有關超越系統的替換及改良 - 線上
By Carolina Franco
at 2017-10-05T20:20
at 2017-10-05T20:20
Table of Contents
我自己沒有玩過超越法
但看了大家發文及推文
超越法的問題大概有三項
1. 牌組的優劣勢對戰太明顯
打控制勝率太高 打快攻勝率太低
2. 對手的遊戲體驗不佳
看超越的那邊連續動好幾個回合自己甚麼都不能做
3. 限制巫師往後法術卡的開發及設計
只要超越在的一天 就沒辦法給巫師一些新的優質法術
=====================================================
要我把這三項簡易的統合成一項的話
就是這牌組實戰的上下限範圍太廣了
我覺得可以改成
15費 每次魔力增幅-1費用
這張牌的費用不會因為任何原因低於5
額外增加一個回合 但下回合不能使用 次元超越
--
OH NO! 我最討厭的字 第一是努力 第二就是加油了!
--
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