開發者談《古墓奇兵:崛起》遊戲時數 - XBOX

By Vanessa
at 2015-09-30T22:57
at 2015-09-30T22:57
Table of Contents
http://www.gamespot.com/articles/rise-of-the-tomb-raider-story-is-15-20-hours
-long-/1100-6431016/
http://goo.gl/9Sz4V2
Crystal Dynamics提供一些關於《古墓奇兵:崛起》的遊玩時數資訊,
根據主遊戲設計師 Mike Brinker說法,遊戲通關要花大約15~20小時。
不過Brinker表示15~20小時僅只是主線而已,
遊戲還有支線任務、秘密古墓與物品蒐集等要素,
所以想玩透整個遊戲可能要翻倍,需要大約30~40小時。
相比前作,2013年的《古墓奇兵》的遊玩時數,
當時的說法是「依照玩家遊玩風格不同,大約12~15小時」
至於遊戲規模,Brinker說遊戲中可探索的區域,比起前作大上三倍,
每個區域有更多事情,更多東西可以發掘
在那些區域有著古墓、洞穴、遺跡等著你探索,
以前其他事情可做,像是遺跡遺民、古墓守護者等人的支線任務。
另外根據報導,《古墓奇兵:崛起》不像前作,
並不會有一個傳統多人模式,延長遊戲生命。
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之前的Xbox大感謝祭,
有展示《古墓奇兵:崛起》的敘利亞完整關卡
https://youtu.be/9K16feStiiU
不想被劇透或是想自己體驗的人要注意一下,
但看起來是真的非常棒
另外根據一些試玩心得,本作的解謎比起前作多得多,
而且有些謎題非常刁鑽。
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