(WiiU) Cemu v1.13.1d - 模擬器

Kelly avatar
By Kelly
at 2018-09-06T19:46

Table of Contents

2018.09.05

Cemu is a Nintendo Wii U emulator that runs commercial games. Highly
experimental software to emulate Wii U applications on PC.

New in 1.13.1d:

- general: fullscreen can only be toggled while a game is loaded
- general: updated translation files

- input: fixed wiimote nunchuck acceleration values

New in 1.13.1c:

- AX: Fixed the timeout handling in the audio update loop
- AX: Fixed a crash when xaudio was selected in the config, but couldn't be
loaded

New in 1.13.1b:

- AX: Improved handling of a high delay between two update calls
- AX: Improved DirectSound output with the new audio timing

- input: fixed wiimote acceleration change (swing movement)
- input: fixed wiimote rumble support

New in 1.13.1:

- general: Fixed some text not being looked up in the translation files
- general: Fixed bugs in graphic pack window

- audio: Added XAudio2 support as an alternative to DirectSound (API can be
selected in options)

AX: Improved accuracy of audio timing
AX: Fixed wrong buffer offsets in AX FinalMix callback

- input: Improved deadzone and axis range handling
- input: Better handling of keyboard and controller default states (e.g.
detecting and filtering special keys that are always reported
as pressed)
- input: Decreased default deadzone to 10%

- coreinit: Improved accuracy of locked cache API (fixes a crash in Bayonetta 2)
- coreinit: Fixed a rare softlock that could occur in ioctl API

- padscore: Fixed handling of acceleration values for the wiimotes

- vpad: Improved handling of stick to virtual directional button translation

- nex: Fixed a crash that could occur when losing the connection to the friend
server

- debug: Improved the PPC thread viewer window

* added an option to automatically refresh the view
* suspended threads can now be resumed again


http://cemu.info/

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All Comments

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at 2018-09-09T09:14
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