VirtualBox 3.2.2 - 模擬器

Edith avatar
By Edith
at 2010-06-03T12:28

Table of Contents

http://www.virtualbox.org/

VirtualBox v3.2.2 Final is released. VirtualBox is a general-purpose full
virtualizer for x86 hardware. Targeted at server, desktop and embedded use,
it is now the only professional-quality virtualization solution that is also
Open Source Software.

VirtualBox v3.2.2 Final Changelog:
- VMM: fixed rare invalid guest state guru meditation (VT-x only)
- VMM: fixed poor performance with nested paging and unrestricted guest
execution (VT-x only; bug #6716)
- VMM: fixed occasional guru meditation during Windows 7 bootup (bug #6728)
- GUI: keep the status for remote control in sync with the actual state
- GUI: don't exit after a successful refresh of an invalid VM configuration
- GUI: fixed keyboard capturing bug under metacity (bug #6727)
- GUI: fixed crash during VM termination if a modal dialog is open
- GUI: default controllers names of New VM Wizard are synchronized with VM
settings
- GUI: fixed superfluous resize-event on powering-on VM for X11
- GUI: fixed regression - missed USB item's tool-tip of USB devices menu
- GUI: Activate VM window on mouse-hovering for multi-monitor VMs
- VBoxSDL/Linux hosts: automated keyboard type detection (bug #5764)
- SATA: fixed crash during VM suspend under rare circumstances
- SATA: fixed crash during VM reset after a snapshot was taken
- Storage: fixed sporadic hang of SMP guests using SATA or LSI Logic SCSI and
asynchronous I/O
- Virtio-net: fix for guests with more than about 4GB RAM (bug #6784)
- Page Fusion: fixed VBoxService crash with enabled Page Fusion on Win64
guests
- Page Fusion: added kernel module sharing
- HGCM: fixed memory leak which showed up if the Guest Additions were
accessing a non-existing HGCM service
- Teleportation: several fixes
- Floppy: don't disable the host I/O cache by default
- USB: fixed 3.1 regression with certain devices (e.g. iPhone); Windows host
only
- Serial: updated the guest device emulation to 16550A and reduced the
probability for loosing bytes during transmission (bug #1548)
- NAT: re-fetch the name server parameters from the host on guest DHCP
requests to handle host network switches more gracefully (bug #3847)
- NAT: fixed parsing of IPv4 addresses in CIDR notation (bug #6797)
- NAT: limit the number of name servers passed to the guest to four
(non-Windows hosts only; bug #4098)
- NAT: fixed DNS transaction id mismatch (bug #6833)
- VDE: fixed changing the attachment during runtime
- Bridged Networking: fixed memory leak in the Bridged Networking driver for
Windows hosts (bug #6824)
- Windows Additions: fix for NT4 guests (bug #6748)
- Windows Additions: re-introduced system preparation feature
- Linux guests: enable PAE for RedHat guests by default
- Linux guests: fix support for disabling mouse integration (bug #6714)
- Webservice: fixed a rare crash when calling IGuest methods from the
webservice.
- OVF: fixed wrong hard disk UUIDs on export (bug #6802)
- OVF: fixed 3.2.0 regression importing legacy OVF 0.9 files
- 3D support: fixed OpenGL support for 64bit apps on windows guests
- 3D support: fixed various host crashes (#2954, #5713, #6443)

--
Jim JoycE*

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All Comments

nebula 有聲無影

Erin avatar
By Erin
at 2010-06-03T08:31
剛進入遊戲的時候還有畫面 後來在選人的畫面的時候 就完全變成黑幕 可是遊戲仍然是可以進行的 可以選人 可以放絕招 可以KO對手XD 有人有遇過這種情形嗎?? -- ┌ ┐ 帥是一種習慣 ╓ ╖ ...

佛心的洛克人5實況

Bennie avatar
By Bennie
at 2010-06-02T20:31
實況位置 http://zh-tw.justin.tv/skylove2005 實況時間:現在 實況內容:FC洛克人5 前情提要 : 繼續昨天進度 大家好久不見~今晚佛克人又來了 今晚就請大家一起跟著享受全然不同的世界吧 ***** ...

請問epsxe如何設定妹妹公主才能玩呢?

David avatar
By David
at 2010-06-02T18:33
※ 引述《powerg5 (mac)》之銘言: 剛測試了一下 換了音效方面的plugin後可正常進入opening了 所以大概可確定音效檔沒問題了 但問題則變為opening中 人物講話的聲音不順,以及仍然沒有bgm出現 請問如果是這種方面的問題的話 應如何調整plugin呢? 註:換用的plugin為e ...

請問epsxe如何設定妹妹公主才能玩呢?

Ethan avatar
By Ethan
at 2010-06-02T13:24
epsxe版本是1.60 出現問題的部份是讀取完贊助商、製作公司的後 就卡在一個要進入opening動畫的讀取取畫面了 但用ps2實機測試後 這段動畫除了沒有聲音外讀取上沒有問題 所以我認為大概是emu部份的設定出了錯才讀取不了動畫 想請教一下該如何設定呢? 關於動畫部份,也不排除動畫檔損壞才造成聲音聽不 ...

Nintendulator v0.975 Beta (2010/06/01)

Damian avatar
By Damian
at 2010-06-02T12:17
http://www.qmtpro.com/~nes/nintendulator/ June 1, 2010 Todayand#39;s build fixes a minor PPU bug regarding sprites - specifically, the SPR-RAM address re ...