個人創作的系列 {薩納奧斯} - 魔法風雲會

By Lauren
at 2015-10-19T21:03
at 2015-10-19T21:03
Table of Contents
[MW01-Zelfa] W2 legendary creature-human mentor 2/2
As long as you control an enchantment, [MW01-Zelfa] and creatures
with blessed are indestructible.
Protection from black
Whenever you play a spell, if you pay W, target creature becomes white
and gains blessed until end of turn.
[RW02] WW3 creature-human lord
When [RW02] enters the battlefield, put a 1/1 white hound token with first
strike and a 2/2 white hound token with lifelink onto the battlefield.
3WW, sacrifice a hound: Exile [RW02] and return it to play at the end of turn.
[RW03] WW2 creature-human guru 2/2
Whenever you discard a card that shares a color with [RW03],
you may cast it.
Discard a card: Regenerate target creature you control.
[RW04-Xetheus] WW2 legendary creature-human guru 3/3
When [RW04-Xetheus] deals combat damage to a creature, put a copy of
[RW04-Xetheus] into play. It fights that creature. Exile the copy at the end of
combat.
Double strike.
[RW06] W1 enchantment
Whenever a card is put on the top or the bottom of your library, put a 1/1
white soldier token onto the battlefield.
[CW09] W1 creature-wall 0/5
Defender
When [CW09] blocks, you may switch the power and toughness of a
creature blocked by [CW09].
[CW21] W instant
Destroy target enchantment. If you control a guru, a mentor, or a lord, draw
a card.
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