菊花賞的耐力分段門檻 - 手遊
By Freda
at 2021-10-04T13:39
at 2021-10-04T13:39
Table of Contents
http://race.wf-calc.net/#/champions-meeting
稍微說一下使用模擬器多次模擬結果的紙上心得
雖然其實有常用模擬的應該早就知道了
長距離金回的效率很高 簡單計算的話每個金回等效約可當200耐看待
所以練馬時體力門檻會有分段的現象
雖然因腳質而異多少有些數值差 但大抵耐根和每200可分一階
那麼2金回要完賽的需求約落在1400耐根和上面
目標是1金回完賽的話耐根和則該目標在1600
https://imgur.com/626rAKB
以這隻大和為例 919耐4金回看起來似乎很爽
然而耐根和1350 開2金回必定耐切
但開3金回則穩定溢出100-150耐左右
除非要做為內洽防治策略 這種情況已經是變相耐力溢出屬於數值虛胖了
總之練馬時可稍微留意一下12 14 16耐根和這幾個數字
以目標金回發動數去調整數值避免無謂的耐力溢出
--
稍微說一下使用模擬器多次模擬結果的紙上心得
雖然其實有常用模擬的應該早就知道了
長距離金回的效率很高 簡單計算的話每個金回等效約可當200耐看待
所以練馬時體力門檻會有分段的現象
雖然因腳質而異多少有些數值差 但大抵耐根和每200可分一階
那麼2金回要完賽的需求約落在1400耐根和上面
目標是1金回完賽的話耐根和則該目標在1600
https://imgur.com/626rAKB
以這隻大和為例 919耐4金回看起來似乎很爽
然而耐根和1350 開2金回必定耐切
但開3金回則穩定溢出100-150耐左右
除非要做為內洽防治策略 這種情況已經是變相耐力溢出屬於數值虛胖了
總之練馬時可稍微留意一下12 14 16耐根和這幾個數字
以目標金回發動數去調整數值避免無謂的耐力溢出
--
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手遊
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