XenobladeX一些心得跟攻略 - Switch
By Tracy
at 2015-04-29T13:08
at 2015-04-29T13:08
Table of Contents
: 戰鬥系統也比前作複雜很多,沒有前作經驗不好上手
: 戰鬥技巧也差很多,考慮雙CD的進戰/射擊武器的切換時機
: 出招順序要如何才能把傷害疊到最高,轉倒+combo+雙CD疊一起輸出就是跟亂放的不一樣
: 至於魂之聲只能調整主角,至少我玩到現在其他角色都不給調
: 有時候考慮效果也可以無視隊友的呼喊,不用有求必應
開一篇來聊戰鬥好了
因為也玩沒多久 有啥想法上的錯誤麻煩糾正一下
雖然還算很前期
不過我算是把雙刀跟大劍都練到最後一層了
這大劍不愧是著名初學者用,技能配合好
轉倒 => 轉倒後傷害加成技 => 物理連段一波
同等或是以下的幾乎都可以八招用完打死怪
這代似乎是設計成轉倒沒有一定要崩,不過崩下轉倒成功率是100%?
雙刀就完全不知道怎麼玩,雖然tp集很快
但是一場就算放了3次1000tp大招也不見得打得死
然後招數還要在那邊抓背面 側面
最低能的是它每個招數都會有位移,所以放招前還要考慮出刀時間點的位置
傷害還沒多高(目前看到最大傷害是大劍轉倒後1000tp火焰槍可以打到5000)
實在搞不懂要怎麼玩
盾就完全沒battle point點 所以也沒啥在玩
另外OG gear目前也感覺不太到威力,大概跟前代一樣要絆值高可以無限延長後才強?
最後談一下,這代復活改成需要3000tp
所以根本不用期待隊友會來復活你吧....
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