Umbra 3技術將應用於GW2 - 線上
By Skylar Davis
at 2012-08-14T17:39
at 2012-08-14T17:39
Table of Contents
原文:
http://www.gamezone.com/products/guild-wars-2/news/umbra-3-optimizing-guild-wars-2-for-your-enjoyment
Umbra 宣佈與備受關注的GW2合作,GW2將會採用Umbra's occlusion culling technology
透過Umbre的渲染優化技術,A社確保Tyria將以最優化美麗的方式呈現。
Umbra 3是一種渲染和性能優化的中間部分, 透過渲染優化、動態加載優化、遊戲邏輯優
化, 能增加幀率及創造視覺效果更震撼的世界。
Patrick Laukaitis:
Umbra 3 提供了一個極佳的方法去打開Tyria的世界環境。對於我們的決定和Umbra所提供
的支援, 我們十分高興。
其他自己看原文了
希望優化進度不會影響GW2上市日期
有關Umbre 3的資料
http://www.umbrasoftware.com/zh/umbra-3/information/
簡體中文的新聞
http://news.17173.com/content/2012-08-14/20120814100649089_1.shtml
--
http://www.gamezone.com/products/guild-wars-2/news/umbra-3-optimizing-guild-wars-2-for-your-enjoyment
Umbra 宣佈與備受關注的GW2合作,GW2將會採用Umbra's occlusion culling technology
透過Umbre的渲染優化技術,A社確保Tyria將以最優化美麗的方式呈現。
Umbra 3是一種渲染和性能優化的中間部分, 透過渲染優化、動態加載優化、遊戲邏輯優
化, 能增加幀率及創造視覺效果更震撼的世界。
Patrick Laukaitis:
Umbra 3 提供了一個極佳的方法去打開Tyria的世界環境。對於我們的決定和Umbra所提供
的支援, 我們十分高興。
其他自己看原文了
希望優化進度不會影響GW2上市日期
有關Umbre 3的資料
http://www.umbrasoftware.com/zh/umbra-3/information/
簡體中文的新聞
http://news.17173.com/content/2012-08-14/20120814100649089_1.shtml
--
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線上
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