遊戲設定-關於撕裂傷口 - 暗黑
By Damian
at 2007-10-10T18:25
at 2007-10-10T18:25
Table of Contents
===============================
關於撕裂傷口(Open Wounds) OW
出現裝備:裂肉者、蝕肉騎士 等
===============================
說明:
所謂+%撕裂傷口,意指出現撕裂傷口的機率。當發生撕裂傷口的時
候,敵人將不受控制地失血!
造成的傷害怎麼計算呢?
首先,他每200frames計算一次(8sec)
造成每一frame的傷害計算如下,其中Clv1為攻擊角色的等級:
if Clvl=01-15: Dmg = (9*Clvl+31)/256
=16-30: Dmg = (18*Clvl-104)/256
=31-45: Dmg = (27*Clvl-374)/256
=46-60: Dmg = (36*Clvl-779)/256
=61-99: Dmg = (45*Clvl-1319)/256
如果你不懂每一frame的概念,那換算成每秒,只要乘25即可:
if Clvl= 1-15: 25*(9*Clvl+31)/256
=16-30: 25*(18*Clvl-104)/256
=31-45: 25*(27*Clvl-374)/256
=46-60: 25*(36*Clvl-779)/256
=61-99: 25*(45*Clvl-1319)/256
===============================
舉例:
當一個Lv90的野人,拿著裂肉者攻擊敵人時候,在某次攻擊發生撕
裂傷口!(機率=50%)
於是敵人在接連八秒內,敵人將除了被攻擊傷害外,每秒將失去266.7
的血量(你可以想像敵人受傷了!)
於是敵人總共將受到2133.6的傷害
===============================
特別說明:
1.當攻擊是施展在其他玩家身上,傷害將被除以四(罰則)
如果你是使用遠距離攻擊其他玩家,傷害將被除以八
(官方並未指出遠距離玩家攻擊一般敵人是否有罰則)
2.攻擊對象是魔王或是金色小王,則此傷害將除以二
3.發動撕裂傷口的機率可累加,但最高為100%
===============================
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All Comments
By Gilbert
at 2007-10-13T00:17
at 2007-10-13T00:17
By Isabella
at 2007-10-16T18:54
at 2007-10-16T18:54
By Daph Bay
at 2007-10-20T21:44
at 2007-10-20T21:44
By Daph Bay
at 2007-10-24T09:33
at 2007-10-24T09:33
By Victoria
at 2007-10-24T17:24
at 2007-10-24T17:24
By Elvira
at 2007-10-24T21:38
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at 2007-10-25T17:19
at 2007-10-25T17:19
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