關於Pokémon GO對戰強度的變更(料多版) - PokemonGO

By Hedda
at 2018-11-14T12:08
at 2018-11-14T12:08
Table of Contents
出處:
https://www.pokemongolive.com/en/post/sinnoh-tease/
Changes to Pokémon Effectiveness in Battle
We also wanted to use this opportunity to rebalance in-game battle mechanics.
You may notice some of the following changes in the coming weeks:
考慮到寶可夢的防禦及HP值之間的平衡,我們將會在接下來的這幾週調整寶可夢的CP值
,改善遊戲平衡度
=========================以上中英文版均有======================
英文版細節部分
CP values will be adjusted going forward to improve game balance.
CP的調整將著眼在改進遊戲平衡
HP values will be adjusted to close the gap between high HP Pokémon and
low HP Pokémon.
HP的調整將著眼在"縮小高HP、低HP PM之間的差距"
Pokémon Defense and Stamina values will be retroactively rebalanced,
allowing highly defensive Pokémon to be valuable in battle by outlasting
opponents rather than simply running out the clock.
"outlasting opponents rather than simply running out the clock."
這句...蠻有趣的 我自己選了一個理解方式,看看大家有沒有其他看法
高防禦力目前就是守塔打幸福蛋最有感,其他對戰組合大多時間我都有分出勝負,
不知道這裡指的是哪種情境。
PM的防禦與耐力值將再次被調整,讓高防禦力的PM可以在戰鬥中勝過對手、而非單純
拖到回合結束,來展現高防禦力PM的價值
*本項調整將溯及既往
Defense values have also been slightly retroactively reduced for most
Pokémon. Changes like these will help narrow the gap between Pokém
n with the highest defensive stats and other Pokémon.
整體來說,大部分PM的防禦值都將些微的降低。這項調整是要拉近超高防禦值PM
與其他PM間的差距。
*本項調整將溯及既往
=========================以下中英文版均有======================
Moving forward, you can expect to see further tweaks designed to help
Trainers and their Pokémon reach their full potential. We’re looking
forward to experiencing these changes with you as we explore the world
together! Let’s get out there and GO!
我們希望以上的微調整能讓訓練家和寶可夢發揮最大潛能,並拓展更多可能性。
和我們一起享受這些變化帶來的樂趣、一起去探索嶄新的Pokémon GO世界吧!
—Liz George, Pokémon GO Global Community Manager
以上與大家分享
期待有新氣象
(拜託開放格子上限...)
--
https://www.pokemongolive.com/en/post/sinnoh-tease/
Changes to Pokémon Effectiveness in Battle
We also wanted to use this opportunity to rebalance in-game battle mechanics.
You may notice some of the following changes in the coming weeks:
考慮到寶可夢的防禦及HP值之間的平衡,我們將會在接下來的這幾週調整寶可夢的CP值
,改善遊戲平衡度
=========================以上中英文版均有======================
英文版細節部分
CP values will be adjusted going forward to improve game balance.
CP的調整將著眼在改進遊戲平衡
HP values will be adjusted to close the gap between high HP Pokémon and
low HP Pokémon.
HP的調整將著眼在"縮小高HP、低HP PM之間的差距"
Pokémon Defense and Stamina values will be retroactively rebalanced,
allowing highly defensive Pokémon to be valuable in battle by outlasting
opponents rather than simply running out the clock.
"outlasting opponents rather than simply running out the clock."
這句...蠻有趣的 我自己選了一個理解方式,看看大家有沒有其他看法
高防禦力目前就是守塔打幸福蛋最有感,其他對戰組合大多時間我都有分出勝負,
不知道這裡指的是哪種情境。
PM的防禦與耐力值將再次被調整,讓高防禦力的PM可以在戰鬥中勝過對手、而非單純
拖到回合結束,來展現高防禦力PM的價值
*本項調整將溯及既往
Defense values have also been slightly retroactively reduced for most
Pokémon. Changes like these will help narrow the gap between Pokém
n with the highest defensive stats and other Pokémon.
整體來說,大部分PM的防禦值都將些微的降低。這項調整是要拉近超高防禦值PM
與其他PM間的差距。
*本項調整將溯及既往
=========================以下中英文版均有======================
Moving forward, you can expect to see further tweaks designed to help
Trainers and their Pokémon reach their full potential. We’re looking
forward to experiencing these changes with you as we explore the world
together! Let’s get out there and GO!
我們希望以上的微調整能讓訓練家和寶可夢發揮最大潛能,並拓展更多可能性。
和我們一起享受這些變化帶來的樂趣、一起去探索嶄新的Pokémon GO世界吧!
—Liz George, Pokémon GO Global Community Manager
以上與大家分享
期待有新氣象
(拜託開放格子上限...)
--
Tags:
PokemonGO
All Comments

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at 2018-11-18T20:26
at 2018-11-18T20:26

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at 2018-11-19T07:37
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at 2018-11-24T01:02
at 2018-11-24T01:02
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at 2018-11-26T20:27
at 2018-11-26T20:27
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at 2019-01-09T11:46
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雖然我不管放啥都會被無視QQ

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目前肯定的效果1.所有怪的耐打程度往一個較小範圍收攏

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後

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就達到了

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不然是一樣的意思

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打 最好沒差

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2 3再換打手組 超爽

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但一座塔就只能放一隻美奈斯

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還敢說比美耐斯好 XD

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哪隻好嗎

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怪力META相較會有一點優勢上塔

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這個組合會更好

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這種奇耙的言論阿....

