0.10.2 Patch Notes 素人自翻 - PoE

By Ida
at 2013-03-06T17:10
at 2013-03-06T17:10
Table of Contents
※ 引述《iljapan61 (帽子)》之銘言:
: 官方網址:http://www.pathofexile.com/forum/view-thread/227309
: 要去上課了,PO出來看有沒有人要幫忙翻譯QQ
: Version 0.10.2
: Content:
: Added a new Intelligence Skill
: Incinerate: Launches a torrent of fire from your hand.
: The longer you repeatedly cast the spell from the same location,
: the larger and more damaging the flames become.
新增一個智力型技能
Incinerate: 從你的手中發射一道火柱,你在同一個位置施放越久,傷害跟火焰越大
: Added a new cosmetic microtransaction effect
: Blue Flame Incinerate:
: Replaces the standard flame of Incinerate with a ghostly blue fire.
: Tiki Totem: Replaces the standard Spell Totem or Ranged Attack
: Totem with a coloured totem that has carved tiki designs.
新增一個特效更改上面那個技能變成藍色,應該是商城道具? 細節容我跳過
: Added four new Unique items, three of which were designed by our Diamond
: Supporters.
新增四個新的獨特道具,三個是由鑽石贊助者設計
: Added a new flamethrower ability to Snakes in the Dark Forest.
黑暗森林裡的蛇多了新技能: 噴火
: Monster packs in end-game Map areas have had their size variance increased
這段感謝板友指正
horazon:後期地圖 怪物的體型差異變大 (可能金怪比較大隻)
.
: The Solaris/Lunaris Temple tilesets have been improved and should now have
: higher performance.
太陽跟月亮神廟的地形設計已經被改進,現在應該有更好的效能
: Added a new 3v3 PvP arena. One of the other arenas has been disabled
: temporarily while we fix a problem.
增加新的 3V3 PVP區域,原本的其中一個區域已經被暫停使用以便修復問題
: Improved blood effects.
: Improved the Ice Spear and Lightning Arrow effects.
: Improved the performance of Ground Ice and Ground Tar.
: Improved the gem icons to be slightly better from a colour blindness point
: of view.
改善血、冰矛、閃電箭、地上的冰跟焦油的效果
改善色盲視角下的寶石圖案
: Continued to incrementally improve the art, effects and environments.
持續改善美術、效果、還有環境
: Features:
: The passive skill tree now requires confirmation before changes are applied.
: This prevents accidental misclicks. If you want to skip this confirmation,
: ctrl+click the passive and no window will be displayed.
現在被動技能樹改變前需要確認。這避免了誤點點數的情形
如果你想要省略這個確認步驟,ctrl + 點擊 被動天賦,就不會出現確認視窗
: We've added a "Lost Password" button to the main menu.
我們在主要選單增加了忘記密碼這一個選項
: Pressing Ctrl+up in chat allows you to cycle through previous players you've
: talked to via whisper in this session.
在聊天欄位 ctrl + 方向鍵 上 可以去循環選取先前你曾密語過的玩家
: Chat messages that are more than one line long now indent subsequent lines
: so that it's harder to confuse other players with fake messages.
超過一行的聊天訊息,現在會縮進下一行中,這樣就比較不會跟其他玩家的訊息搞混
: There's now a /clear_ignore_list command that will remove all entries from
: the list of accounts you are ignoring chat messages from. Better management of
: ignore lists is coming in the future.
現在有一個/clear_ignore_list 的指令可以移除所有在你忽略名單裡的人
之後對於忽略名單會有更好的處理
: Players in an area are now always granted the quest status of having
: killed a boss regardless of who killed it.
無論誰擊殺了BOSS,同區域裡的玩家將總是能得到已擊殺boss的任務狀態
: The performance statistics overlay (F1) can now be bound to other keys.
顯示效能的熱鍵F1可以更改到按鍵
: Audio Changes:
: Added PvP announcer audio for various events in matches.
: Added personalised introductions for Nessa.
: Added a few more Nessa greetings.
: Added new Tarkleigh greetings.
: Added some improved Marauder combat vocals.
: Added improved Marauder comment dialogue.
: Added new ranger dialogue and improved some existing ones.
: Overhauled the audio of the Lion and Beast monsters.
: Improved the audio for ground effects, gore effects and Pyromaniac
: projectiles.
一些音效的改變,容我跳過
: Quest Reward Changes:
任務獎勵更動
: Gem quest rewards were reshuffled so that caster classes have access to
: Incinerate around level 10.
