農家樂第一回合的尾家 - 桌遊

By Hamiltion
at 2012-03-14T22:05
at 2012-03-14T22:05
Table of Contents
第一圈中"值一動的格子"(以個人標準看待;有興趣可再討論)
五人局:4wood, 3clay, occ.(0food), occ.(1food), Reed+Stone+Wood,
3wood, plow, grain, starting player
(共九個)
四人局:3wood, occ.(0food), occ.(1food), Reed+Stone+Food,
plow, grain, starting player
(共七個)
三人局:3wood, occ.(0food), plow, grain, starting player
(共五個)
無論幾人局,第一圈的尾家註定不會有好的動作.
(五人局的sheep+1food可能還算是一個可以的行動,
三.四人就真的沒有)
甚至plow,grain如果因為有外掛,而不值得去踩,
或是Starting打不出小設施,可能就會更少.
根據各位的經驗,成為第一圈的尾家是否都會有同樣的問題呢?
--
五人局:4wood, 3clay, occ.(0food), occ.(1food), Reed+Stone+Wood,
3wood, plow, grain, starting player
(共九個)
四人局:3wood, occ.(0food), occ.(1food), Reed+Stone+Food,
plow, grain, starting player
(共七個)
三人局:3wood, occ.(0food), plow, grain, starting player
(共五個)
無論幾人局,第一圈的尾家註定不會有好的動作.
(五人局的sheep+1food可能還算是一個可以的行動,
三.四人就真的沒有)
甚至plow,grain如果因為有外掛,而不值得去踩,
或是Starting打不出小設施,可能就會更少.
根據各位的經驗,成為第一圈的尾家是否都會有同樣的問題呢?
--
Tags:
桌遊
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