快死的一些全新改革 - 線上
By Annie
at 2017-03-30T20:29
at 2017-03-30T20:29
Table of Contents
今天試著用TOG的新卡調整了一下快死 成效上還算不錯
基礎是建立在ROB的養豬流快死 不過將原本3費生物進行調整 換成3/1/1幫所有隨從加死聲
同時也把原本2號的牌減少 增加更多1費牌
理想的情形下會是T1下1張1/2 T2下2張1/2 T3下1張1/1 這時場上就4/4了
而對方不管有有沒有下ward怪,如果習慣優先打臉而不是清怪的話
那在T4時你下1豬 該輪就可以有5/5體質的豬在場上
到了T5把剩下的骷髏清掉 就有9/9體質豬 進化後11/11
同時T5該輪搭配下可魯 T6就能養到13/11
而如果T5被死踏了也沒關係, 因為可魯活著, 變可魯7/5+2傷
加上此玩法墓地會比以往來的多 如果手上有叫鬼就是7/5+2直傷+4鬼
基本上很高的機率可以在T5T6就準時收頭
......不過當然實際上不會那麼順利 以上是敵人完全是棒槌才會那麼順
但我個人覺得是蠻有潛力的玩法, 今天養豬大約都能養到個6/6->8/8左右
勝率大概也有個70%左右(雖然我想主要是剛改版)
另外我覺得這次死靈的低費卡都蠻有用的, 新1/1跟新2/2可以彌補一些問題 不過還在研究
--
基礎是建立在ROB的養豬流快死 不過將原本3費生物進行調整 換成3/1/1幫所有隨從加死聲
同時也把原本2號的牌減少 增加更多1費牌
理想的情形下會是T1下1張1/2 T2下2張1/2 T3下1張1/1 這時場上就4/4了
而對方不管有有沒有下ward怪,如果習慣優先打臉而不是清怪的話
那在T4時你下1豬 該輪就可以有5/5體質的豬在場上
到了T5把剩下的骷髏清掉 就有9/9體質豬 進化後11/11
同時T5該輪搭配下可魯 T6就能養到13/11
而如果T5被死踏了也沒關係, 因為可魯活著, 變可魯7/5+2傷
加上此玩法墓地會比以往來的多 如果手上有叫鬼就是7/5+2直傷+4鬼
基本上很高的機率可以在T5T6就準時收頭
......不過當然實際上不會那麼順利 以上是敵人完全是棒槌才會那麼順
但我個人覺得是蠻有潛力的玩法, 今天養豬大約都能養到個6/6->8/8左右
勝率大概也有個70%左右(雖然我想主要是剛改版)
另外我覺得這次死靈的低費卡都蠻有用的, 新1/1跟新2/2可以彌補一些問題 不過還在研究
--
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