實驗模式 4/15 - 鬥陣特攻

By Andy
at 2021-04-16T15:57
at 2021-04-16T15:57
Table of Contents
這次我們需要募集各位玩家對於幾個平衡性改動項目的意見回饋。
測試過程採2-2-2角色類型佇列規則,這樣子玩家才能感受到這些
平衡更新項目在遊戲中正式推出的情況。
巴帝斯特
生化發射器 (次要攻擊)
- Healing projectile explosion reduced from 60 to 50 health.
榴彈的濺射治療量由60降至50。
- Healing projectile direct impact now restores an additional 20 health.
榴彈的直擊治療額外回復20。
維生力場
- Now protects teammates to a minimum health threshold of 10%
maximum health, down from 20%.
現在對隊友的保護鎖血由最大血量的20%降至10%。
D.VA
空投機甲
- 傷害由50增加至250。
迴音
複製
- 在複製結束時,迴音的生命值會恢復到啟動此技能前,或100生命值,
以較高者優先。
莫伊拉
生化球
- 冷卻時間由10秒降至8秒。
歐瑞莎
不准動!
- 冷卻時間由8秒降至6秒。
萊因哈特
- 護甲由250降至200 (血量/護甲總值由550降至500)。
攔路豬
廢鐵槍 (主要攻擊與次要攻擊)
- Damage per projectile increased from 6 to 6.6
彈丸傷害由6增加至6.6。
駭影
匿蹤
- Fade time when entering or exiting Stealth reduced from 0.75 to 0.45 seconds.
進入或離開隱身的漸隱時間由0.75秒降至0.45秒。
- Movement speed bonus increased from 50 to 60%.
移動速度加成由50%提升至60%。
官網尚未完整翻譯,翻譯有誤麻煩請於推文糾正告知,謝謝。
--
測試過程採2-2-2角色類型佇列規則,這樣子玩家才能感受到這些
平衡更新項目在遊戲中正式推出的情況。
巴帝斯特
生化發射器 (次要攻擊)
- Healing projectile explosion reduced from 60 to 50 health.
榴彈的濺射治療量由60降至50。
- Healing projectile direct impact now restores an additional 20 health.
榴彈的直擊治療額外回復20。
維生力場
- Now protects teammates to a minimum health threshold of 10%
maximum health, down from 20%.
現在對隊友的保護鎖血由最大血量的20%降至10%。
D.VA
空投機甲
- 傷害由50增加至250。
迴音
複製
- 在複製結束時,迴音的生命值會恢復到啟動此技能前,或100生命值,
以較高者優先。
莫伊拉
生化球
- 冷卻時間由10秒降至8秒。
歐瑞莎
不准動!
- 冷卻時間由8秒降至6秒。
萊因哈特
- 護甲由250降至200 (血量/護甲總值由550降至500)。
攔路豬
廢鐵槍 (主要攻擊與次要攻擊)
- Damage per projectile increased from 6 to 6.6
彈丸傷害由6增加至6.6。
駭影
匿蹤
- Fade time when entering or exiting Stealth reduced from 0.75 to 0.45 seconds.
進入或離開隱身的漸隱時間由0.75秒降至0.45秒。
- Movement speed bonus increased from 50 to 60%.
移動速度加成由50%提升至60%。
官網尚未完整翻譯,翻譯有誤麻煩請於推文糾正告知,謝謝。
--
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