WG Fest Q&A 12/21 - War Game
By Leila
at 2016-12-22T00:20
at 2016-12-22T00:20
Table of Contents
文章來源:
https://goo.gl/ZTMeHZ
Big thanks to Vlad for translating.
Again, with Murazor (M), Slava Makarov (S), Anton Pankov (A).
S: We won’t announce the mechanics for the IS-4 line just yet. Yes, we’ve
thought about a really great thing. When we announce it many will be
surprised. I don’t want to spoil the surprise.
我們暫時不會公布給IS4線的機制
是的我們已經想到一個很棒的玩意,而當我們公布的時候應該會給很多人帶來驚喜
所以我不想破梗
S: We want to get to work on the British HT’s, to make them more original.
我們想要開始對英國重坦動工讓他們更原汁原味(史實意味?)
S: It’s not about that some vehicles began to tank more or tank less, the
problem is that vehicles changed very much, I scolded our designers who
thought the changes won’t be that big; the vehicles became penetrable in
different places. You can’t release such changes without explaining to the
players what changed on a very large amount of vehicles. [I assume he is
talking about the overmatch mechanics]
#因為前半段的部分WillieHuang大的譯法個人感覺比較符合邏輯所以就直接套用了
多謝WillieHuang大相助
WillieHuang : 設計者認為車輛可擊穿區域變化不是大問題;「問題不
WillieHuang : 在於某些車變得較坦或較不坦,而是這造成車輛非常大
WillieHuang : 的改變」我這樣斥責他們。
這樣影響遍及大量車輛的改動,在沒有向玩家解釋之前是不能釋出的
[撰文者:我推測他是在說猛穿機制的事情]
S/M/A: A solution regarding the KV-5 is moved from patch to patch for 6
months already. There simply is no easy solution. “Gold-using” of this tank
is about the same as other tier 8 tanks. KV-5 has good statistics.
KV-5的解決辦法已經延宕好幾版長達6個月了,但就是沒有簡單有效的方法
這台車的金彈用量大致上跟其他T8車廂同
KV-5的統計資料表現良好
S: There are ideas for new game modes.
有不少關於新遊戲模式的點子
S: Don’t expect new maps. First, we’ll redo the maps for the new graphics.
We won’t be able to do both at the same time.
別期待新的地圖,首先我們要先把地圖升級成高畫質
我們沒辦法雙管齊下
A: Cybersports will be reworked, and we have ideas regarding that. They are
not just 7×7 battles for 300k $, this is also weekends with friends, beating
other players…
電競會重製,而且我們有相關的點子了
並不只是為了競逐30萬鎂的7V7戰鬥,也包含在周末跟炮友痛電對手
M: Panther/M10, Japanese Tiger are next in line for a buff.
偽裝豹,日本虎是下一波要buff的對象
A: We have a feature in development, unrelated to sold vehicle restoration,
which will allow to restore premium tanks sold 3-4 years ago for a part of
their price. For example, Type 59.
我們正在開發一個功能,跟贖回賣掉的車子的功能無關,
這個是可以用部分原價來贖回3,4年前賣掉的金車
例如: Type 59
S: If we remove RNG (+-25%), it will become worse to play.
如果我們拔掉25%,會變得更難玩
M: The KV-85 will lose the 122mm sooner or later. We’ll balance it so the
gun simply will be not compfortable to play at all.
KV-85早晚會拔掉122mm
我們會把那管平衡成難用到沒人想用
S: Clan battles and team battles and everything a player has after reaching
tier 10 – it’s quite bad over there. We’ll have to redo all modes, how a
player goes from one mode over to another etc. This is not fixed by patches,
this has to be redone. A part is planned for the coming year.
公會戰及聯隊戰跟所有玩家到達十階後的東西 - 滿糟糕的
*我們得重作全部的模式,玩家如何在一個模式轉進另一個模式 等等
這沒辦法在小更新來修復,必須得整個重作
部分將在明年施行
=========================
歡迎對誤譯,語意不明/不順處提出指教
有幾個我真的翻了也不知道在公三小
突然覺得俄文真是博大精深
--
https://goo.gl/ZTMeHZ
Big thanks to Vlad for translating.