施法者職業可以在10等左右得到機會選擇 新技能 焚化
: The quest reward for the Kraityn quest on Cruel difficulty has been changed
: from 4% to 6% increased attack speed.
第二難度 三盜賊裡幫助 Kraityn 的 任務獎勵 攻速由 4% 增加到 6%
: Item Balance Changes:
道具平衡更動
: A set of vendor recipes related to handing in complete sets of rare gear have
: been changed.
: The rewards are now based on the item levels of the gear and can range from
: one Orb of Chance to three Regal Orbs under certain conditions.
處理一整套黃裝的一組商店配方已經被改變,獎勵現在基於物品等級
範圍從一個 Orb of Chance 到 three Regal Orbs
: Itemlevel 78 and 79 mods are now available on items.
物品等級 78 跟 79 相對應的 mod 已經實裝
: Reduced the movement speed penalty on Ebony Tower Shields.
: This will only affect new shields that are dropped in 0.10.2 and above.
減少 Ebony Tower Shields 這個盾牌的跑速懲罰
這將只會影響版本更新之後掉落的盾牌
: Increased the base armour on Pinnacle Tower Shields. This will affect
: existing ones.
增加 Pinnacle Tower Shields 的基礎護甲
這將影響現有的盾牌
: Gloves and Boots can now have up to the "Seething" increased energy shield
: mod. They were previously limited to "Radiating" and below.
手套跟鞋子上增加能量護盾的mod,現在提高到一個新的層級 "Seething"
先前是限制在 "Radiating" 以下
: Active Skill Balance Changes:
主動技能平衡更動
: Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
: Cleave's damage physical damage now increases by 4% per level rather than 3%.
: Double Strike's physical damage now increases by 4% per level rather than 3%.
: Infernal Blow's physical damage now increases by 4% per level rather than 3%
Glacial Hammer、Cleave、Double Strike、Infernal Blow
以上技能物理傷害從 每等級增加 3% 提升到 每等級增加 4%
.
: Heavy Strike's physical damage now increases by 5% per level rather than 4%.
Heavy Strike 則是由 每等級增加 4% 提升到 每等級增加 5%
: The Portal gem is now treated as a spell, so it is affected by things like
: cast speed and can exist on a Spell Totem.
Portal 技能石 現在視同一般法術
也就是會被施法加速影響,也可在 spell totem 上存在
: Early levels of Fire Trap have had their damage reduced by around 35%.
: Early levels of Poison Arrow have had their damage reduced by around 35%.
Fire Trap、Poison Arrow 早期等級的技能傷害下降 35% 左右
: The mana cost of Detonate Dead has been reduced at early levels so that it's
: around 40% cheaper. It ramps up to the same mana cost as before for high
: levels.
Detonate Dead 早期耗魔下降,在高等級時逐漸接近之前的耗魔
: Passive Skill Balance Changes:
被動天賦樹平衡更動
: ranger區
: An additional group of mana passives has been added near to the Ranger area.
增加一圈的 mana 被動 在 Ranger 附近區域
: duelist區
決鬥者超多多多多多多,可我又沒玩決鬥者,WTF
: The Duelist starting area has been extensively reworked. Characters who had
: passives that have been affected by pathing changes have received refunds to
: their passive skills.
Duelist的起始區域廣泛的重製了,有點到相關被動的角色會得到重置點
: The first Duelist damage node now has +12 maximum life.
第一個傷害被動點,現在增加 12 最大血量 (原本應該是 10% 物理傷害)
: The Mana Flows group has been moved within the Duelist area.
原本偏右的 Mana Flows 被動天賦群現在移動到 Duelist 的區域之中
: Regeneration was increased from +20% to +40%,
: +10 intelligence was added and the maximum mana granted was reduced from +20%
: to +16%.
Mana Flows 原本的 魔力回復 從 +20% 增加到 +40%
並且額外 +10 int ,而 最大魔力 則是由 +20% 減少為 +16%
: Dual-wield-specific damage and attack speed passives have been improved.
雙持特化 的 傷害 跟 攻速 被動已經被改善
: One handed and two handed Duelist passives have been merged into a general
: melee track.
單手武器 跟 雙手武器 的被動已經被合併到 一般的近戰 被動群
: The Might notable passive has been changed to Master of the Arena (+20
: strength, +2 melee range, +8% melee damage).
