NDS
旋轉公主 ~夢幻之白色四重奏~ 7、7、7、7—28
王牌投手 或許能成為真正的王牌 5、4、4、6—19
Wii
式神之城Ⅲ 7、7、7、7—28
迷你直升機Wii 冒險飛行 7、7、6、6—26
我們愛高爾夫 9、8、7、8—32
* Playtime: 16 hours main tourament, 40-50 for entire game
* difficultly levels allow anyone to play
* Controls feel good
* play flows very nicely
* easy putting
* pleasing character design
* control scheme is forgiving
陸行鳥的不可思議迷宮 忘卻時間的迷宮 8、8、9、8—33
* Closer to an RPG
* Difficultly isn’t abusive
* Not as much of a “fixed puzzle” feel
* creating items is easy
* One-shot dungeons with level limitations
* story unfolds nicely
* various jobs are fun
* music consists of remixes of classic FF tunes
NiGHTS:夢之旅 8、7、7、7—29
* Doesn’t really use Wiimote
* Good replay value
* unique controls, but they may be bothersome
* bosses call out hints to help you before the battle
* restart stage if you die
* Human missions spice things up, but are a bit distracting
* heartwarming
* can’t skip real-time cutscenes
靈魂能力 傳說 7、7、7、6—27
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旋轉公主 ~夢幻之白色四重奏~ 7、7、7、7—28
王牌投手 或許能成為真正的王牌 5、4、4、6—19
Wii
式神之城Ⅲ 7、7、7、7—28
迷你直升機Wii 冒險飛行 7、7、6、6—26
我們愛高爾夫 9、8、7、8—32
* Playtime: 16 hours main tourament, 40-50 for entire game
* difficultly levels allow anyone to play
* Controls feel good
* play flows very nicely
* easy putting
* pleasing character design
* control scheme is forgiving
陸行鳥的不可思議迷宮 忘卻時間的迷宮 8、8、9、8—33
* Closer to an RPG
* Difficultly isn’t abusive
* Not as much of a “fixed puzzle” feel
* creating items is easy
* One-shot dungeons with level limitations
* story unfolds nicely
* various jobs are fun
* music consists of remixes of classic FF tunes
NiGHTS:夢之旅 8、7、7、7—29
* Doesn’t really use Wiimote
* Good replay value
* unique controls, but they may be bothersome
* bosses call out hints to help you before the battle
* restart stage if you die
* Human missions spice things up, but are a bit distracting
* heartwarming
* can’t skip real-time cutscenes
靈魂能力 傳說 7、7、7、6—27
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