難度提高是以增加敵人數量為主的遊戲 - Steam
By Heather
at 2019-07-24T20:02
at 2019-07-24T20:02
Table of Contents
最近玩了EDF5
覺得鋪天蓋地的敵人打起來很舒壓
不過難度提高後不會增加數量 只增加血/傷害
傷害等級從水槍變拿RPG
打起來就沒那麼爽了
所以希望尋找這類遊戲
EX:
簡單:50敵人 傷害10 HP100
普通:100敵人 傷害12 HP120
提升的是量而不是質(至少血/傷不是主要提升)
用數量壓垮玩家,而不是來高血高傷害的
Killsquad玩起來感覺有點符合
人多怪就多,傷害差不多,但是會被撲面而來的大量敵人秒
然後不要策略戰略類的
以射擊/動作類的為主
多謝各位
--
覺得鋪天蓋地的敵人打起來很舒壓
不過難度提高後不會增加數量 只增加血/傷害
傷害等級從水槍變拿RPG
打起來就沒那麼爽了
所以希望尋找這類遊戲
EX:
簡單:50敵人 傷害10 HP100
普通:100敵人 傷害12 HP120
提升的是量而不是質(至少血/傷不是主要提升)
用數量壓垮玩家,而不是來高血高傷害的
Killsquad玩起來感覺有點符合
人多怪就多,傷害差不多,但是會被撲面而來的大量敵人秒
然後不要策略戰略類的
以射擊/動作類的為主
多謝各位
--
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