淺談競技練角 - 鬥陣特攻
By Kumar
at 2017-03-20T06:26
at 2017-03-20T06:26
Table of Contents
嗨嗨各位好
最近看板上有些文章地底下推文吵說競技練角
甚至考慮到勝率之類的
我這裡分享小弟我的一點看法
首先是角色勝率的部分
我認為一隻角色在競技使用時間不到五小時的勝率並沒有可看性
畢竟這遊戲勝負絕對不在於你一個人 而是整場的十二個人
至於為什麼是用時間而不是場次是因為ow的勝率是看時間的
再來是勝率高低
簡單來說勝率跟你的階級我認為是非常有關係的
50%左右的勝率代表你這隻角色實力階級就是你現在的分數
60%左右則是略高 是可以爬分的角色
70%可以說是遠高於你目前所在的牌位了
所以今天一個1000分閃光勝率80%跟3500分勝率40%就不能單看勝率去做評斷了
再來就是重點 - 積分練角
我個人是非常支持在競技模式中去增進自己不擅長角色的強度的
但有個大前提
那就是 「你已經掌握了基本的操作」
簡單來說以閃光的基本操作不外乎就是轉頭快 走位騷 位置刁鑽
準度以及轉頭是要能打出閃光效果的基本功
掌握了基本功再去競技增強走位以及站位我認為是完全沒問題的
相對的 使用不擅長的角色學費自然就是你的分數
但必須要問心無愧的問自己
自己練角是不是真的戳到爆
或者是被隊友要求換角時是不是不理會繼續練
我認為這才是重點
畢竟遊樂場跟快速說實在的 沒辦法增加角色實力
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