公會任務刷分期望值 - 神魔之塔
By Skylar DavisLinda
at 2019-12-27T15:57
at 2019-12-27T15:57
Table of Contents
如題,
前面那串有人開始在嘴期望值、機率,
或者說退出的是不是傻了、腦袋一起退出,
我們這邊來算一下是誰腦袋退出。
沒遇到亂入要不要退出呢 都幾?!
我們這邊分成4種case來討論,
假設巴哈之前統計的亂入機率是正確的
case1 沒加倍的時候 沒遇到亂入照打:
每場分數期望值:0.2*200 + 0.8*40 = 72
每1體力可以拿到72/40=1.8分
case2 沒加倍的時候 沒遇到亂入就退出:
每場分數期望值:0.2*200 + 0.8*0 = 40
每場花體力期望值:20*0.8 + (-40) = -24
每1體力可以拿到40/24=1.667分
case3 加倍的時候 沒遇到亂入照打:
每場分數期望值:0.4*200 + 0.6*40 = 104
每1體力可以拿到104/40=2.6分
case4 加倍的時候 沒遇到亂入就退出:
每場分數期望值:0.4*200 + 0.8*0 = 80
每場花體力期望值:20*0.6 + (-40) = -28
每1體力可以拿到80/28=2.857分
不要說什麼,要是連續遇到沒亂入不就很虧,
你打的量夠大就會非常趨近這個數字。
懶人包:
加倍時,沒遇到亂入就退出,
沒加倍時,不管有沒有亂入都打,
這樣刷最潮。
--
前面那串有人開始在嘴期望值、機率,
或者說退出的是不是傻了、腦袋一起退出,
我們這邊來算一下是誰腦袋退出。
沒遇到亂入要不要退出呢 都幾?!
我們這邊分成4種case來討論,
假設巴哈之前統計的亂入機率是正確的
case1 沒加倍的時候 沒遇到亂入照打:
每場分數期望值:0.2*200 + 0.8*40 = 72
每1體力可以拿到72/40=1.8分
case2 沒加倍的時候 沒遇到亂入就退出:
每場分數期望值:0.2*200 + 0.8*0 = 40
每場花體力期望值:20*0.8 + (-40) = -24
每1體力可以拿到40/24=1.667分
case3 加倍的時候 沒遇到亂入照打:
每場分數期望值:0.4*200 + 0.6*40 = 104
每1體力可以拿到104/40=2.6分
case4 加倍的時候 沒遇到亂入就退出:
每場分數期望值:0.4*200 + 0.8*0 = 80
每場花體力期望值:20*0.6 + (-40) = -28
每1體力可以拿到80/28=2.857分
不要說什麼,要是連續遇到沒亂入不就很虧,
你打的量夠大就會非常趨近這個數字。
懶人包:
加倍時,沒遇到亂入就退出,
沒加倍時,不管有沒有亂入都打,
這樣刷最潮。
--
Tags:
神魔之塔
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