(WIP) Ville's Development Log (11/0 … - 模擬器

By Xanthe
at 2011-03-14T11:06
at 2011-03-14T11:06
Table of Contents
2011.03.12
Type-Zero 始動!
Some Taito Type-Zero games were dumped last year, and MAME already has
a skeleton driver for it. Out of curiosity, I decided to have a look at
the system. I spent a couple of hours trying to figure out the format
for character tile data, only to realize that it's simply stored as a
512-pixel wide two-dimensional array (duh).
MAME already has a TLCS900-core for emulating the IO-processor, but I
don't know if it's sufficiently emulated for use in this system. I guess
we'll find out soon enough. Ultimately I would like to see this game
running in MAME :)
http://www.mameworld.info/vlinde/newspics/typezero0001.png
TYPE-ZERO HARDWARE :
http://system16.com/hardware.php?id=673&page=1#3377
______________________________________________________________________________
來源:http://vlinde.mameworld.info/
--
Type-Zero 始動!
Some Taito Type-Zero games were dumped last year, and MAME already has
a skeleton driver for it. Out of curiosity, I decided to have a look at
the system. I spent a couple of hours trying to figure out the format
for character tile data, only to realize that it's simply stored as a
512-pixel wide two-dimensional array (duh).
MAME already has a TLCS900-core for emulating the IO-processor, but I
don't know if it's sufficiently emulated for use in this system. I guess
we'll find out soon enough. Ultimately I would like to see this game
running in MAME :)
http://www.mameworld.info/vlinde/newspics/typezero0001.png

TYPE-ZERO HARDWARE :
http://system16.com/hardware.php?id=673&page=1#3377
______________________________________________________________________________
來源:http://vlinde.mameworld.info/
--
Tags:
模擬器
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