微軟TGS基調演講-開始 - XBOX

By Joseph
at 2010-09-16T09:38
at 2010-09-16T09:38
Table of Contents
沒有視訊直播
文字轉播
http://www.andriasang.com/e/blog/2010/09/16/x360_keynote_briefing/
http://xbox360.ign.com/articles/112/1120720p1.html
http://www.joystiq.com/2010/09/15/microsoft-tgs-2010-liveblog
http://www.famitsu.com/news/201009/15033535.html
發表重點:
*MGSR 全球首次實機展示,沒有發售日,不清楚是否支援Kinect
*Halo Reach首日銷售額突破2億美金,為2010所有娛樂產品首日之最
*微軟與Spike合作,新作"Fire Pro-Wrestling",為虛擬人偶的摔角遊戲
*閃亮銀槍 XBLA版,HD化、線上合作、"斑鳩模式",360獨佔
*與節奏小子的NanaOn-Sha合作,新作Hount,恐怖遊戲,Kinect支援
*與Grounding合作,新作Project Draco,駕駛飛龍的遊戲,Kinect支援
(設定畫 很像飛龍騎士,也是飛龍騎士製作人二木幸生新作...)
*與Grasshopper合作,須田剛一的新作 Codename D,Kinect遊戲,核心向
*已知作品,NBGI腦鍛作品介紹,明年會在歐美上市。
*已知作品,水口哲也的Child of Eden介紹,2011上市,核心向
*SEGA的Kinect作品Rise of Nightmare,恐怖遊戲。
*鐵騎重出江湖,重鐵騎,Kinect支援,From software x CAPCOM開發
--
文字轉播
http://www.andriasang.com/e/blog/2010/09/16/x360_keynote_briefing/
http://xbox360.ign.com/articles/112/1120720p1.html
http://www.joystiq.com/2010/09/15/microsoft-tgs-2010-liveblog
http://www.famitsu.com/news/201009/15033535.html
發表重點:
*MGSR 全球首次實機展示,沒有發售日,不清楚是否支援Kinect
*Halo Reach首日銷售額突破2億美金,為2010所有娛樂產品首日之最
*微軟與Spike合作,新作"Fire Pro-Wrestling",為虛擬人偶的摔角遊戲
*閃亮銀槍 XBLA版,HD化、線上合作、"斑鳩模式",360獨佔
*與節奏小子的NanaOn-Sha合作,新作Hount,恐怖遊戲,Kinect支援
*與Grounding合作,新作Project Draco,駕駛飛龍的遊戲,Kinect支援
(設定畫 很像飛龍騎士,也是飛龍騎士製作人二木幸生新作...)
*與Grasshopper合作,須田剛一的新作 Codename D,Kinect遊戲,核心向
*已知作品,NBGI腦鍛作品介紹,明年會在歐美上市。
*已知作品,水口哲也的Child of Eden介紹,2011上市,核心向
*SEGA的Kinect作品Rise of Nightmare,恐怖遊戲。
*鐵騎重出江湖,重鐵騎,Kinect支援,From software x CAPCOM開發
--
Tags:
XBOX
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