Might notable 變成 Master of the Arena (+20 str, +2 近戰範圍, +8% 近戰傷害)
: The Agility notable passive has been changed to Acceleration (+20 dexterity,
: +12% attack speed).
Agility notable 變成 Acceleration (+20 dex, +12% 攻速)
: Berserking has been moved closer to the Duelist part of the tree.
Berserking 被移動得更靠近 Duelist 的區域
: The early Duelist life group has been moved onto the opening path and
: consolidated into 1% life regeneration, 12% maximum life and 8% maximum life.
早期的 Duelist 生命被動群 被移動 到一開始的路線上
(譯註原本的位置被 Mana Flows 取代,詳見 http://i.imgur.com/dhmGYNY.png)
分別有 1% 生命回復, 12% 最大血量, 8% 最大血量
: The Armour Master notable passive has been removed, with its power added to
: the Leather and Steel nodes.
Armour Master notable 已經被移除,效果增加到 Leather and Steel
: The Duelist Dervish passive has been increased from +8% block rate to +10%.
Dervish 格擋 機率從 + 8% 增加到 + 10%
: Increased the block on the Shield Mastery passive for the Duelist.
增加 Shield Mastery 這個被動的 格擋
: Added a new set of mana gained on kill passives near the Duelist area.
在 Duelist 區域增加一組 殺敵回魔(mana gained on kill) 的 被動群
: The Duelist Bow attack speed node has been increased by 2%.
Duelist 的 Bow attack speed node 提升 2% (原本 +4%, 變為 +6%)
: Monster Balance Changes:
怪物平衡更動
: Reduced the damage of Flamebearers.
減少 Flamebearers 的傷害
: Reduced the damage of Alchemists, especially in earlier difficulties.
減少 Alchemists 的傷害, 特別是早期難度
: Increased the damage of Piety's Arc skill in higher difficulties.
高等難度裡 Piety 的 Arc 傷害增加
: Various balance adjustments have been made to Map bosses.
Map Bosses 有各自不同的平衡調整
: Undying Incinerators now display that they will explode on their targets when
: on low life.
Undying Incinerators 現在的怪物說明增加 在低血量時爆炸以傷害目標
引用了一下原PO的圖,感謝
素人自翻有誤還請不吝指教
--
Death is Scar Not Oath
--
: 官方網址:http://www.pathofexile.com/forum/view-thread/227309
: 要去上課了,PO出來看有沒有人要幫忙翻譯QQ
: Version 0.10.2
: Content:
: Added a new Intelligence Skill
: Incinerate: Launches a torrent of fire from your hand.
: The longer you repeatedly cast the spell from the same location,
: the larger and more damaging the flames become.
新增一個智力型技能
Incinerate: 從你的手中發射一道火柱,你在同一個位置施放越久,傷害跟火焰越大
: Added a new cosmetic microtransaction effect
: Blue Flame Incinerate:
: Replaces the standard flame of Incinerate with a ghostly blue fire.
: Tiki Totem: Replaces the standard Spell Totem or Ranged Attack
: Totem with a coloured totem that has carved tiki designs.
新增一個特效更改上面那個技能變成藍色,應該是商城道具? 細節容我跳過
: Added four new Unique items, three of which were designed by our Diamond
: Supporters.
新增四個新的獨特道具,三個是由鑽石贊助者設計
: Added a new flamethrower ability to Snakes in the Dark Forest.
黑暗森林裡的蛇多了新技能: 噴火
: Monster packs in end-game Map areas have had their size variance increased
這段感謝板友指正
horazon:後期地圖 怪物的體型差異變大 (可能金怪比較大隻)
.
: The Solaris/Lunaris Temple tilesets have been improved and should now have
: higher performance.
太陽跟月亮神廟的地形設計已經被改進,現在應該有更好的效能
: Added a new 3v3 PvP arena. One of the other arenas has been disabled
: temporarily while we fix a problem.
增加新的 3V3 PVP區域,原本的其中一個區域已經被暫停使用以便修復問題
: Improved blood effects.
: Improved the Ice Spear and Lightning Arrow effects.
: Improved the performance of Ground Ice and Ground Tar.
: Improved the gem icons to be slightly better from a colour blindness point
: of view.
改善血、冰矛、閃電箭、地上的冰跟焦油的效果
改善色盲視角下的寶石圖案
: Continued to incrementally improve the art, effects and environments.
持續改善美術、效果、還有環境
: Features:
: The passive skill tree now requires confirmation before changes are applied.
