請教關於DPS運算 - 流亡黯道
By Puput
at 2016-04-08T16:34
at 2016-04-08T16:34
Table of Contents
小弟最近在研究DPS運算
可是我不太懂一點
為什麼常常看到人家說
增加攻速跟施速是推DPS最好的辦法
是因為一般大部分都把點數跟裝備都往增傷推
導致增傷的效益越來越低
比方說原本就點了100%的增傷
再點10%
等於對於整體傷害的提升只有5%的提升
但是在攻速 施速的部分
大多都點的比較少
而後開始往攻速 施速點的時候
效益會高過再往傷害點嗎?
另外請教
DPS最大化看一些文講
如果講資源做平均分配
就是傷害 速度 暴率 暴傷 等做最平均的分配
才會是最大DPS的狀態
這個講法是對還是錯?
以上 感謝
--
可是我不太懂一點
為什麼常常看到人家說
增加攻速跟施速是推DPS最好的辦法
是因為一般大部分都把點數跟裝備都往增傷推
導致增傷的效益越來越低
比方說原本就點了100%的增傷
再點10%
等於對於整體傷害的提升只有5%的提升
但是在攻速 施速的部分
大多都點的比較少
而後開始往攻速 施速點的時候
效益會高過再往傷害點嗎?
另外請教
DPS最大化看一些文講
如果講資源做平均分配
就是傷害 速度 暴率 暴傷 等做最平均的分配
才會是最大DPS的狀態
這個講法是對還是錯?
以上 感謝
--
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