關於再次挑戰 - 神魔之塔
By Brianna
at 2019-01-29T10:00
at 2019-01-29T10:00
Table of Contents
是這樣的
面對很多如素材 靈魂 或是 貪婪之夜這般玩家有大量反覆刷的關卡
往往每次五回合結束跑VICTORY後跳出來結算
再按 「再次挑戰」後 還得重新選戰友
這種模式(跑經驗跟跑卡片)其實也是會花一些時間
我想大概是透過結算來緩衝判斷背包是否足夠
然後挑戰扣體力時順便跑封包決定這場掉那些卡這樣
但感覺這些應該也可以改成遊戲中計算吧?
譬如在第五回合打完王刷完一輪後
不要跑VICTORY
直接跳選項是否繼續挑戰?
(旁邊顯示現在體力 背包狀態等資訊)
按下繼續挑戰後
這一輪打到的卡自動進背包,體力在關卡中扣,戰友延續用現在這一個 (體力不夠也在
關卡中吃石後直接繼續)
直接畫面往前 (如同各回合銜接那樣)
回合回到001
(整個關卡直接形成一個迴圈,不必跳出去)
就是結算的動作在關卡內完成
練技能也是照樣計算
如果可以改成這樣在關卡內結算直接往前繼續下一輪
感覺會省下更多時間
且也會增進大家反覆刷的意願
(進進出出結算還是比較耗時間)
不知道如果改成這樣
大家會覺得刷起來更順手嗎?
一起聊聊你們的看法叭!
--
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神魔之塔
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