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守塔都有金梅了還讓你打不下來攻方要玩什麼

By Charlie
at 2020-02-22T12:09
at 2020-02-22T12:09

By Oscar
at 2020-02-23T04:37
at 2020-02-23T04:37
我一直都是預設either巨金雷公或怪力META

By Ursula
at 2020-02-27T22:27
at 2020-02-27T22:27

By Gilbert
at 2020-03-03T21:09
at 2020-03-03T21:09
重點在順序不是擺哪隻,這是沙奈朵效應的後續延伸

By Queena
at 2020-03-07T11:22
at 2020-03-07T11:22

By Brianna
at 2020-03-08T15:13
at 2020-03-08T15:13

By Lydia
at 2020-03-08T21:43
at 2020-03-08T21:43

By Gilbert
at 2020-03-12T05:03
at 2020-03-12T05:03

By Dorothy
at 2020-03-16T09:11
at 2020-03-16T09:11

By Brianna
at 2020-03-20T04:17
at 2020-03-20T04:17
奈朵第二發彗星拳一定倒 派上來幹嘛

By Ula
at 2020-03-23T01:46
at 2020-03-23T01:46

By Andy
at 2020-03-27T11:36
at 2020-03-27T11:36
夢凍光一樣軟 還不如擺快龍 至少打得痛

By Una
at 2020-03-30T07:45
at 2020-03-30T07:45

By Ivy
at 2020-04-02T05:54
at 2020-04-02T05:54
守塔也都不救廢物(沙奈朵、隨風球)

By Franklin
at 2020-04-05T00:32
at 2020-04-05T00:32

By Brianna
at 2020-04-08T00:18
at 2020-04-08T00:18

By Edward Lewis
at 2020-04-11T08:48
at 2020-04-11T08:48

By Quintina
at 2020-04-12T14:01
at 2020-04-12T14:01
都沒用

By Hedwig
at 2020-04-13T11:51
at 2020-04-13T11:51

By Daniel
at 2020-04-15T06:42
at 2020-04-15T06:42

By Agatha
at 2020-04-17T17:24
at 2020-04-17T17:24

By Ingrid
at 2020-04-22T03:00
at 2020-04-22T03:00

By Ingrid
at 2020-04-22T23:44
at 2020-04-22T23:44

By Eden
at 2020-04-23T10:48
at 2020-04-23T10:48

By Candice
at 2020-04-23T17:11
at 2020-04-23T17:11

By Mia
at 2020-04-28T06:44
at 2020-04-28T06:44

By Liam
at 2020-04-30T19:20
at 2020-04-30T19:20

By Olga
at 2020-05-04T19:08
at 2020-05-04T19:08

By Quintina
at 2020-05-07T10:53
at 2020-05-07T10:53

By Kumar
at 2020-05-09T02:31
at 2020-05-09T02:31

By Wallis
at 2020-05-11T20:11
at 2020-05-11T20:11

By Eartha
at 2020-05-13T00:31
at 2020-05-13T00:31

By Frederica
at 2020-05-16T18:01
at 2020-05-16T18:01

By David
at 2020-05-18T11:33
at 2020-05-18T11:33

By Frederic
at 2020-05-19T01:27
at 2020-05-19T01:27

By Donna
at 2020-05-22T09:18
at 2020-05-22T09:18
等明天調整CP看看

By Kelly
at 2020-05-26T08:03
at 2020-05-26T08:03

By Joe
at 2020-05-29T06:30
at 2020-05-29T06:30

By Doris
at 2020-06-01T23:04
at 2020-06-01T23:04

By Damian
at 2020-06-04T22:42
at 2020-06-04T22:42

By Sandy
at 2020-06-06T13:34
at 2020-06-06T13:34

By Harry
at 2020-06-07T00:57
at 2020-06-07T00:57

By Freda
at 2020-06-08T05:23
at 2020-06-08T05:23
好了,後面放妖精、火、飛行什麼的只要知道屬性相剋

By Tristan Cohan
at 2020-06-08T20:46
at 2020-06-08T20:46
傷,隨風球是減傷拖時間,所以對單槍匹馬搶時間的人
就要換下怪力打比較有效益

By Mary
at 2020-06-10T02:34
at 2020-06-10T02:34

By Andy
at 2020-06-14T19:10
at 2020-06-14T19:10

By Gary
at 2020-06-15T04:15
at 2020-06-15T04:15

By Victoria
at 2020-06-15T22:26
at 2020-06-15T22:26
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