訪談:Halo5為何DLC將免費送玩家? - XBOX

By Megan
at 2015-10-13T11:40
at 2015-10-13T11:40
Table of Contents
http://www.gamespot.com/articles/halo-5-dev-talks-free-dlc-attracting-n
ew-players-a/1100-6431247/
You're taking a unique approach to DLC by offering all maps free for the
first year--why are you doing this and do you think it will become the norm
in the industry?
你們提出了一個很難得的決定-第一年所有對戰地圖DLC將免費送玩家,為什麼要這麼做?
你們認為免費DLC會是將來遊戲業界常態嗎?
I certainly hope it becomes the norm!
我當然希望這會成為常態!
There's two reasons we're doing this. One, we decided from the get-go that we
wanted to make a very big investment in our players. We didn't just want to
release a game and hope it worked. We wanted to say okay, this is an
investment in our players. So we're revealing two completely different
multiplayer experiences. We're going at it big, we're giving them dedicated
servers, so it really felt natural, when it came to the DLC question, to put
all of our players in one place. With Halo 4, you could have the season pass,
DLC 1, DLC 2, DLC 3, and all of a sudden you have six different buckets and
players have to make decisions about whether they play new content or with
their friends.
有兩個原因讓我們大放送DLC,第一,從一開始我們就決定要大量投資玩家。
(前面這段要翻成通順中文好難...跳過)
所以我們弄了兩個完全不同的多人對戰,給玩家雲端伺服器,接著自然的會遇到DLC問題
,怎麼將所有玩家放在同個搜索清單。
在Halo4中,你可能會有季卡、DLC123,同時有六種對戰配置,玩家還必須決定要玩新的
對戰地圖,還是陪沒有買地圖的好友繼續玩舊的。
We just couldn't solve that in game design. The solution was to put everyone
in the same playlist. The benefit of this is it's going to give us better
match-making, because there's less buckets people have to filter through,
everybody has access to the same content, it's going to give us a lot more
focus on when we want to start adding things. So that was the biggest deal
for us when we were making that decision.
我們在遊戲設計上找不到方法解決這問題,唯一方法就是把所有玩家都放在同個對戰清單
,這樣做的好處給了我們更好的對戰配對搜尋,所有玩家都擁有一樣多的地圖,這樣一來
我們就不必分心,可以專注於要新增的東西。
以上就是是我們決定大放送DLC的理由。
--
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