Again, with Murazor (M), Slava Makarov (S), Anton Pankov (A).
S: We won’t announce the mechanics for the IS-4 line just yet. Yes, we’ve
thought about a really great thing. When we announce it many will be
surprised. I don’t want to spoil the surprise.
我們暫時不會公布給IS4線的機制
是的我們已經想到一個很棒的玩意,而當我們公布的時候應該會給很多人帶來驚喜
所以我不想破梗
S: We want to get to work on the British HT’s, to make them more original.
我們想要開始對英國重坦動工讓他們更原汁原味(史實意味?)
S: It’s not about that some vehicles began to tank more or tank less, the
problem is that vehicles changed very much, I scolded our designers who
thought the changes won’t be that big; the vehicles became penetrable in
different places. You can’t release such changes without explaining to the
players what changed on a very large amount of vehicles. [I assume he is
talking about the overmatch mechanics]
#因為前半段的部分WillieHuang大的譯法個人感覺比較符合邏輯所以就直接套用了
多謝WillieHuang大相助
WillieHuang : 設計者認為車輛可擊穿區域變化不是大問題;「問題不
WillieHuang : 在於某些車變得較坦或較不坦,而是這造成車輛非常大
WillieHuang : 的改變」我這樣斥責他們。
這樣影響遍及大量車輛的改動,在沒有向玩家解釋之前是不能釋出的
[撰文者:我推測他是在說猛穿機制的事情]
S/M/A: A solution regarding the KV-5 is moved from patch to patch for 6
months already. There simply is no easy solution. “Gold-using” of this tank
is about the same as other tier 8 tanks. KV-5 has good statistics.
KV-5的解決辦法已經延宕好幾版長達6個月了,但就是沒有簡單有效的方法
這台車的金彈用量大致上跟其他T8車廂同
KV-5的統計資料表現良好
S: There are ideas for new game modes.
有不少關於新遊戲模式的點子
S: Don’t expect new maps. First, we’ll redo the maps for the new graphics.
We won’t be able to do both at the same time.
別期待新的地圖,首先我們要先把地圖升級成高畫質
我們沒辦法雙管齊下
A: Cybersports will be reworked, and we have ideas regarding that. They are
not just 7×7 battles for 300k $, this is also weekends with friends, beating
other players…
電競會重製,而且我們有相關的點子了
並不只是為了競逐30萬鎂的7V7戰鬥,也包含在周末跟炮友痛電對手
M: Panther/M10, Japanese Tiger are next in line for a buff.
偽裝豹,日本虎是下一波要buff的對象
A: We have a feature in development, unrelated to sold vehicle restoration,
which will allow to restore premium tanks sold 3-4 years ago for a part of
their price. For example, Type 59.
我們正在開發一個功能,跟贖回賣掉的車子的功能無關,
這個是可以用部分原價來贖回3,4年前賣掉的金車
例如: Type 59
S: If we remove RNG (+-25%), it will become worse to play.
如果我們拔掉25%,會變得更難玩
M: The KV-85 will lose the 122mm sooner or later. We’ll balance it so the
gun simply will be not compfortable to play at all.
KV-85早晚會拔掉122mm
我們會把那管平衡成難用到沒人想用
S: Clan battles and team battles and everything a player has after reaching
tier 10 – it’s quite bad over there. We’ll have to redo all modes, how a
player goes from one mode over to another etc. This is not fixed by patches,
this has to be redone. A part is planned for the coming year.
公會戰及聯隊戰跟所有玩家到達十階後的東西 - 滿糟糕的
*我們得重作全部的模式,玩家如何在一個模式轉進另一個模式 等等
這沒辦法在小更新來修復,必須得整個重作
部分將在明年施行
=========================
歡迎對誤譯,語意不明/不順處提出指教
有幾個我真的翻了也不知道在公三小
突然覺得俄文真是博大精深
--
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