關於比賽的問題 - Steam
By Dinah
at 2009-12-03T23:58
at 2009-12-03T23:58
Table of Contents
我想問一下為什麼cs比賽不在延長賽或分數相同時使用"新地圖"來決勝負
會有這樣的想法是想說
前面預賽 複賽使用一般能見度高的地圖這我覺得沒甚麼疑問
因為這可以看出一個隊伍有沒有用心做功課 針對自己和可能的對手的習性來研究
但是譬如進入了決賽延長賽時 某種層面上代表這兩支隊伍實力很接近了
這時候如果使用新地圖做決勝負
一來大家都沒玩過很公平
二來這時候更可以看出一個隊伍或成員的所受訓練呈現出來的臨場反應 針對眼前陌生的
地形環境做出正確走位和反應(可當借鏡和教材?)
第三是可以另外增加比賽的可看性和刺激度間接達到廣告的效果(不管是地圖本身或遊戲)
其他等等...
當然我這邊指的新地圖可以是由專業的地圖開發者 甚至結合已退役的選手共同開發設計
出像de_dust2 等經典對戰地圖 直到比賽要用時才公布 譬如只給雙方選手10分鐘臨場
跑位 隊內自行快速研究 甚至就直接開打
想要拿冠軍 當然是要真的要讓人心悅誠服嘛
XD 不知道大家對於我這天真的想法有甚麼意見
-----------------
好啦我承認這只是篇賺P幣文而已啦
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