魔攻 與 攻擊威力 隨手研究 - 楓之谷
By Rosalind
at 2006-09-23T07:15
at 2006-09-23T07:15
Table of Contents
魔攻:打開狀況欄,裡頭寫的魔攻數值
威力:實際上打怪打出來的數字(本實驗以冰錐測試)
正常裝備:魔攻611 -> 打50次取平均 = 4149.24
空身狀態:魔攻451 -> 打50次取平均 = 2481.06
魔攻差 = 611 - 451 = 160
威力差 = 4149.24 - 2481.06 = 1668.18
威力差 / 魔攻差
= 1668.18 / 160 = 10.43 -> 此即為平均每增加一魔攻所增加的威力
只裝魔魂:魔攻545 -> 打50次取平均 = 3453.52
*利用前面的數據做內差法可估計出威力平均值*
4149.24 - (611 - 545) x 10.43 = 3460.86 -> 估計值
實際打50次取平均 = 3453.52 與估計值 3460.86 相差不遠
由於內差法為線性推算,故可推斷魔攻與威力之關係呈線性關係
也就是說不管魔攻多高或多低,每差1魔攻,打出來就差10.43
因此...拿2智鑽盾 比拿1智鑽盾多打10滴血...
穿10智披風 比穿0智披風多打100滴血...
穿30智神套裝 比沒多打300滴血
嗯...其它自己想
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