教宗沙立萬的設計是不是很可惜 - Steam
By Caitlin
at 2021-12-23T21:43
at 2021-12-23T21:43
Table of Contents
※ [本文轉錄自 PlayStation 看板 #1Xn7pWCq ]
作者: alienrow (漢堡王夏午茶) 看板: PlayStation
標題: [黑魂3] 教宗沙立萬的設計是不是很可惜
時間: Thu Dec 23 21:41:37 2021
教宗沙立萬,背景配樂壯闊絕倫,
魔法雙劍潮到不行,一招一式的銜接如行雲流水,
玩家要是被嚇到反射性地翻滾,馬上就會被無情擊殺,
相反地,要是冷靜做出正確判斷,很多招式不需要翻滾,只用走位就能閃過。
這樣漂亮的設計,應該能排進魂三魔王的前五名了。
可是設計者給他最大的弱點,就是能被盾反,
而且防禦力低下,八周目被盾反一次加上追擊,就耗掉快1/3的血量,
一周目應該被盾反兩次就再見了。
https://imgur.com/t7POmMJ
而且他的火焰斬起手不算特別快,看到他要出招時,
我還來得及:打開選單->選擇裝備->拔掉武器->退出選單->空手盾反
即使沒帶盾反裝備也來得及多按四個鍵再盾反。
https://www.youtube.com/watch?v=6sYjPRD2V8E
難得給他設計了這麼多帥氣的招式,
這麼快就被玩家收拾掉是不是太可惜了?(英雄古達:我也是)
如果把他們的招式都改成不能盾反、防禦力調高到跟DLC惡魔王子一樣,
大概五十幾次普攻才能打倒,會讓玩家玩得更盡興嗎?
https://www.youtube.com/watch?v=ylO8_NMAu08
--
「那是終結日常的序曲」 ~就算妳變成肉
https://imgur.com/pJuDDf5
--
作者: alienrow (漢堡王夏午茶) 看板: PlayStation
標題: [黑魂3] 教宗沙立萬的設計是不是很可惜
時間: Thu Dec 23 21:41:37 2021
教宗沙立萬,背景配樂壯闊絕倫,
魔法雙劍潮到不行,一招一式的銜接如行雲流水,
玩家要是被嚇到反射性地翻滾,馬上就會被無情擊殺,
相反地,要是冷靜做出正確判斷,很多招式不需要翻滾,只用走位就能閃過。
這樣漂亮的設計,應該能排進魂三魔王的前五名了。
可是設計者給他最大的弱點,就是能被盾反,
而且防禦力低下,八周目被盾反一次加上追擊,就耗掉快1/3的血量,
一周目應該被盾反兩次就再見了。
https://imgur.com/t7POmMJ
而且他的火焰斬起手不算特別快,看到他要出招時,
我還來得及:打開選單->選擇裝備->拔掉武器->退出選單->空手盾反
即使沒帶盾反裝備也來得及多按四個鍵再盾反。
https://www.youtube.com/watch?v=6sYjPRD2V8E
難得給他設計了這麼多帥氣的招式,
這麼快就被玩家收拾掉是不是太可惜了?(英雄古達:我也是)
如果把他們的招式都改成不能盾反、防禦力調高到跟DLC惡魔王子一樣,
大概五十幾次普攻才能打倒,會讓玩家玩得更盡興嗎?
https://www.youtube.com/watch?v=ylO8_NMAu08
--
「那是終結日常的序曲」 ~就算妳變成肉
https://imgur.com/pJuDDf5
--
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