大負雷-P2W的傭兵戰場 - 爐石戰記

By Andrew
at 2021-10-13T17:08
at 2021-10-13T17:08
Table of Contents
前言:
剛玩了一個下午的戰場,覺得很不推薦給想要當爬塔玩的人
我自己卡牌遊戲沒玩太多,但是有名的爬塔like都有玩過
steam上爬塔.怪物列車...等等類的都有玩超過50Hr以上
以下來提及缺點
Con:
1.每個傭兵都要練等:
如要有完整體驗,必須將單張卡牌升到30等
大幅的感受到要玩很久才能有卡牌的完整能力
2.強勢傭兵需要開卡包開啟:
我知道部分精良和史詩也是有好用的傭兵
明白要賺錢賣卡包,但是單支隻傭兵還有技能等級問題
意味著要開更多卡包,將該隻傭兵技能硬幣升到更高等,以獲得更強力的技能能力
3.PVE關卡設計:
大部分爬塔設計在於在固定流程內有不同的關卡,
有些是固定在哪一關測驗你卡牌的前期被快攻或是排組大後期能力,
但是這遊戲明顯設計在野豬人或是元素關就是設計哪種類型技能取向
代表我要破這關卡,我帶上最好針對的六隻傭兵去克制就可以過關了
我認為Rouge元素對PVE感受超無感,雖然我牌也很缺,但是這看起來可以預期。
4.PVP要素:
剛看到一篇訪談( #1XPcfLhW )說到,為了避免挫敗感,沒有合適的配對時,
會匹配一個AI,強度跟你差不多,但是卡牌之間較無配合性。
有說過這遊戲不會有太多平衡更動,不想要你好不容易將該傭兵技能升到滿
結果因平衡砍弱,這樣讓人前面累積很氣餒。
結論:
我認為真的沒啥時間或是只想For fun的話
玩這一款還是不錯的,但是想要深究下去,我看還是直接去玩戰棋比較實在。
剛開始的時候有些驚豔到,但是玩了2.3小時後,就覺得這遊戲大概就這樣了。
如有誤歡迎糾正,也許好玩點在後期end game部分或是英雄模式,
自己還沒玩到那時候,我大概會再嘗試到開啟較高難度再來po一篇討論遊戲性。
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Tags:
爐石
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