攔路豬鉤子的命中計算機制 - 線上
By Rebecca
at 2016-10-07T11:07
at 2016-10-07T11:07
Table of Contents
原文:https://goo.gl/XShMQx
此篇報導講解攔路豬的勾子命中計算的背後機制
一直以來相信大家都對於攔路豬的勾子命中機制頗有怨言
像是躲在豬視線外牆角落、或是從勾子上方跳/瞬移過去(源氏、閃光)等
都會被奇妙的異次元勾鉤中
原本網路上的猜測是可能是因為網路延遲或是hitscan*的運算命中機制而導致
(註:勾子像條瞬間發出的光線,按下去在直線路徑上的角色就算被鉤)
然而Blizzard公開回應攔路豬勾子判斷機制如下:
基本上就是在勾子尖端放顆命中判斷的球體
直線投射出去,只要在球體內範圍即是命中範圍,
所以才會有像是原文影片裡面那種隔牆勾人或是跳過勾子上方也會被鉤的狀況發生
所以以後對面有攔路豬的時候、記得躲牆角要離得遠一點
不然即使不在勾子鉤中的直線範圍內還是有可能會被命中的
所以根本就不是勾子,是一顆棘鐵球啊...
但這篇沒有解釋為什麼有時候源氏開反彈還會被勾的情況
可能猜想鉤子的圓球範圍碰到源氏可反彈範圍的外側觸發鉤中的判斷
但源氏的正面反彈範圍真的不是想像中的大
reddit測試反彈範圍文與影片:https://goo.gl/5bYPIZ
--
此篇報導講解攔路豬的勾子命中計算的背後機制
一直以來相信大家都對於攔路豬的勾子命中機制頗有怨言
像是躲在豬視線外牆角落、或是從勾子上方跳/瞬移過去(源氏、閃光)等
都會被奇妙的異次元勾鉤中
原本網路上的猜測是可能是因為網路延遲或是hitscan*的運算命中機制而導致
(註:勾子像條瞬間發出的光線,按下去在直線路徑上的角色就算被鉤)
然而Blizzard公開回應攔路豬勾子判斷機制如下:
基本上就是在勾子尖端放顆命中判斷的球體
直線投射出去,只要在球體內範圍即是命中範圍,
所以才會有像是原文影片裡面那種隔牆勾人或是跳過勾子上方也會被鉤的狀況發生
所以以後對面有攔路豬的時候、記得躲牆角要離得遠一點
不然即使不在勾子鉤中的直線範圍內還是有可能會被命中的
所以根本就不是勾子,是一顆棘鐵球啊...
但這篇沒有解釋為什麼有時候源氏開反彈還會被勾的情況
可能猜想鉤子的圓球範圍碰到源氏可反彈範圍的外側觸發鉤中的判斷
但源氏的正面反彈範圍真的不是想像中的大
reddit測試反彈範圍文與影片:https://goo.gl/5bYPIZ
--
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