: This prevents accidental misclicks. If you want to skip this confirmation,
: ctrl+click the passive and no window will be displayed.
現在被動技能樹改變前需要確認。這避免了誤點點數的情形
如果你想要省略這個確認步驟,ctrl + 點擊 被動天賦,就不會出現確認視窗
: We've added a "Lost Password" button to the main menu.
我們在主要選單增加了忘記密碼這一個選項
: Pressing Ctrl+up in chat allows you to cycle through previous players you've
: talked to via whisper in this session.
在聊天欄位 ctrl + 方向鍵 上 可以去循環選取先前你曾密語過的玩家
: Chat messages that are more than one line long now indent subsequent lines
: so that it's harder to confuse other players with fake messages.
超過一行的聊天訊息,現在會縮進下一行中,這樣就比較不會跟其他玩家的訊息搞混
: There's now a /clear_ignore_list command that will remove all entries from
: the list of accounts you are ignoring chat messages from. Better management of
: ignore lists is coming in the future.
現在有一個/clear_ignore_list 的指令可以移除所有在你忽略名單裡的人
之後對於忽略名單會有更好的處理
: Players in an area are now always granted the quest status of having
: killed a boss regardless of who killed it.
無論誰擊殺了BOSS,同區域裡的玩家將總是能得到已擊殺boss的任務狀態
: The performance statistics overlay (F1) can now be bound to other keys.
顯示效能的熱鍵F1可以更改到按鍵
: Audio Changes:
: Added PvP announcer audio for various events in matches.
: Added personalised introductions for Nessa.
: Added a few more Nessa greetings.
: Added new Tarkleigh greetings.
: Added some improved Marauder combat vocals.
: Added improved Marauder comment dialogue.
: Added new ranger dialogue and improved some existing ones.
: Overhauled the audio of the Lion and Beast monsters.
: Improved the audio for ground effects, gore effects and Pyromaniac
: projectiles.
一些音效的改變,容我跳過
: Quest Reward Changes:
任務獎勵更動
: Gem quest rewards were reshuffled so that caster classes have access to
: Incinerate around level 10.
施法者職業可以在10等左右得到機會選擇 新技能 焚化
: The quest reward for the Kraityn quest on Cruel difficulty has been changed
: from 4% to 6% increased attack speed.
第二難度 三盜賊裡幫助 Kraityn 的 任務獎勵 攻速由 4% 增加到 6%
: Item Balance Changes:
道具平衡更動
: A set of vendor recipes related to handing in complete sets of rare gear have
: been changed.
: The rewards are now based on the item levels of the gear and can range from
: one Orb of Chance to three Regal Orbs under certain conditions.
處理一整套黃裝的一組商店配方已經被改變,獎勵現在基於物品等級
範圍從一個 Orb of Chance 到 three Regal Orbs
: Itemlevel 78 and 79 mods are now available on items.
物品等級 78 跟 79 相對應的 mod 已經實裝
: Reduced the movement speed penalty on Ebony Tower Shields.
: This will only affect new shields that are dropped in 0.10.2 and above.
減少 Ebony Tower Shields 這個盾牌的跑速懲罰
這將只會影響版本更新之後掉落的盾牌
: Increased the base armour on Pinnacle Tower Shields. This will affect
: existing ones.
增加 Pinnacle Tower Shields 的基礎護甲
這將影響現有的盾牌
: Gloves and Boots can now have up to the "Seething" increased energy shield
: mod. They were previously limited to "Radiating" and below.
手套跟鞋子上增加能量護盾的mod,現在提高到一個新的層級 "Seething"
先前是限制在 "Radiating" 以下
: Active Skill Balance Changes:
主動技能平衡更動
: Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
: Cleave's damage physical damage now increases by 4% per level rather than 3%.
: Double Strike's physical damage now increases by 4% per level rather than 3%.
: Infernal Blow's physical damage now increases by 4% per level rather than 3%
Glacial Hammer、Cleave、Double Strike、Infernal Blow
以上技能物理傷害從 每等級增加 3% 提升到 每等級增加 4%
.
: Heavy Strike's physical damage now increases by 5% per level rather than 4%.
Heavy Strike 則是由 每等級增加 4% 提升到 每等級增加 5%
: The Portal gem is now treated as a spell, so it is affected by things like
: cast speed and can exist on a Spell Totem.
