XBOX ONE的成就追加有每月上限 以防濫用 - XBOX

By Zanna
at 2013-06-02T18:30
at 2013-06-02T18:30
Table of Contents
http://www.videogamer.com/news/xbox_one_developers_will_have_a_monthly_
gamerscore_cap_on_new_achievements.html
http://tinyurl.com/nyjfguo
微軟的XBOX ONE項目經理Chad Gibson表示,
開發者將能「每周」為他們已上市的XBOX ONE遊戲追加成就,
但是會有每月能新增成就分數的上限。
Chad Gibson:
「我們目前觀察到很多玩家在遊戲發售後的頭兩個禮拜,拿到1000分的全成就,
而大概約兩個月還是有玩家持續在玩該款遊戲。
我們希望開發者在遊戲發售很長時間之後,能提供新的成就與有趣的東西。如
此你一款遊戲能玩一年並拿到好幾千分的成就分數,因為開發者每周或每個月
都新增成就。
不過,不會發生一款遊戲在一天之內新增一萬點成就。開發者每個月所能追加
的成就分數有上限。我們不希望玩家被成就搞得招架不住。」
---
這算是微軟為延長遊戲耐玩度所做的設計,就不知道這項措施會被玩家如何看待,
就之前某個討論串來看,很明顯有部分的玩家對已完成全成就的遊戲,
又多出成就其實是有意見的...
--
gamerscore_cap_on_new_achievements.html
http://tinyurl.com/nyjfguo
微軟的XBOX ONE項目經理Chad Gibson表示,
開發者將能「每周」為他們已上市的XBOX ONE遊戲追加成就,
但是會有每月能新增成就分數的上限。
Chad Gibson:
「我們目前觀察到很多玩家在遊戲發售後的頭兩個禮拜,拿到1000分的全成就,
而大概約兩個月還是有玩家持續在玩該款遊戲。
我們希望開發者在遊戲發售很長時間之後,能提供新的成就與有趣的東西。如
此你一款遊戲能玩一年並拿到好幾千分的成就分數,因為開發者每周或每個月
都新增成就。
不過,不會發生一款遊戲在一天之內新增一萬點成就。開發者每個月所能追加
的成就分數有上限。我們不希望玩家被成就搞得招架不住。」
---
這算是微軟為延長遊戲耐玩度所做的設計,就不知道這項措施會被玩家如何看待,
就之前某個討論串來看,很明顯有部分的玩家對已完成全成就的遊戲,
又多出成就其實是有意見的...
--
Tags:
XBOX
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