儘管問題不少,Wolcen還是賣出一百萬套 - Steam
By Andrew
at 2020-03-06T09:44
at 2020-03-06T09:44
Table of Contents
Wolcen is broken, but is still a million seller
https://tinyurl.com/rnbnytc
Despite problems, Wolcen sold like warm rolls.
The action role-playing game Wolcen: Lords of Mayhem is pretty broken in
places, we could determine that much in our test. Bugs, glitches and
unsatisfactory optimization often robbed us of the fun, although Wolcen also
shows huge potential. Steam now also has over 45,000 reviews, which are only
?mixed? with 56 percent positive votes.
Despite these problems, Wolcen was able to generate its own hype, which is
also reflected in the sales figures: As the developer announced in a press
release, Wolcen sold over a million copies. In addition, over a million
characters were created, nearly 13 million monsters were defeated, and
115,347,589,950 gold coins were collected – after correcting the gold
exploit, as the makers point out.
Wolcen-Reparatur takes priority over content
Optimization comes first: The developers had already emphasized it in our big
plus interview about the construction sites and plans for Wolcen, and they
repeated it in the press release: They wanted to "invest completely in the
optimization and bug fixing of the first four months from the release," said
the wording.
Act four comes later: Once the repair phase is complete, the developers want
to start creating new content for Wolcen. Specifically, the studio wants to
add a fourth act and thus continue the story of Wolcen.
This directly addresses one of our criticisms: We had complained in Wolcen's
test that the story ended too abruptly, almost as if there had actually been
more planned. Now we know that the story is actually going on.
Wolcen was released on February 13, 2020 after a four-year early access phase
as a full version on Steam. While previously a maximum of 2,000 players were
playing simultaneously, Wolcen reached over 125,000 players at the same time.
The developers were completely surprised by the huge success, so that
initially there was not enough server capacity available. This problem is a
thing of the past.
====
這遊戲線上的問題真的很多.....
剛出那陣子我也有買,但線上版的bug多到我蠻不爽的就退了。
但就算這樣還是賣出了一百萬套......
可見玩家多愛暗黑那套玩法。
--
「你要我做什麼?我不能......哦,可惡......」哈普羅一把抓住本資費,他正徒勞無功
地想把自己和雷桑拉上飛船。「你那隻龍呢?」哈普羅把老人拉上來,焦急地問他。
「基隆?」本資費像個被嚇呆的貓頭鷹,對著哈普羅猛眨眼睛。「好主意!聽說那裡的夜
巿不錯── 」
死亡之門─精靈之星
--
https://tinyurl.com/rnbnytc
Despite problems, Wolcen sold like warm rolls.
The action role-playing game Wolcen: Lords of Mayhem is pretty broken in
places, we could determine that much in our test. Bugs, glitches and
unsatisfactory optimization often robbed us of the fun, although Wolcen also
shows huge potential. Steam now also has over 45,000 reviews, which are only
?mixed? with 56 percent positive votes.
Despite these problems, Wolcen was able to generate its own hype, which is
also reflected in the sales figures: As the developer announced in a press
release, Wolcen sold over a million copies. In addition, over a million
characters were created, nearly 13 million monsters were defeated, and
115,347,589,950 gold coins were collected – after correcting the gold
exploit, as the makers point out.
Wolcen-Reparatur takes priority over content
Optimization comes first: The developers had already emphasized it in our big
plus interview about the construction sites and plans for Wolcen, and they
repeated it in the press release: They wanted to "invest completely in the
optimization and bug fixing of the first four months from the release," said
the wording.
Act four comes later: Once the repair phase is complete, the developers want
to start creating new content for Wolcen. Specifically, the studio wants to
add a fourth act and thus continue the story of Wolcen.
This directly addresses one of our criticisms: We had complained in Wolcen's
test that the story ended too abruptly, almost as if there had actually been
more planned. Now we know that the story is actually going on.
Wolcen was released on February 13, 2020 after a four-year early access phase
as a full version on Steam. While previously a maximum of 2,000 players were
playing simultaneously, Wolcen reached over 125,000 players at the same time.
The developers were completely surprised by the huge success, so that
initially there was not enough server capacity available. This problem is a
thing of the past.
====
這遊戲線上的問題真的很多.....
剛出那陣子我也有買,但線上版的bug多到我蠻不爽的就退了。
但就算這樣還是賣出了一百萬套......
可見玩家多愛暗黑那套玩法。
--
「你要我做什麼?我不能......哦,可惡......」哈普羅一把抓住本資費,他正徒勞無功
地想把自己和雷桑拉上飛船。「你那隻龍呢?」哈普羅把老人拉上來,焦急地問他。
「基隆?」本資費像個被嚇呆的貓頭鷹,對著哈普羅猛眨眼睛。「好主意!聽說那裡的夜
巿不錯── 」
死亡之門─精靈之星
--
Tags:
Steam
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