全境封鎖給capcom的啟發 - PS

By Sandy
at 2016-03-16T11:11
at 2016-03-16T11:11
Table of Contents
最近玩了division
從裡面的設定 似乎看到未來bioharzard7可以參考的一些新方向
啟示錄2的突擊模式其實有點類似全境
差別在於沒有大地圖跟開放世界的玩法
而bio的優勢在於怪物的設定!! 這點很重要
我還是覺得打怪物比打人有趣多了
因為人形敵人變化性太少 攻擊模式太少
把打寶系統拿掉 pvp拿掉 全境的有趣度大減
想想看在暗區遇到5個nemesis拿著格林機槍對玩家掃射 刺激多了
而且對付怪物 勢必有更多的重裝武器 搞不好可以加入載具
--
Sent from my Ando
--
從裡面的設定 似乎看到未來bioharzard7可以參考的一些新方向
啟示錄2的突擊模式其實有點類似全境
差別在於沒有大地圖跟開放世界的玩法
而bio的優勢在於怪物的設定!! 這點很重要
我還是覺得打怪物比打人有趣多了
因為人形敵人變化性太少 攻擊模式太少
把打寶系統拿掉 pvp拿掉 全境的有趣度大減
想想看在暗區遇到5個nemesis拿著格林機槍對玩家掃射 刺激多了
而且對付怪物 勢必有更多的重裝武器 搞不好可以加入載具
--
Sent from my Ando
--
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PS
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