用epsxe1.52玩FF9,戰鬥時lag - 模擬器
By Mason
at 2007-11-29T00:24
at 2007-11-29T00:24
Table of Contents
如題
進入戰鬥後,不管是畫面還是背景音樂都會lag
尤其是背景音樂 整個lag到不行(畫面lag的程度還好)
等到戰鬥結鬥,可是戰鬥音樂還在跑時,音樂就恢復正常的速度
以下是我使用的plugin:
SPU: Etenal SPU Plugin Lite 1.41 (buffer size:16)
CDROM: DAO Image Driver 0.4 (我是直接用ISO檔玩)
GPU:
Plugin: Pete's OpenGL2 Driver 2.7
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6200/AGP/SSE2
Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
--
進入戰鬥後,不管是畫面還是背景音樂都會lag
尤其是背景音樂 整個lag到不行(畫面lag的程度還好)
等到戰鬥結鬥,可是戰鬥音樂還在跑時,音樂就恢復正常的速度
以下是我使用的plugin:
SPU: Etenal SPU Plugin Lite 1.41 (buffer size:16)
CDROM: DAO Image Driver 0.4 (我是直接用ISO檔玩)
GPU:
Plugin: Pete's OpenGL2 Driver 2.7
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6200/AGP/SSE2
Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
--
Tags:
模擬器
All Comments
By Erin
at 2007-11-29T18:18
at 2007-11-29T18:18
By Jessica
at 2007-11-30T23:43
at 2007-11-30T23:43
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