
Continued to incrementally improve the sound, art, effects and environments.

音效及美術持續更新。通貨掉落會有其他音效了。


Balance:
Increased Flask drop rate slightly.

藥水掉落率稍微提高。

Torr Olgosso's damage, survivability and AI has been reworked to make him a
more challenging Rogue Exile.

Torr Olgosso重做。(Leap Slam/Double Strike的那隻,更痛了Orz)

The Melee Splash support gem now works with Shield Charge.

盾擊可以使用Melee Splash了。

Shield charge can now be evaded.

盾擊可以被閃避了。(...有buff有nerf。)

Rebalanced the damage Infernal Blow deals when exploding a monster. It was
affected by the Stats refactor and now needs to be calculated differently. It
should still be the same overall damage as before.

IB的爆炸傷調整(大致上傷害程度不變),主要是因應前面的Damage Effectiveness更動。


Bug Fixes:
Fixed a bug where Knockback could force a monster into an inaccessible area.

擊退現在不會打進牆裡(!應該是比較不會了)

Fixed a bug where Melee Splash did not always apply to all monsters in the
radius.
Vendors now assess stacks of currency items correctly and offer full price
based on their contents.
Selling items with 80+ total quality now correctly separates two 40 quality
sets if possible.

賣東西超過80+% 品質以上會當成兩組40%了。(總算修了)

Fixed a recent bug where Raised Zombies had 75% resistance to all elements.
Fixed a bug where hidden monsters showed buff effects
Fixed an issue where the Divine Weapon Effect on claws looked like the Regal
Weapon Effect.
Minions of player minions no longer count towards monster count and no longer
receive the monster buff for multiple players in the instance.
Fixed a bug where Energy Shield regeneration through Zealot's Oath worked in
Maps that restricted life regeneration.
Fixed a bug where the Energy Shield recharge timer would still pass even when
the ring that suppresses it was equipped.

Shav' rev戒指的bug修掉了,不該回ES時就不會回。

Fixed several crashes.
Fixed a case where a kill from a totem or minion might not be assigned
correctly.
Fixed a bug where monsters killed by converted monsters would not grant
experience.
Fixed a minor bug with extra gore where critical strikes were not causing
extra gibs.
Fixed several issues related to skills greying out at the wrong times.
Footprints will no longer make sounds when you're not walking around.
Fixed a bug where footprints left decals on the ground in town areas.

更多的bug修正。

This patch will hopefully be deployed tomorrow (Wednesday, NZ time). Thanks
again for your feedback and generous support!

--
譯註:盾擊、facebreaker、knockback應該是直接相關。其他沒差多少。

Diamond flask:http://i.imgur.com/uWbXXln.png
據說CB時是1.5秒,必定爆擊。現在是3.5秒骰兩次。
可以考慮重新分配一部分爆率天賦給爆傷了。

--
的東西 清理乾淨
收藏保存
別人的東西回去
屬於自己打包帶走
一無所剩 一片開朗

--
Tags: PoE

All Comments

Daph Bay avatar
By Daph Bay
at 2013-06-27T02:52
很好奇傳奇藥水的功能...
William avatar
By William
at 2013-06-28T13:45
Torr Olgosso 還好打過了
Carol avatar
By Carol
at 2013-06-30T07:37
600mb的更新 @@
Anonymous avatar
By Anonymous
at 2013-07-03T00:00
更新好大
Lydia avatar
By Lydia
at 2013-07-04T11:28
媽阿新的ES頭是什麼鬼阿...
Iris avatar
By Iris
at 2013-07-05T08:46
技能的DPS也改得很奇怪..圖騰16xx->5xx、CS陷阱5xxx->13xxx
Lucy avatar
By Lucy
at 2013-07-09T17:49
Eff改有差這麼多喔...然後熊陷阱的DPS不見了= =
Tristan Cohan avatar
By Tristan Cohan
at 2013-07-10T19:40
http://i.imgur.com/zaM9Nud.jpg
新藥水 超級OP
Leila avatar
By Leila
at 2013-07-15T18:54
屋喔打寶抗性一次滿足...可是它是罐雙回水...
血魔法滿血悲劇
Skylar Davis avatar
By Skylar Davis
at 2013-07-18T21:35
我悲劇了 再看盤又噴掉一支on角....
Elvira avatar
By Elvira
at 2013-07-19T20:48
...珍惜生命,看盤不on,on不看盤 =,=
Audriana avatar
By Audriana
at 2013-07-23T01:49
on本來就是拿來訓練心臟的~
Poppy avatar
By Poppy
at 2013-07-26T11:45
好險有賺 不然會嘔@@
Jack avatar
By Jack
at 2013-07-27T00:50
樓上大大原來也有玩POE O.O
Olivia avatar
By Olivia
at 2013-07-28T12:47
oak的跳跳好像改慢了,跳超慢,被緩之後還會停格...
Edwina avatar
By Edwina
at 2013-08-02T12:34
某個流亡者的跳跳也是,在空中被定住、微移一格再被定住到死
Olga avatar
By Olga
at 2013-08-05T16:50
傳奇是不是變的比較會掉 又打倒一雙掉寶手套
Harry avatar
By Harry
at 2013-08-10T12:03
0.11.1b bug fix中有提到Attack speed對怪的作用修了, 可能是
這個原因讓怪的leap slam被影響到
Barb Cronin avatar
By Barb Cronin
at 2013-08-12T11:56
之前的leap slam實在太可怕了,連續狂跳= =

PoE 國際台(開)

Rosalind avatar
By Rosalind
at 2013-06-24T19:59
角色名稱:RainWithFlame 所在聯盟:Default 實況連結:http://zh-tw.twitch.tv/jerrychai25 詳細描述: 最近收看實況的觀眾千奇百怪-__- 有馬來西亞人,香港人,大陸人,印尼人,紐西蘭人 現在還多了一個加拿大人,最詭異的是 ...

近幾天伺服狀況不好?

Rae avatar
By Rae
at 2013-06-23T12:51
這兩天順的時刻沒兩下,常常都是在慢一拍甚至好幾拍的情況度過。 入口sig,只有我這邊這樣嗎?還是有板友也一樣的? -- *媒妁婚姻跟戀愛結婚哪一種比較幸福? *惡人常早夭,好人易長命 http://0rz.tw/XA2rW http://0rz.tw/AyYm ...

新 Race 情報 from PCGAMER

Elvira avatar
By Elvira
at 2013-06-22T09:54
http://goo.gl/psAzL 1. 現在有超過兩百萬的註冊帳號(不知道有多少BOT XD) 2. 新模式Descent: a. 無法回城﹑沒有傳卷或是傳點﹑完全solo的旅程 b. 更豐盛的loot﹑專屬怪物 e. event長度一小時,結束後人物跟物品都會消滅 f. 會很像傳統的單人RPG g. ...

Febo 野生老頭流亡中

Vanessa avatar
By Vanessa
at 2013-06-22T08:17
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新手請教招喚的細節

Wallis avatar
By Wallis
at 2013-06-21T20:47
※ 引述《Sawyer80 (Sawyer)》之銘言: : 小弟剛加入poe不久 大概玩了兩天 : 聽說招喚可以solo後期的圖 於是就決定玩招喚 : 然後經過爬文發現有滿多類型的 : 雙圖騰阿 雙詛咒阿..blahblah.. : 問題是 : 以第一隻角色來說 是雙詛咒好呢? 還是雙圖騰好呢? : 詛咒又是 ...