你覺得以後Cy game會怎樣設計去反制超越? - 線上

By Todd Johnson
at 2017-10-02T12:58
at 2017-10-02T12:58
Table of Contents
換個想法,如果拔掉超越,超越要怎麼贏?
沒有其他辦法了吧?不管哪個流派都依賴超越補傷害
那天盾拔掉天盾要怎麼贏?
有髒杯,有幟天,有撒旦
你先別急著吐槽沒有超越哪裡能叫超越,沒有天盾又怎麼能算是天盾
這裡姑且是把這兩個牌組都作兩個職業的控制牌代名詞
很顯然地,今天你想用遊戲體驗不佳為由來nerf卡片
可以,但要先確保被克制方在失去主要獲勝手段時,仍要有勝利手段
不然只會變成控制起手全力抓克制牌
超越就要傻傻陪你打到快開門,結果你一張牌打醒他
對快攻37開,連對控制都46開
乾脆直接刪掉這張牌算了
目前唯一能取代超越來充當魔力積蓄系統終結者的,大概就是奇美拉
但顯然單靠目前的他還不夠強
至少要buff成八費,魔力積蓄:+3傷才有搞頭
一來,依然能在傳統的八費有獲勝可能
二來,改成灑傷害的方法,能讓控制方有辦法計算目前可能傷害
並決定要衝傷害終結還是舖場吃傷
三來,目前法師有張生物檢索,能讓終結卡的上手更穩定,不像傳統超越超吃臉
結論
如果只是想要一味nerf,有時候只是想要砍掉那副牌的委婉說詞
要讓被nerf方依然有機會玩遊戲,才算是健康的平衡法
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