VisualBoyAdvance-M SVN r984 - 模擬器

By Kristin
at 2011-02-21T00:02
at 2011-02-21T00:02
Table of Contents
http://www.emucr.com/2011/02/visualboyadvance-m-svn-r984.html
VisualBoyAdvance-M SVN r984 is released. VisualBoyAdvance-M(VBA-M) is a
[Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here
you can get information about the latest development build of the Windows
version and download it while you're at it.
VisualBoyAdvance-M SVN changelog:
r977
GTK: Convert the remaining parts of the UI from Glade to GtkBuilder.
r978
GTK: Rename the main GtkBuilder file for consistency
r979
GTK: Change the OpenGL texture size when changing scaler size. Thanks to
fernandotcl for the patch.
r980
SDL: Allow vbam to run on systems without an audio device. Thanks to jcranmer
for the patch.
r981
GTK: Don't disable rendering when using the menus. Thanks to fernandotcl for
the patch.
r982
GTK: Don't reset the renderer when entering the display config dialog
r983
CMAKE: Allow building without SFML
r984
CMAKE: Use built in support for ASM compilers. Bump required version to 2.6.0
--
VisualBoyAdvance-M SVN r984 is released. VisualBoyAdvance-M(VBA-M) is a
[Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here
you can get information about the latest development build of the Windows
version and download it while you're at it.
VisualBoyAdvance-M SVN changelog:
r977
GTK: Convert the remaining parts of the UI from Glade to GtkBuilder.
r978
GTK: Rename the main GtkBuilder file for consistency
r979
GTK: Change the OpenGL texture size when changing scaler size. Thanks to
fernandotcl for the patch.
r980
SDL: Allow vbam to run on systems without an audio device. Thanks to jcranmer
for the patch.
r981
GTK: Don't disable rendering when using the menus. Thanks to fernandotcl for
the patch.
r982
GTK: Don't reset the renderer when entering the display config dialog
r983
CMAKE: Allow building without SFML
r984
CMAKE: Use built in support for ASM compilers. Bump required version to 2.6.0
--
Tags:
模擬器
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