剛才興沖沖地把五章程式安裝好之後,沒想到要連線的時候GameGuard一直卡住
無法下載完所有的更新,取消掉就出現以下訊息:
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1504 MHz with 510MB RAM
Video: ATI MOBILITY RADEON 9700 (6451)
GetRenderTarget failed(D3DERR_INVALIDCALL).
History: FD3DRenderInterface::GetRenderTarget <- SetParticleMaterial::Refraction <- FD3DRenderInterface::SetParticleMaterial <- FD3DRenderInterface::SetMaterial <- USpriteEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RefractionRender <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
難道一陣子沒玩想回來看看五章是怎樣也如此困難嗎 >"<
麻煩板上高手們提供一下解決之道吧,感恩~ Orz
--
無法下載完所有的更新,取消掉就出現以下訊息:
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1504 MHz with 510MB RAM
Video: ATI MOBILITY RADEON 9700 (6451)
GetRenderTarget failed(D3DERR_INVALIDCALL).
History: FD3DRenderInterface::GetRenderTarget <- SetParticleMaterial::Refraction <- FD3DRenderInterface::SetParticleMaterial <- FD3DRenderInterface::SetMaterial <- USpriteEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RefractionRender <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
難道一陣子沒玩想回來看看五章是怎樣也如此困難嗎 >"<
麻煩板上高手們提供一下解決之道吧,感恩~ Orz
--
All Comments