Portal 技能石 現在視同一般法術
也就是會被施法加速影響,也可在 spell totem 上存在
: Early levels of Fire Trap have had their damage reduced by around 35%.
: Early levels of Poison Arrow have had their damage reduced by around 35%.
Fire Trap、Poison Arrow 早期等級的技能傷害下降 35% 左右
: The mana cost of Detonate Dead has been reduced at early levels so that it's
: around 40% cheaper. It ramps up to the same mana cost as before for high
: levels.
Detonate Dead 早期耗魔下降,在高等級時逐漸接近之前的耗魔
: Passive Skill Balance Changes:
被動天賦樹平衡更動
: ranger區
: An additional group of mana passives has been added near to the Ranger area.
增加一圈的 mana 被動 在 Ranger 附近區域
: duelist區
決鬥者超多多多多多多,可我又沒玩決鬥者,WTF
: The Duelist starting area has been extensively reworked. Characters who had
: passives that have been affected by pathing changes have received refunds to
: their passive skills.
Duelist的起始區域廣泛的重製了,有點到相關被動的角色會得到重置點
: The first Duelist damage node now has +12 maximum life.
第一個傷害被動點,現在增加 12 最大血量 (原本應該是 10% 物理傷害)
: The Mana Flows group has been moved within the Duelist area.
原本偏右的 Mana Flows 被動天賦群現在移動到 Duelist 的區域之中
: Regeneration was increased from +20% to +40%,
: +10 intelligence was added and the maximum mana granted was reduced from +20%
: to +16%.
Mana Flows 原本的 魔力回復 從 +20% 增加到 +40%
並且額外 +10 int ,而 最大魔力 則是由 +20% 減少為 +16%
: Dual-wield-specific damage and attack speed passives have been improved.
雙持特化 的 傷害 跟 攻速 被動已經被改善
: One handed and two handed Duelist passives have been merged into a general
: melee track.
單手武器 跟 雙手武器 的被動已經被合併到 一般的近戰 被動群
: The Might notable passive has been changed to Master of the Arena (+20
: strength, +2 melee range, +8% melee damage).
Might notable 變成 Master of the Arena (+20 str, +2 近戰範圍, +8% 近戰傷害)
: The Agility notable passive has been changed to Acceleration (+20 dexterity,
: +12% attack speed).
Agility notable 變成 Acceleration (+20 dex, +12% 攻速)
: Berserking has been moved closer to the Duelist part of the tree.
Berserking 被移動得更靠近 Duelist 的區域
: The early Duelist life group has been moved onto the opening path and
: consolidated into 1% life regeneration, 12% maximum life and 8% maximum life.
早期的 Duelist 生命被動群 被移動 到一開始的路線上
(譯註原本的位置被 Mana Flows 取代,詳見 http://i.imgur.com/dhmGYNY.png)
分別有 1% 生命回復, 12% 最大血量, 8% 最大血量
: The Armour Master notable passive has been removed, with its power added to
: the Leather and Steel nodes.
Armour Master notable 已經被移除,效果增加到 Leather and Steel
: The Duelist Dervish passive has been increased from +8% block rate to +10%.
Dervish 格擋 機率從 + 8% 增加到 + 10%
: Increased the block on the Shield Mastery passive for the Duelist.
增加 Shield Mastery 這個被動的 格擋
: Added a new set of mana gained on kill passives near the Duelist area.
在 Duelist 區域增加一組 殺敵回魔(mana gained on kill) 的 被動群
: The Duelist Bow attack speed node has been increased by 2%.
Duelist 的 Bow attack speed node 提升 2% (原本 +4%, 變為 +6%)
: Monster Balance Changes:
怪物平衡更動
: Reduced the damage of Flamebearers.
減少 Flamebearers 的傷害
: Reduced the damage of Alchemists, especially in earlier difficulties.
減少 Alchemists 的傷害, 特別是早期難度
: Increased the damage of Piety's Arc skill in higher difficulties.
高等難度裡 Piety 的 Arc 傷害增加
: Various balance adjustments have been made to Map bosses.
Map Bosses 有各自不同的平衡調整
: Undying Incinerators now display that they will explode on their targets when
: on low life.
Undying Incinerators 現在的怪物說明增加 在低血量時爆炸以傷害目標
引用了一下原PO的圖,感謝
素人自翻有誤還請不吝指教
--
Death is Scar Not Oath
--
Tags:
PoE
All Comments

By Rachel
at 2013-03-10T04:57
at 2013-03-10T04:57

By Irma
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